Player Matchup

Horus
Horus
ATMC_Lag
Horus
Level 7
God Stats
3W - 5L
1,220 SR
Queue Stats
3W - 6L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Fabio_chique
Cthulhu
Level 22
God Stats
10W - 2L
1,780 SR
Queue Stats
81W - 65L
1,253 Elo+
Solo
Nox
Nox
LikedTerror6011
Nox
Level 25
God Stats
2W - 3L
1,435 SR
Queue Stats
87W - 82L
1,138 Elo+
Solo
Sol
Sol
SpacyAuthor4248
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Zydare
Scylla
Level 22
God Stats
50W - 53L
1,393 SR
Queue Stats
108W - 107L
1,209 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,251 Elo+

VS

Team Averages
Level 14
1,333 SR
1,016 Elo+
Achilles
Achilles
Alehmkuhl3
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 182L
1,093 Elo+
Solo
Thanatos
Thanatos
BadBujee048
Thanatos
Level 13
God Stats
7W - 11L
1,057 SR
Queue Stats
8W - 15L
978 Elo+
Solo
Olorun
Olorun
Kh10n3
Olorun
Level 13
God Stats
19W - 30L
1,273 SR
Queue Stats
152W - 166L
1,049 Elo+
Solo
Chronos
Chronos
Nestinoza
Chronos
Level 13
God Stats
16W - 23L
1,335 SR
Queue Stats
153W - 153L
1,174 Elo+
Solo
Nox
Nox
Rafernagon
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ATMC_Lag
Horus
20
9 / 6 / 20
16,953
997
27,902
28,559
30,050
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Fabio_chique
Cthulhu
17
1 / 1 / 5
12,705
747
1,727
3,360
1,208
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 7 / 25
16,456
968
19,667
26,916
11,347
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 12 / 17
19,805
1,165
52,392
34,763
15,212
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Zydare
Scylla
20
14 / 3 / 21
18,726
1,102
25,759
24,502
9,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alehmkuhl3
Achilles
20
1 / 3 / 16
15,471
910
13,230
29,105
46,452
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
BadBujee048
Thanatos
20
16 / 16 / 8
19,848
1,168
40,347
38,499
14,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Kh10n3
Olorun
20
6 / 9 / 12
17,149
1,009
32,263
26,086
9,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Nestinoza
Chronos
20
5 / 5 / 7
16,102
947
14,361
25,310
9,683
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
1 / 14 / 11
14,292
841
8,570
21,526
7,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
83
47
Kills
29
29
Deaths
47
88
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Horus
ATMC_Lag
Horus
9
6
20
3.17
L
Achilles
Alehmkuhl3
Achilles
1
3
16
3
L
Thanatos
BadBujee048
Thanatos
16
16
8
1.25
W
Cthulhu
Fabio_chique
Cthulhu
1
1
5
3.5
L
Olorun
Kh10n3
Olorun
6
9
12
1.33
W
4
7
25
2.36
L
Chronos
Nestinoza
Chronos
5
5
7
1.7
L
1
14
11
0.46
W
19
12
17
2.29
W
Scylla
Zydare
Scylla
14
3
21
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,447
Damage
108,771
118,100
Taken
140,526
67,541
Mitigated
88,282
19,551
Healing
27,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ATMC_Lag
Horus
27,902
14,537
1,948
3,704
28,559
30,050
0
14,527
13,804
0
39,921
L
Achilles
Alehmkuhl3
Achilles
13,230
6,466
0
2,741
29,105
46,452
0
19,842
9,263
0
28,741
L
Thanatos
BadBujee048
Thanatos
40,347
21,966
0
14,677
38,499
14,744
0
27,652
10,847
0
73,219
W
Cthulhu
Fabio_chique
Cthulhu
1,727
336
0
111
3,360
1,208
0
958
2,382
3,850
0
L
Olorun
Kh10n3
Olorun
32,263
23,024
768
7,113
26,086
9,703
0
19,967
6,119
70,764
0
W
19,667
2,922
0
0
26,916
11,347
0
13,392
13,399
44,856
0
L
Chronos
Nestinoza
Chronos
14,361
5,794
0
2,254
25,310
9,683
0
17,520
7,790
44,914
0
L
8,570
1,729
0
113
21,526
7,700
0
14,564
6,962
16,858
0
W
52,392
29,213
0
12,548
34,763
15,212
0
14,558
19,730
95,665
0
W
Scylla
Zydare
Scylla
25,759
9,075
0
1,240
24,502
9,724
0
11,612
12,815
34,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,645
Gold Earned
82,862
213
Minions Killed
250
0
Camps Cleared
7
1,177,693
Distance Traveled
1,402,727
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,953
997
30
2
0
283,127
3
L
Achilles
15,471
910
29
2
0
295,747
1
L
Thanatos
19,848
1,168
46
3
7
315,941
0
W
Cthulhu
12,705
747
1
0
0
39,888
0
L
Olorun
17,149
1,009
84
5
0
221,890
1
W
Nox
16,456
968
64
4
0
311,270
1
L
Chronos
16,102
947
81
5
0
296,869
2
L
Nox
14,292
841
10
1
0
272,280
1
W
Sol
19,805
1,165
94
6
0
269,694
0
W
Scylla
18,726
1,102
24
1
0
273,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role