Player Matchup

Sol
Sol
OrdinaryRhiem
Sol
Level 143
God Stats
1W - 1L
1,432 SR
Queue Stats
82W - 74L
1,458 Elo+
Party 1
Ullr
Ullr
PhantomBlood12
Ullr
Level 83
God Stats
1W - 1L
1,487 SR
Queue Stats
61W - 59L
1,512 Elo+
Solo
Bellona
Bellona
Theblackdude1
Bellona
Level 57
God Stats
8W - 9L
1,552 SR
Queue Stats
66W - 67L
1,385 Elo+
Party 1
Loki
Loki
football god333
Loki
Level 79
God Stats
43W - 29L
1,565 SR
Queue Stats
76W - 61L
1,479 Elo+
Party 1
Team Averages
Level 91
1,509 SR
1,459 Elo+

VS

Team Averages
Level 103
1,597 SR
1,546 Elo+
Cthulhu
Cthulhu
RetroKyubi
Cthulhu
Level 104
God Stats
10W - 10L
1,650 SR
Queue Stats
41W - 35L
1,440 Elo+
Party 2
Ra
Ra
RogueThrone3183
Ra
Level 104
God Stats
2W - 4L
1,366 SR
Queue Stats
45W - 31L
1,570 Elo+
Solo
Medusa
Medusa
XxxC4MiL0xxX
Medusa
Level 134
God Stats
1W - 2L
1,634 SR
Queue Stats
86W - 62L
1,674 Elo+
Party 2
Set
Set
marked_grave
Set
Level 69
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,627
831
13,705
12,297
4,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 11
11,523
823
9,977
13,019
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
17
2 / 1 / 11
11,248
803
9,532
10,903
6,000
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
11 / 4 / 5
12,747
911
9,594
10,009
4,220
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RetroKyubi
Cthulhu
17
7 / 4 / 5
11,107
793
12,528
18,060
8,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 4
10,923
780
11,901
11,042
4,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 6 / 6
10,611
758
4,922
12,697
4,777
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 8 / 0
9,606
686
2,580
12,770
5,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
22
Kills
13
14
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
4
6
11
1.58
L
Cthulhu
RetroKyubi
Cthulhu
7
4
5
2.38
L
4
4
4
1.5
W
Bellona
2
1
11
7.5
L
Medusa
2
6
6
0.83
W
11
4
5
3.38
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,808
Damage
31,931
46,228
Taken
54,569
19,930
Mitigated
23,271
7,253
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,705
2,535
0
3,504
12,297
4,681
2,744
4,711
7,586
49,456
0
W
9,977
4,292
0
1,139
13,019
5,029
1,532
7,848
5,171
0
33,266
L
Cthulhu
RetroKyubi
Cthulhu
12,528
362
651
3,022
18,060
8,897
27
5,875
12,185
36,562
0
L
11,901
1,198
1,919
4,148
11,042
4,520
181
3,536
7,506
39,940
0
W
Bellona
9,532
868
0
15
10,903
6,000
991
6,509
4,394
0
28,614
L
Medusa
4,922
2,316
0
350
12,697
4,777
2,150
3,103
9,594
0
34,142
W
9,594
3,909
922
1,673
10,009
4,220
959
5,736
4,273
0
51,826
L
2,580
1,072
0
343
12,770
5,077
1,124
1,607
11,163
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,145
Gold Earned
42,247
233
Minions Killed
250
9
Camps Cleared
12
1,080,014
Distance Traveled
900,879
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,627
831
70
5
2
288,465
0
W
Ullr
11,523
823
48
3
3
222,255
1
L
Cthulhu
11,107
793
54
4
3
266,758
1
L
Ra
10,923
780
75
5
4
219,594
0
W
Bellona
11,248
803
41
3
1
306,367
0
L
Medusa
10,611
758
60
4
2
210,633
0
W
Loki
12,747
911
74
5
3
262,927
0
L
Set
9,606
686
61
4
3
203,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role