Player Matchup

Yemoja
Yemoja
Big Cheps
Yemoja
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 77L
1,432 Elo+
Party 2
Ullr
Ullr
Occam83
Ullr
Level 14
God Stats
9W - 9L
1,384 SR
Queue Stats
11W - 16L
1,247 Elo+
Party 2
Ra
Ra
v AVIXIVA v
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,214 Elo+
Party 2
Team Averages
Level 50
1,461 SR
1,298 Elo+

VS

Team Averages
Level 11
1,638 SR
1,099 Elo+
Izanami
Izanami
Wicked_Madgod
Izanami
Level 16
God Stats
4W - 3L
1,564 SR
Queue Stats
11W - 19L
1,203 Elo+
Party 1
Xing Tian
Xing Tian
YJB_RAE_RAE
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
damalli_moon
Kukulkan
Level 9
God Stats
3W - 4L
1,849 SR
Queue Stats
4W - 13L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Big Cheps
Yemoja
20
8 / 4 / 18
19,701
704
25,571
28,177
24,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Occam83
Ullr
20
17 / 5 / 11
21,712
775
29,005
30,968
12,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 12 / 16
17,029
608
18,479
28,266
12,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
17 / 10 / 3
20,998
750
45,487
43,574
18,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
YJB_RAE_RAE
Xing Tian
18
1 / 10 / 15
16,319
583
8,298
28,787
42,778
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
damalli_moon
Kukulkan
20
2 / 9 / 11
16,268
581
14,202
21,309
9,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
29
Kills
20
21
Deaths
29
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Big Cheps
Yemoja
8
4
18
4.25
W
Ullr
Occam83
Ullr
17
5
11
4.5
L
Izanami
17
10
3
1.85
L
Xing Tian
YJB_RAE_RAE
Xing Tian
1
10
15
0.85
L
Kukulkan
damalli_moon
Kukulkan
2
9
11
0.83
W
4
12
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,055
Damage
67,987
87,411
Taken
93,670
49,564
Mitigated
70,304
23,149
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Big Cheps
Yemoja
25,571
3,193
9,392
4,298
28,177
24,224
1,210
4,337
23,840
69,530
0
W
Ullr
Occam83
Ullr
29,005
17,595
0
3,227
30,968
12,993
2,872
7,493
22,599
0
110,573
L
Izanami
45,487
32,793
0
17,626
43,574
18,094
3,527
15,848
27,726
0
150,005
L
Xing Tian
YJB_RAE_RAE
Xing Tian
8,298
745
0
0
28,787
42,778
0
14,918
13,869
32,250
0
L
Kukulkan
damalli_moon
Kukulkan
14,202
2,550
0
240
21,309
9,432
128
13,438
7,871
67,092
0
W
18,479
3,431
1,973
4,259
28,266
12,347
664
10,696
17,570
48,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
53,585
221
Minions Killed
245
0
Camps Cleared
0
1,375,456
Distance Traveled
1,179,003
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
19,701
704
62
2
0
483,419
0
W
Ullr
21,712
775
108
4
0
501,165
0
L
Izanami
20,998
750
119
4
0
392,309
0
L
Xing Tian
16,319
583
37
1
0
386,005
0
L
Kukulkan
16,268
581
89
3
0
400,689
4
W
Ra
17,029
608
51
2
0
390,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role