Player Matchup

Zeus
Zeus
DarkKingMeliodas
Zeus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 232L
1,495 Elo+
Solo
The Morrigan
The Morrigan
GrandNova09
The Morrigan
Level 29
God Stats
7W - 10L
1,637 SR
Queue Stats
103W - 93L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Gyro Vll
Cthulhu
Level 29
God Stats
5W - 4L
1,589 SR
Queue Stats
72W - 61L
1,486 Elo+
Party 1
Da Ji
Da Ji
Kao7ic Gamer
Da Ji
Level 27
God Stats
10W - 11L
1,429 SR
Queue Stats
51W - 49L
1,424 Elo+
Party 1
Bellona
Bellona
xXMeTaLiCoPRXx
Bellona
Level 13
God Stats
7W - 6L
1,870 SR
Queue Stats
29W - 30L
1,630 Elo+
Party 1
Team Averages
Level 25
1,605 SR
1,513 Elo+

VS

Team Averages
Level 19
1,554 SR
1,532 Elo+
Fenrir
Fenrir
A LONE SKITTLE0
Fenrir
Level 8
God Stats
4W - 2L
1,644 SR
Queue Stats
8W - 4L
1,632 Elo+
Solo
Cthulhu
Cthulhu
AlSupermanlA
Cthulhu
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Olorun
Olorun
KID_CONQUER_ABC
Olorun
Level 29
God Stats
25W - 25L
1,572 SR
Queue Stats
145W - 150L
1,548 Elo+
Party 2
King Arthur
King Arthur
Tylerjf93
King Arthur
Level 26
God Stats
13W - 13L
1,563 SR
Queue Stats
80W - 76L
1,588 Elo+
Party 2
Nemesis
Nemesis
jstebbss
Nemesis
Level 26
God Stats
14W - 14L
1,493 SR
Queue Stats
54W - 53L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 20
14,301
1,022
29,982
12,540
10,353
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
GrandNova09
The Morrigan
20
9 / 2 / 20
15,025
1,073
26,944
16,061
7,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Gyro Vll
Cthulhu
20
11 / 4 / 19
14,794
1,057
24,257
19,492
9,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 3 / 11
12,752
911
16,281
14,175
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 0 / 22
13,174
941
13,060
13,266
12,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,789
771
5,534
9,382
3,690
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
AlSupermanlA
Cthulhu
19
1 / 10 / 6
13,017
930
14,980
39,709
35,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 10 / 3
12,653
904
13,012
18,252
7,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Tylerjf93
King Arthur
17
1 / 4 / 4
11,696
835
11,479
28,681
23,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
jstebbss
Nemesis
19
5 / 7 / 3
13,591
971
23,649
26,680
11,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
28
37
Kills
10
10
Deaths
37
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cthulhu
AlSupermanlA
Cthulhu
1
10
6
0.4
W
7
1
20
17
W
The Morrigan
GrandNova09
The Morrigan
9
2
20
9.5
W
Cthulhu
Gyro Vll
Cthulhu
11
4
19
5.13
L
3
10
3
0.45
W
7
3
11
4.17
L
King Arthur
Tylerjf93
King Arthur
1
4
4
0.75
L
Nemesis
jstebbss
Nemesis
5
7
3
0.93
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,524
Damage
68,654
75,534
Taken
122,704
46,064
Mitigated
81,339
18,111
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
1,650
0
320
9,382
3,690
0
6,103
3,279
0
15,014
L
Cthulhu
AlSupermanlA
Cthulhu
14,980
733
877
2,706
39,709
35,740
0
22,268
17,441
70,333
0
W
29,982
4,391
0
1,417
12,540
10,353
0
3,527
8,763
54,124
0
W
The Morrigan
GrandNova09
The Morrigan
26,944
3,397
6,890
2,357
16,061
7,208
0
5,020
10,741
54,468
0
W
Cthulhu
Gyro Vll
Cthulhu
24,257
1,449
3,154
2,057
19,492
9,930
0
8,639
10,513
52,282
0
L
13,012
6,796
713
2,602
18,252
7,173
0
12,944
5,308
33,983
0
W
16,281
5,244
0
0
14,175
5,786
0
5,490
8,460
0
25,749
L
King Arthur
Tylerjf93
King Arthur
11,479
941
0
505
28,681
23,534
0
23,271
5,410
0
28,006
L
Nemesis
jstebbss
Nemesis
23,649
15,409
0
6,552
26,680
11,202
0
16,597
10,083
0
50,318
W
13,060
5,342
1,551
685
13,266
12,787
0
4,591
8,375
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,046
Gold Earned
61,746
234
Minions Killed
265
3
Camps Cleared
13
1,253,687
Distance Traveled
1,048,158
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,789
771
17
1
2
111,672
1
L
Cthulhu
13,017
930
120
9
0
237,815
1
W
Zeus
14,301
1,022
50
4
0
261,307
0
W
The Morrigan
15,025
1,073
84
6
1
249,770
2
W
Cthulhu
14,794
1,057
69
5
0
270,616
0
L
Olorun
12,653
904
44
3
3
166,981
0
W
Da Ji
12,752
911
12
1
2
194,401
0
L
King Arthur
11,696
835
32
2
0
249,286
0
L
Nemesis
13,591
971
52
4
8
282,404
0
W
Bellona
13,174
941
19
1
0
277,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role