Player Matchup

Discordia
Discordia
Alderjager
Discordia
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 10L
1,259 Elo+
Solo
Vamana
Vamana
Chumper_34
Vamana
Level 25
God Stats
26W - 29L
1,390 SR
Queue Stats
95W - 101L
1,230 Elo+
Party 1
Bellona
Bellona
HooseYoDaddy
Bellona
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
69W - 73L
1,369 Elo+
Party 1
Merlin
Merlin
damnitDrago
Merlin
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
48W - 60L
1,197 Elo+
Party 1
Cerberus
Cerberus
yohoodat
Cerberus
Level 32
God Stats
41W - 41L
1,460 SR
Queue Stats
78W - 97L
1,194 Elo+
Party 1
Team Averages
Level 27
1,470 SR
1,250 Elo+

VS

Team Averages
Level 9
1,541 SR
1,289 Elo+
Awilix
Awilix
GameOfThornes09
Awilix
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Cerberus
Cerberus
Megamaster59
Cerberus
Level 7
God Stats
2W - 1L
1,705 SR
Queue Stats
5W - 11L
1,173 Elo+
Party 2
Ra
Ra
Peyo_die
Ra
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 43L
1,135 Elo+
Party 3
Thor
Thor
Shi_ToP-_zL3GenD
Thor
Level 8
God Stats
12W - 14L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Party 3
Pele
Pele
ses11sas12
Pele
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 47L
1,135 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alderjager
Discordia
17
12 / 4 / 10
12,744
531
17,980
10,279
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Chumper_34
Vamana
14
9 / 4 / 8
11,598
483
10,670
19,914
9,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
HooseYoDaddy
Bellona
18
16 / 1 / 6
12,917
538
18,438
18,404
19,167
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
17
11 / 3 / 26
12,985
541
28,583
16,110
6,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
yohoodat
Cerberus
15
5 / 2 / 16
12,600
525
14,889
21,394
18,990
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 2
12,222
509
10,435
18,369
6,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Megamaster59
Cerberus
12
1 / 13 / 8
8,431
351
5,841
30,575
20,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
3 / 11 / 1
8,962
373
12,943
18,961
11,827
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 8 / 4
9,492
396
7,548
18,569
11,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 16 / 7
8,707
363
9,432
24,139
11,157
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
53
Kills
13
14
Deaths
54
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alderjager
Discordia
12
4
10
4.25
W
Vamana
Chumper_34
Vamana
9
4
8
3.25
L
5
6
2
1
W
Bellona
HooseYoDaddy
Bellona
16
1
6
19
L
Cerberus
Megamaster59
Cerberus
1
13
8
0.38
L
3
11
1
0.32
L
2
8
4
0.5
W
Merlin
11
3
26
8
L
2
16
7
0.34
W
Cerberus
yohoodat
Cerberus
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,560
Damage
46,199
86,101
Taken
110,613
57,864
Mitigated
61,074
26,847
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alderjager
Discordia
17,980
4,358
0
2,143
10,279
3,532
4,273
1,571
8,608
60,529
0
W
Vamana
Chumper_34
Vamana
10,670
5,268
0
5,727
19,914
9,215
1,404
3,667
16,122
0
38,329
L
10,435
4,927
618
3,287
18,369
6,473
1,040
9,629
8,690
0
69,747
W
Bellona
HooseYoDaddy
Bellona
18,438
5,847
0
5,253
18,404
19,167
3,613
4,390
12,550
0
71,233
L
Cerberus
Megamaster59
Cerberus
5,841
1,212
87
4,798
30,575
20,505
0
21,249
9,276
23,977
0
L
12,943
2,425
974
267
18,961
11,827
454
7,912
10,749
55,822
0
L
7,548
1,175
0
0
18,569
11,112
172
6,566
11,791
0
33,417
W
Merlin
28,583
4,587
0
4,415
16,110
6,960
2,624
2,365
13,645
70,412
0
L
9,432
1,600
0
661
24,139
11,157
0
16,096
7,968
0
28,951
W
Cerberus
yohoodat
Cerberus
14,889
788
0
9,309
21,394
18,990
1,274
6,141
14,928
52,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,844
Gold Earned
47,814
433
Minions Killed
302
0
Camps Cleared
0
1,893,675
Distance Traveled
1,745,159
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,744
531
98
4
0
352,882
0
W
Vamana
11,598
483
42
2
0
373,077
0
L
Awilix
12,222
509
105
4
0
427,645
1
W
Bellona
12,917
538
109
5
0
395,987
1
L
Cerberus
8,431
351
43
2
0
297,597
1
L
Ra
8,962
373
72
3
0
329,311
0
L
Thor
9,492
396
39
2
0
362,464
0
W
Merlin
12,985
541
92
4
0
393,250
1
L
Pele
8,707
363
43
2
0
328,142
0
W
Cerberus
12,600
525
92
4
0
378,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role