Player Matchup

Sylvanus
Sylvanus
Bronze III
DevilWalrus
Sylvanus
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Party 2
Anhur
Anhur
Bronze I
OwenMackenzie
Anhur
Bronze I
Level 103
God Stats
0W - 1L
1,587 SR
Queue Stats
8W - 8L
1,500 MMR
Party 2
Raijin
Raijin
Silver V
Stalehawk24
Raijin
Silver V
Level 88
God Stats
2W - 7L
1,405 SR
Queue Stats
36W - 35L
1,172 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,498 SR
1,391 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,519 SR
1,138 MMR
Medusa
Medusa
Bronze III
GuruHavok
Medusa
Bronze III
Level 113
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 2L
1,342 MMR
Party 1
Merlin
Merlin
Bronze III
Skedgyoul
Merlin
Bronze III
Level 100
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 2L
1,381 MMR
Party 1
Ymir
Ymir
Bronze I
Zh1nXXE1it3
Ymir
Bronze I
Level 37
God Stats
1W - 1L
1,487 SR
Queue Stats
3W - 9L
690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DevilWalrus
Sylvanus
16
1 / 3 / 12
13,560
646
5,864
21,079
28,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 5 / 8
13,603
648
8,568
17,238
8,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
19
7 / 2 / 6
14,558
693
14,885
14,269
6,939
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AnubisAphroditeHelDiscordiaKumbhakarna

VS

Bans
SobekCthulhuKukulkanHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GuruHavok
Medusa
17
8 / 5 / 2
14,054
669
18,815
16,997
5,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Skedgyoul
Merlin
17
1 / 5 / 9
12,589
599
18,368
11,709
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 9
13,464
641
4,853
14,837
17,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
13
Kills
10
10
Deaths
13
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DevilWalrus
Sylvanus
1
3
12
2.33
W
Medusa
GuruHavok
Medusa
8
5
2
1.8
L
5
5
8
1.8
W
Merlin
Skedgyoul
Merlin
1
5
9
1.1
L
Raijin
7
2
6
5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,317
Damage
42,036
52,586
Taken
43,543
44,383
Mitigated
27,305
12,261
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DevilWalrus
Sylvanus
5,864
328
4,334
4,440
21,079
28,887
100
9,770
11,309
17,466
0
W
Medusa
GuruHavok
Medusa
18,815
9,139
0
6,479
16,997
5,648
2,175
8,769
8,228
0
112,419
L
8,568
5,114
0
1,223
17,238
8,557
2,578
6,592
10,646
0
48,754
W
Merlin
Skedgyoul
Merlin
18,368
607
0
1,429
11,709
3,838
1,019
5,491
6,218
92,748
0
L
Raijin
14,885
952
0
2,264
14,269
6,939
858
6,927
7,342
105,784
0
W
4,853
0
0
251
14,837
17,819
366
6,843
7,994
12,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
40,107
237
Minions Killed
287
0
Camps Cleared
0
1,005,305
Distance Traveled
1,046,401
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,560
646
19
1
0
349,301
2
W
Medusa
14,054
669
137
7
0
346,403
5
L
Anhur
13,603
648
78
4
0
332,831
2
W
Merlin
12,589
599
124
6
0
322,287
1
L
Raijin
14,558
693
140
7
0
323,173
10
W
Ymir
13,464
641
26
1
0
377,711
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role