Player Matchup

Cthulhu
Cthulhu
IchiNeji
Cthulhu
Level 34
God Stats
0W - 3L
1,364 SR
Queue Stats
33W - 33L
1,457 Elo+
Party 1
Ymir
Ymir
Phreze
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,535 Elo+
Party 1
Izanami
Izanami
SeanEXE
Izanami
Level 13
God Stats
3W - 1L
1,755 SR
Queue Stats
37W - 37L
1,484 Elo+
Party 1
Merlin
Merlin
Spiglet
Merlin
Level 28
God Stats
17W - 23L
1,093 SR
Queue Stats
146W - 134L
1,503 Elo+
Party 1
Da Ji
Da Ji
ronnoc3D
Da Ji
Level 66
God Stats
1W - 2L
1,734 SR
Queue Stats
106W - 77L
1,561 Elo+
Party 1
Team Averages
Level 33
1,489 SR
1,508 Elo+

VS

Team Averages
Level 26
1,492 SR
1,487 Elo+
Yemoja
Yemoja
AspectOfValor16
Yemoja
Level 26
God Stats
7W - 7L
1,504 SR
Queue Stats
39W - 43L
1,491 Elo+
Solo
Chaac
Chaac
Mainstager
Chaac
Level 19
God Stats
7W - 4L
1,662 SR
Queue Stats
18W - 7L
1,562 Elo+
Party 2
Sol
Sol
Nastynaut
Sol
Level 28
God Stats
1W - 1L
1,724 SR
Queue Stats
89W - 83L
1,509 Elo+
Solo
Bakasura
Bakasura
SantiGil11
Bakasura
Level 27
God Stats
9W - 7L
1,146 SR
Queue Stats
279W - 280L
1,474 Elo+
Solo
Medusa
Medusa
TheMegaBuck
Medusa
Level 28
God Stats
6W - 6L
1,424 SR
Queue Stats
32W - 26L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IchiNeji
Cthulhu
10
0 / 3 / 0
5,701
475
3,276
7,087
4,846
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Phreze
Ymir
8
0 / 3 / 4
5,415
451
3,504
7,285
3,221
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
SeanEXE
Izanami
9
3 / 3 / 1
5,822
485
2,271
5,258
1,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Spiglet
Merlin
10
1 / 2 / 1
6,324
527
2,909
5,218
1,586
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
ronnoc3D
Da Ji
9
0 / 2 / 2
5,710
476
2,505
7,904
2,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,021
502
3,186
4,397
1,630
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
12
3 / 0 / 2
6,782
565
4,059
4,146
2,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 1
7,150
596
4,705
4,823
1,515
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
SantiGil11
Bakasura
14
4 / 0 / 2
8,407
701
4,168
7,181
2,548
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
10
3 / 2 / 5
6,218
518
5,524
4,545
1,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
13
13
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Cthulhu
IchiNeji
Cthulhu
0
3
0
0
W
Chaac
3
0
2
4
W
3
0
1
3.5
L
Ymir
Phreze
Ymir
0
3
4
0.67
W
Bakasura
SantiGil11
Bakasura
4
0
2
5
L
Izanami
SeanEXE
Izanami
3
3
1
1.17
L
Merlin
Spiglet
Merlin
1
2
1
0.75
W
Medusa
3
2
5
2.75
L
Da Ji
ronnoc3D
Da Ji
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,465
Damage
21,642
32,752
Taken
25,092
13,573
Mitigated
9,143
6,809
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,186
874
369
370
4,397
1,630
506
1,731
2,666
18,057
0
L
Cthulhu
IchiNeji
Cthulhu
3,276
519
0
1,970
7,087
4,846
0
0
6,611
26,820
0
W
Chaac
4,059
741
0
2,869
4,146
2,167
496
2,083
1,800
0
26,844
W
4,705
1,728
0
2,438
4,823
1,515
1,040
1,993
2,830
40,964
0
L
Ymir
Phreze
Ymir
3,504
580
0
602
7,285
3,221
0
2,297
4,988
11,566
0
W
Bakasura
SantiGil11
Bakasura
4,168
3,178
0
5,352
7,181
2,548
0
1,743
5,388
0
58,001
L
Izanami
SeanEXE
Izanami
2,271
1,840
0
1,151
5,258
1,546
0
1,926
3,332
0
25,036
L
Merlin
Spiglet
Merlin
2,909
609
0
1,000
5,218
1,586
0
2,102
3,091
33,893
0
W
Medusa
5,524
1,827
0
125
4,545
1,283
907
1,826
2,719
0
25,372
L
Da Ji
ronnoc3D
Da Ji
2,505
815
0
2,086
7,904
2,374
0
1,566
6,283
0
31,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
34,578
272
Minions Killed
328
0
Camps Cleared
0
1,031,294
Distance Traveled
1,091,936
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,021
502
30
3
0
184,228
0
L
Cthulhu
5,701
475
62
5
0
187,751
2
W
Chaac
6,782
565
51
4
0
222,134
0
W
Sol
7,150
596
83
7
0
208,513
3
L
Ymir
5,415
451
20
2
0
200,248
3
W
Bakasura
8,407
701
124
10
0
274,642
4
L
Izanami
5,822
485
49
4
0
189,814
4
L
Merlin
6,324
527
81
7
0
204,173
3
W
Medusa
6,218
518
40
3
0
202,419
3
L
Da Ji
5,710
476
60
5
0
249,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role