Player Matchup

Xing Tian
Xing Tian
DiRoldam
Xing Tian
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 82L
1,388 Elo+
Party 2
Agni
Agni
Valtrilla
Agni
Level 29
God Stats
2W - 3L
1,477 SR
Queue Stats
4W - 8L
1,204 Elo+
Solo
Neith
Neith
Xubakao
Neith
Level 11
God Stats
6W - 14L
1,342 SR
Queue Stats
19W - 35L
1,208 Elo+
Party 2
Team Averages
Level 21
1,440 SR
1,267 Elo+

VS

Team Averages
Level 17
1,610 SR
1,310 Elo+
Merlin
Merlin
Kan0G
Merlin
Level 15
God Stats
3W - 8L
1,577 SR
Queue Stats
6W - 19L
1,190 Elo+
Solo
Chaac
Chaac
OpenJello
Chaac
Level 27
God Stats
8W - 7L
1,538 SR
Queue Stats
245W - 217L
1,466 Elo+
Party 1
Arachne
Arachne
Pioneer44Magnum
Arachne
Level 9
God Stats
1W - 1L
1,714 SR
Queue Stats
5W - 5L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiRoldam
Xing Tian
17
11 / 2 / 12
14,147
786
11,820
16,076
16,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Agni
17
9 / 5 / 15
13,523
751
19,151
12,391
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Xubakao
Neith
16
7 / 3 / 12
12,780
710
10,709
13,172
4,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kan0G
Merlin
15
5 / 10 / 2
12,391
688
9,292
14,308
4,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
OpenJello
Chaac
15
5 / 8 / 3
11,852
658
16,434
24,018
17,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 9 / 4
10,193
566
4,422
14,564
4,751
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
27
Kills
10
10
Deaths
27
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DiRoldam
Xing Tian
11
2
12
8.5
L
Merlin
Kan0G
Merlin
5
10
2
0.6
L
Chaac
OpenJello
Chaac
5
8
3
0.81
L
0
9
4
0.22
W
Agni
9
5
15
3.3
W
Neith
Xubakao
Neith
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,680
Damage
30,148
41,639
Taken
52,890
24,913
Mitigated
26,737
12,485
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DiRoldam
Xing Tian
11,820
682
1,048
2,497
16,076
16,045
651
3,893
11,933
50,727
0
L
Merlin
Kan0G
Merlin
9,292
777
0
0
14,308
4,769
0
8,603
5,705
48,129
0
L
Chaac
OpenJello
Chaac
16,434
1,758
294
6,743
24,018
17,217
196
15,200
8,818
0
56,490
L
4,422
3,613
0
937
14,564
4,751
81
7,228
7,336
0
22,092
W
Agni
19,151
2,693
0
1,894
12,391
4,137
755
2,843
9,423
51,035
0
W
Neith
Xubakao
Neith
10,709
5,788
282
6,764
13,172
4,731
2,249
2,629
10,318
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
34,436
184
Minions Killed
173
0
Camps Cleared
0
904,040
Distance Traveled
824,883
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,147
786
40
2
0
338,734
0
L
Merlin
12,391
688
71
4
0
306,419
4
L
Chaac
11,852
658
73
4
0
292,121
0
L
Arachne
10,193
566
29
2
0
226,343
0
W
Agni
13,523
751
62
3
0
281,497
0
W
Neith
12,780
710
82
5
0
283,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role