Player Matchup

Bacchus
Bacchus
Element Feeds
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,568 Elo+
Party 2
King Arthur
King Arthur
OTD Markazor
King Arthur
Level 86
God Stats
5W - 5L
1,437 SR
Queue Stats
82W - 70L
1,555 Elo+
Party 2
He Bo
He Bo
nG Mercy
He Bo
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 76L
1,569 Elo+
Party 2
Team Averages
Level 89
1,479 SR
1,564 Elo+

VS

Team Averages
Level 112
1,501 SR
1,509 Elo+
Hachiman
Hachiman
Shadow-Wolf805
Hachiman
Level 147
God Stats
23W - 18L
1,565 SR
Queue Stats
304W - 326L
1,473 Elo+
Party 1
He Bo
He Bo
WILLSAP97
He Bo
Level 68
God Stats
12W - 17L
1,502 SR
Queue Stats
352W - 320L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
shmeagol_
Kuzenbo
Level 120
God Stats
7W - 18L
1,435 SR
Queue Stats
226W - 207L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
11 / 1 / 12
14,515
691
19,796
15,400
14,786
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
OTD Markazor
King Arthur
19
6 / 5 / 18
14,838
707
12,962
20,900
20,242
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
nG Mercy
He Bo
17
11 / 6 / 12
14,630
697
18,981
19,261
5,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 9 / 5
12,259
584
11,602
17,209
6,743
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
WILLSAP97
He Bo
17
5 / 11 / 6
13,481
642
18,248
18,562
7,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
shmeagol_
Kuzenbo
15
4 / 8 / 7
13,207
629
10,174
24,590
38,622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
28
Kills
12
12
Deaths
28
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
11
1
12
17
W
King Arthur
OTD Markazor
King Arthur
6
5
18
3
L
Hachiman
3
9
5
0.61
L
He Bo
WILLSAP97
He Bo
5
11
6
0.73
W
He Bo
nG Mercy
He Bo
11
6
12
2.83
L
Kuzenbo
shmeagol_
Kuzenbo
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,739
Damage
40,024
55,561
Taken
60,361
40,826
Mitigated
52,694
5,449
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
19,796
2,216
243
1,241
15,400
14,786
542
6,689
8,389
50,806
0
W
King Arthur
OTD Markazor
King Arthur
12,962
2,037
209
878
20,900
20,242
407
10,491
10,163
0
66,991
L
Hachiman
11,602
6,374
0
2,716
17,209
6,743
1,118
12,675
4,534
0
60,952
L
He Bo
WILLSAP97
He Bo
18,248
1,887
0
3,434
18,562
7,329
236
11,391
7,171
64,329
0
W
He Bo
nG Mercy
He Bo
18,981
649
0
2,878
19,261
5,798
712
10,684
8,527
60,532
0
L
Kuzenbo
shmeagol_
Kuzenbo
10,174
3,012
0
856
24,590
38,622
98
14,763
9,827
27,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
38,947
195
Minions Killed
195
0
Camps Cleared
0
1,029,967
Distance Traveled
890,579
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,515
691
40
2
0
369,737
1
W
King Arthur
14,838
707
83
4
0
367,484
4
L
Hachiman
12,259
584
76
4
0
285,054
3
L
He Bo
13,481
642
94
4
0
290,415
2
W
He Bo
14,630
697
72
3
0
292,746
1
L
Kuzenbo
13,207
629
25
1
0
315,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role