Player Matchup

Heimdallr
Heimdallr
Only_A_Beard
Heimdallr
Level 8
God Stats
3W - 8L
969 SR
Queue Stats
14W - 22L
899 Elo+
Party 2
Kukulkan
Kukulkan
Sly_Ol_Abe
Kukulkan
Level 11
God Stats
2W - 5L
1,334 SR
Queue Stats
4W - 7L
1,189 Elo+
Party 2
Artemis
Artemis
steve_thepirate_
Artemis
Level 6
God Stats
0W - 5L
1,122 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 8
1,141 SR
1,196 Elo+

VS

Team Averages
Level 44
1,523 SR
1,132 Elo+
Jormungandr
Jormungandr
BIH Nailshot
Jormungandr
Level 17
God Stats
1W - 1L
1,308 SR
Queue Stats
6W - 6L
1,094 Elo+
Party 1
Merlin
Merlin
BigSuperTuna
Merlin
Level 26
God Stats
4W - 5L
1,761 SR
Queue Stats
52W - 66L
1,251 Elo+
Solo
Mercury
Mercury
Leothelionking9
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Only_A_Beard
Heimdallr
13
4 / 10 / 2
10,143
634
10,003
14,750
5,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Sly_Ol_Abe
Kukulkan
12
1 / 7 / 6
9,798
612
6,401
12,473
4,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 6 / 4
10,751
672
6,151
10,644
3,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIH Nailshot
Jormungandr
14
3 / 2 / 14
10,618
664
6,149
10,226
9,178
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
12
2 / 4 / 13
10,387
649
8,913
10,135
3,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
18 / 2 / 4
12,895
806
14,669
14,641
6,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
23
23
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BIH Nailshot
Jormungandr
3
2
14
5
W
Merlin
2
4
13
2.13
W
18
2
4
10
L
Heimdallr
Only_A_Beard
Heimdallr
4
10
2
0.5
L
Kukulkan
Sly_Ol_Abe
Kukulkan
1
7
6
0.57
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
29,731
37,867
Taken
35,002
14,063
Mitigated
19,117
618
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BIH Nailshot
Jormungandr
6,149
738
618
1,127
10,226
9,178
367
2,626
7,600
28,935
0
W
Merlin
8,913
284
0
780
10,135
3,405
980
2,250
7,885
39,512
0
W
14,669
7,315
0
1,976
14,641
6,534
1,812
1,833
12,673
0
36,318
L
Heimdallr
Only_A_Beard
Heimdallr
10,003
3,911
0
0
14,750
5,535
457
6,952
7,798
0
33,947
L
Kukulkan
Sly_Ol_Abe
Kukulkan
6,401
1,242
0
618
12,473
4,578
638
4,606
7,867
31,806
0
L
6,151
2,997
0
0
10,644
3,950
200
3,520
7,124
0
23,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
33,900
131
Minions Killed
130
0
Camps Cleared
0
699,946
Distance Traveled
796,024
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,618
664
48
3
0
247,950
5
W
Merlin
10,387
649
47
3
0
226,785
0
W
Mercury
12,895
806
35
2
0
321,289
0
L
Heimdallr
10,143
634
42
3
0
228,619
0
L
Kukulkan
9,798
612
53
3
0
213,505
0
L
Artemis
10,751
672
36
2
0
257,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role