Player Matchup

Jormungandr
Jormungandr
Redman32
Jormungandr
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 14L
1,251 Elo+
Party 3
Neith
Neith
Toxic_ATOM_22
Neith
Level 8
God Stats
5W - 12L
1,096 SR
Queue Stats
10W - 20L
961 Elo+
Party 3
Ne Zha
Ne Zha
Toxic_Acuario_13
Ne Zha
Level 14
God Stats
0W - 2L
1,295 SR
Queue Stats
17W - 18L
1,255 Elo+
Party 3
Merlin
Merlin
Toxic_Avispon_09
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
996 Elo+
Party 3
Cerberus
Cerberus
Toxic_Falcone_26
Cerberus
Level 14
God Stats
2W - 2L
1,551 SR
Queue Stats
15W - 16L
1,284 Elo+
Party 3
Team Averages
Level 10
1,388 SR
1,149 Elo+

VS

Team Averages
Level 30
1,442 SR
1,293 Elo+
Kukulkan
Kukulkan
DragonDurp
Kukulkan
Level 17
God Stats
22W - 16L
1,439 SR
Queue Stats
53W - 67L
1,310 Elo+
Party 2
Amaterasu
Amaterasu
Lvkeyyyy
Amaterasu
Level 26
God Stats
30W - 32L
1,538 SR
Queue Stats
104W - 105L
1,312 Elo+
Party 1
Ymir
Ymir
SkellingtonTumbl
Ymir
Level 49
God Stats
2W - 4L
1,147 SR
Queue Stats
306W - 393L
1,213 Elo+
Party 2
Scylla
Scylla
YinYinn
Scylla
Level 28
God Stats
13W - 8L
1,571 SR
Queue Stats
74W - 62L
1,382 Elo+
Party 1
Arachne
Arachne
bean_bug03
Arachne
Level 29
God Stats
47W - 62L
1,512 SR
Queue Stats
361W - 444L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Redman32
Jormungandr
16
2 / 5 / 1
10,923
455
12,511
18,824
17,494
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 9 / 4
8,062
336
5,158
14,260
4,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 10 / 5
10,687
445
12,735
26,255
13,679
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
0 / 7 / 1
8,377
349
5,391
17,179
6,134
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 11 / 2
10,448
435
8,785
23,923
17,588
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragonDurp
Kukulkan
19
7 / 5 / 13
13,217
551
17,718
12,137
6,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Lvkeyyyy
Amaterasu
19
2 / 0 / 8
12,028
501
8,369
18,033
10,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 9
11,857
494
9,138
13,431
7,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
YinYinn
Scylla
20
17 / 0 / 4
14,564
607
32,676
9,766
3,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
bean_bug03
Arachne
18
11 / 4 / 9
13,072
545
16,512
19,305
8,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
12
Kills
42
42
Deaths
12
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DragonDurp
Kukulkan
7
5
13
2.7
W
Amaterasu
Lvkeyyyy
Amaterasu
2
0
8
6
L
Jormungandr
Redman32
Jormungandr
2
5
1
0.5
W
5
3
9
3.17
L
1
9
4
0.33
L
6
10
5
0.85
L
0
7
1
0.07
L
3
11
2
0.36
W
Scylla
YinYinn
Scylla
17
0
4
19
W
Arachne
bean_bug03
Arachne
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
84,413
100,441
Taken
72,672
59,237
Mitigated
35,908
16,377
Healing
14,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DragonDurp
Kukulkan
17,718
1,300
0
2,565
12,137
6,271
2,824
2,721
9,416
88,749
0
W
Amaterasu
Lvkeyyyy
Amaterasu
8,369
3,254
0
4,075
18,033
10,114
4,075
10,734
7,299
0
53,375
L
Jormungandr
Redman32
Jormungandr
12,511
2,166
789
3,858
18,824
17,494
221
7,002
11,822
55,073
0
W
9,138
500
769
416
13,431
7,715
779
3,989
9,442
27,267
0
L
5,158
2,602
0
2,066
14,260
4,342
0
11,834
2,426
0
25,386
L
12,735
7,385
0
2,593
26,255
13,679
122
11,551
14,704
0
41,740
L
5,391
1,049
0
3,772
17,179
6,134
0
12,878
4,301
44,901
0
L
8,785
404
0
3,299
23,923
17,588
43
16,419
7,504
39,102
0
W
Scylla
YinYinn
Scylla
32,676
1,895
630
1,504
9,766
3,562
4,370
5,588
4,178
113,258
0
W
Arachne
bean_bug03
Arachne
16,512
13,066
0
5,017
19,305
8,246
1,724
3,827
15,478
0
66,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,497
Gold Earned
64,738
299
Minions Killed
552
0
Camps Cleared
0
1,735,283
Distance Traveled
2,003,348
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,217
551
149
6
0
409,093
1
W
Amaterasu
12,028
501
97
4
0
410,158
0
L
Jormungandr
10,923
455
55
2
0
378,673
3
W
Ymir
11,857
494
42
2
0
282,732
0
L
Neith
8,062
336
46
2
0
309,442
5
L
Ne Zha
10,687
445
57
2
0
363,431
3
L
Merlin
8,377
349
74
3
0
330,400
6
L
Cerberus
10,448
435
67
3
0
353,337
4
W
Scylla
14,564
607
183
8
0
427,433
0
W
Arachne
13,072
545
81
3
0
473,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role