Player Matchup

Bakasura
Bakasura
C4PNCLUTCH14
Bakasura
Level 70
God Stats
13W - 6L
1,880 SR
Queue Stats
30W - 31L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
LetzGetILL
Kuzenbo
Level 27
God Stats
4W - 0L
1,839 SR
Queue Stats
14W - 12L
1,559 Elo+
Party 2
Merlin
Merlin
Politikz29
Merlin
Level 104
God Stats
10W - 15L
1,605 SR
Queue Stats
28W - 28L
1,591 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SeasonalDread2
Cu Chulainn
Level 109
God Stats
6W - 9L
1,493 SR
Queue Stats
20W - 26L
1,591 Elo+
Party 2
Cupid
Cupid
Xen Antihero
Cupid
Level 18
God Stats
1W - 0L
1,526 SR
Queue Stats
21W - 13L
1,726 Elo+
Party 2
Team Averages
Level 66
1,669 SR
1,608 Elo+

VS

Team Averages
Level 59
1,445 SR
1,316 Elo+
Ares
Ares
IronDaddy3300
Ares
Level 93
God Stats
0W - 1L
1,511 SR
Queue Stats
9W - 8L
1,391 Elo+
Party 1
Achilles
Achilles
OneDawn89051583
Achilles
Level 18
God Stats
2W - 6L
1,312 SR
Queue Stats
7W - 11L
1,228 Elo+
Party 1
Fenrir
Fenrir
Pnut Power07
Fenrir
Level 26
God Stats
4W - 7L
1,385 SR
Queue Stats
6W - 10L
1,255 Elo+
Party 1
Apollo
Apollo
VoltaicTomcat6
Apollo
Level 104
God Stats
7W - 6L
1,532 SR
Queue Stats
45W - 53L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
hothead2006
Cthulhu
Level 54
God Stats
0W - 2L
1,486 SR
Queue Stats
8W - 10L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
C4PNCLUTCH14
Bakasura
20
20 / 3 / 12
19,022
679
37,607
23,431
11,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
LetzGetILL
Kuzenbo
15
6 / 3 / 14
13,488
482
8,327
14,367
19,756
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Politikz29
Merlin
20
10 / 5 / 24
15,321
547
31,379
13,299
6,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
SeasonalDread2
Cu Chulainn
20
14 / 3 / 19
15,928
569
26,915
23,894
22,925
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
2 / 3 / 18
13,341
476
18,299
12,070
4,950
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 12 / 2
15,074
538
12,342
32,851
35,992
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
15
3 / 12 / 3
11,068
395
9,621
31,065
23,734
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
16
3 / 13 / 3
11,350
405
9,841
25,487
10,613
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
0 / 5 / 8
12,004
429
9,799
20,103
7,987
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
hothead2006
Cthulhu
18
3 / 10 / 6
12,101
432
13,690
30,820
15,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
39
52
Kills
17
17
Deaths
52
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
C4PNCLUTCH14
Bakasura
20
3
12
8.67
L
8
12
2
0.75
W
Kuzenbo
LetzGetILL
Kuzenbo
6
3
14
4.33
L
Achilles
3
12
3
0.38
L
Fenrir
3
13
3
0.35
W
Merlin
Politikz29
Merlin
10
5
24
4.4
W
Cu Chulainn
SeasonalDread2
Cu Chulainn
14
3
19
7.83
L
0
5
8
0.8
W
2
3
18
3.67
L
Cthulhu
hothead2006
Cthulhu
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,527
Damage
55,293
87,061
Taken
140,326
65,483
Mitigated
93,561
23,934
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
C4PNCLUTCH14
Bakasura
37,607
28,291
0
13,282
23,431
11,794
1,238
4,371
18,819
0
178,370
L
12,342
577
0
0
32,851
35,992
248
10,183
21,620
47,841
0
W
Kuzenbo
LetzGetILL
Kuzenbo
8,327
3,036
0
500
14,367
19,756
828
6,472
7,826
25,869
0
L
Achilles
9,621
3,790
243
2,523
31,065
23,734
0
7,548
22,093
0
30,352
L
Fenrir
9,841
3,088
0
3,356
25,487
10,613
0
5,277
19,207
0
50,188
W
Merlin
Politikz29
Merlin
31,379
870
0
440
13,299
6,058
1,650
6,441
6,808
84,918
0
W
Cu Chulainn
SeasonalDread2
Cu Chulainn
26,915
8,213
0
6,056
23,894
22,925
2,465
4,805
18,636
454
93,962
L
9,799
5,158
0
1,728
20,103
7,987
685
6,263
13,045
0
82,550
W
18,299
9,788
1,145
2,511
12,070
4,950
6,994
3,943
8,102
0
82,819
L
Cthulhu
hothead2006
Cthulhu
13,690
0
770
2,702
30,820
15,235
468
10,684
18,845
60,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,100
Gold Earned
61,597
634
Minions Killed
404
0
Camps Cleared
0
2,420,644
Distance Traveled
2,332,711
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
19,022
679
239
9
0
607,436
0
L
Ares
15,074
538
59
2
0
433,805
1
W
Kuzenbo
13,488
482
29
1
0
354,231
1
L
Achilles
11,068
395
37
1
0
432,262
0
L
Fenrir
11,350
405
75
3
0
465,229
1
W
Merlin
15,321
547
116
4
0
498,622
0
W
Cu Chulainn
15,928
569
123
4
0
464,821
0
L
Apollo
12,004
429
138
5
0
527,016
3
W
Cupid
13,341
476
127
5
0
495,534
0
L
Cthulhu
12,101
432
95
3
0
474,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role