Player Matchup

Cthulhu
Cthulhu
Frost Fall5893
Cthulhu
Level 63
God Stats
3W - 8L
1,422 SR
Queue Stats
44W - 52L
1,291 Elo+
Party 2
Heimdallr
Heimdallr
HeAvYsBoY2
Heimdallr
Level 28
God Stats
4W - 5L
1,348 SR
Queue Stats
44W - 53L
1,223 Elo+
Party 2
Hel
Hel
whiteeeworld
Hel
Level 20
God Stats
4W - 10L
1,231 SR
Queue Stats
7W - 28L
961 Elo+
Party 2
Team Averages
Level 37
1,333 SR
1,158 Elo+

VS

Team Averages
Level 13
1,453 SR
975 Elo+
Bacchus
Bacchus
Cob_bers
Bacchus
Level 13
God Stats
13W - 9L
1,641 SR
Queue Stats
71W - 100L
1,047 Elo+
Party 1
Ra
Ra
Eric-69277
Ra
Level 18
God Stats
4W - 7L
1,495 SR
Queue Stats
67W - 114L
1,014 Elo+
Party 1
Nemesis
Nemesis
RowlKitOfMaul
Nemesis
Level 7
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 22L
865 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
9,416
785
10,687
8,014
3,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
HeAvYsBoY2
Heimdallr
12
8 / 5 / 3
9,526
794
10,310
11,020
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 5
7,478
623
2,217
5,083
2,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cob_bers
Bacchus
10
2 / 3 / 4
8,113
676
4,472
10,602
10,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 5 / 2
8,264
689
9,904
8,141
2,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 5 / 2
7,200
600
3,742
9,967
3,010
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cob_bers
Bacchus
2
3
4
1.33
L
5
5
2
1.2
W
5
0
5
7.5
W
Heimdallr
HeAvYsBoY2
Heimdallr
8
5
3
1.9
L
Nemesis
0
5
2
0.2
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,214
Damage
18,118
24,117
Taken
28,710
9,931
Mitigated
15,923
6,604
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cob_bers
Bacchus
4,472
689
0
283
10,602
10,081
0
5,721
4,881
13,667
0
L
9,904
1,558
649
998
8,141
2,832
0
4,300
3,841
30,678
0
W
10,687
1,145
268
2,102
8,014
3,172
469
5,766
2,248
34,749
0
W
Heimdallr
HeAvYsBoY2
Heimdallr
10,310
5,342
0
665
11,020
4,138
1,749
4,982
6,038
0
26,786
L
Nemesis
3,742
2,179
0
2,104
9,967
3,010
0
3,037
6,930
0
30,431
W
2,217
643
2,226
1,343
5,083
2,621
722
3,648
1,435
9,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
23,577
107
Minions Killed
98
0
Camps Cleared
0
595,319
Distance Traveled
595,142
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,113
676
15
1
0
217,160
1
L
Ra
8,264
689
47
4
0
175,327
2
W
Cthulhu
9,416
785
44
4
0
213,842
2
W
Heimdallr
9,526
794
51
4
0
178,411
3
L
Nemesis
7,200
600
36
3
0
202,655
2
W
Hel
7,478
623
12
1
0
203,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role