Player Matchup

Hel
Hel
AngelVampireGod
Hel
Level 17
God Stats
43W - 37L
1,432 SR
Queue Stats
72W - 83L
1,327 Elo+
Solo
Neith
Neith
CrusaderConner
Neith
Level 22
God Stats
1W - 1L
1,340 SR
Queue Stats
5W - 12L
1,028 Elo+
Solo
Merlin
Merlin
MaxWarlord888
Merlin
Level 11
God Stats
7W - 9L
1,342 SR
Queue Stats
39W - 41L
1,092 Elo+
Solo
Cthulhu
Cthulhu
TTVrepta12
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,289 Elo+
Solo
The Morrigan
The Morrigan
dark_phoenix_201
The Morrigan
Level 19
God Stats
11W - 5L
1,667 SR
Queue Stats
77W - 60L
1,299 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,207 Elo+

VS

Team Averages
Level 16
1,602 SR
1,071 Elo+
Neith
Neith
AK CarNag3
Neith
Level 7
God Stats
6W - 6L
1,442 SR
Queue Stats
9W - 12L
1,169 Elo+
Party 1
Ares
Ares
BoomBoomBuddy008
Ares
Level 14
God Stats
4W - 1L
1,575 SR
Queue Stats
14W - 27L
993 Elo+
Solo
Artemis
Artemis
MrSweatypalmz
Artemis
Level 15
God Stats
3W - 3L
1,348 SR
Queue Stats
3W - 10L
995 Elo+
Party 1
Anubis
Anubis
Sooo Savage XD
Anubis
Level 14
God Stats
2W - 0L
1,771 SR
Queue Stats
8W - 16L
1,068 Elo+
Party 1
Medusa
Medusa
SummerQD
Medusa
Level 28
God Stats
6W - 3L
1,872 SR
Queue Stats
186W - 261L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 10
14,801
925
17,759
23,823
19,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 15
16,226
1,014
24,544
28,327
14,873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 15 / 12
14,426
902
28,165
28,386
11,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TTVrepta12
Cthulhu
17
2 / 1 / 5
13,004
813
6,761
7,642
3,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
dark_phoenix_201
The Morrigan
20
12 / 15 / 11
16,977
1,061
42,721
27,797
11,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
14 / 2 / 14
16,712
1,045
31,737
23,438
10,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 17
15,331
958
10,587
26,303
34,994
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
20
14 / 12 / 18
17,267
1,079
45,052
31,524
12,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 15
15,170
948
17,738
30,081
20,689
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
SummerQD
Medusa
20
2 / 1 / 18
14,170
886
2,558
18,683
8,133

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
123
24
Kills
41
41
Deaths
24
53
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Neith
14
2
14
10.5
L
4
5
10
1.8
W
6
7
17
2.07
L
5
5
15
2.5
L
1
15
12
0.47
W
Artemis
14
12
18
1.92
W
5
2
15
6.25
W
Medusa
SummerQD
Medusa
2
1
18
11
L
Cthulhu
TTVrepta12
Cthulhu
2
1
5
4.5
L
The Morrigan
dark_phoenix_201
The Morrigan
12
15
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,950
Damage
107,672
115,975
Taken
130,029
61,163
Mitigated
86,884
22,753
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
31,737
21,374
0
2,463
23,438
10,337
0
17,508
5,930
0
53,407
L
17,759
675
10,648
5,941
23,823
19,111
0
4,342
19,481
41,155
0
W
10,587
1,181
529
659
26,303
34,994
0
17,819
8,484
30,016
0
L
24,544
9,744
0
4,038
28,327
14,873
0
6,235
22,092
359
43,482
L
28,165
4,541
0
0
28,386
11,463
0
7,512
20,874
67,581
0
W
Artemis
45,052
23,980
0
6,845
31,524
12,731
0
24,833
6,691
0
86,395
W
17,738
1,492
207
4,205
30,081
20,689
0
21,747
8,334
57,904
0
W
Medusa
SummerQD
Medusa
2,558
1,943
0
38
18,683
8,133
0
13,858
4,825
0
4,545
L
Cthulhu
TTVrepta12
Cthulhu
6,761
413
0
0
7,642
3,918
0
2,306
5,336
12,434
0
L
The Morrigan
dark_phoenix_201
The Morrigan
42,721
9,142
1,177
949
27,797
11,798
0
7,920
19,867
70,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,434
Gold Earned
78,650
249
Minions Killed
260
2
Camps Cleared
3
1,234,397
Distance Traveled
1,244,265
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,712
1,045
48
3
0
298,740
0
L
Hel
14,801
925
52
3
1
347,271
0
W
Ares
15,331
958
38
2
2
216,957
0
L
Neith
16,226
1,014
34
2
1
291,638
2
L
Merlin
14,426
902
92
6
0
229,174
0
W
Artemis
17,267
1,079
72
5
1
218,006
0
W
Anubis
15,170
948
99
6
0
213,163
2
W
Medusa
14,170
886
3
0
0
297,399
0
L
Cthulhu
13,004
813
12
1
0
131,884
0
L
The Morrigan
16,977
1,061
59
4
0
234,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role