Player Matchup

Skadi
Skadi
Bronze II
VViruS-_-2017
Skadi
Bronze II
Level 106
God Stats
144W - 56L
1,674 SR
Queue Stats
180W - 161L
989 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,674 SR
989 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,259 SR
694 MMR
Fenrir
Fenrir
Bronze III
misstterpack23
Fenrir
Bronze III
Level 113
God Stats
0W - 2L
1,259 SR
Queue Stats
17W - 25L
694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,919
880
4,860
6,774
2,267
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ChaacArachneBakasuraKaliLoki

VS

Bans
He BoBellonaChang'eHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,237
693
4,225
9,912
3,537
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,860
Damage
4,225
6,774
Taken
9,912
2,267
Mitigated
3,537
2,004
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,860
2,694
0
2,004
6,774
2,267
2,020
64
6,710
0
41,441
L
4,225
937
0
1,184
9,912
3,537
0
42
9,870
0
21,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,919
Gold Earned
6,237
69
Minions Killed
26
0
Camps Cleared
0
161,225
Distance Traveled
167,771
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,919
880
69
8
0
161,225
1
L
Fenrir
6,237
693
26
3
0
167,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role