Player Matchup

Mercury
Mercury
MI8KIAS
Mercury
Level 26
God Stats
1W - 3L
1,449 SR
Queue Stats
19W - 24L
1,234 Elo+
Party 1
Thor
Thor
Petrlgb3356
Thor
Level 18
God Stats
5W - 3L
1,697 SR
Queue Stats
122W - 140L
1,204 Elo+
Solo
Scylla
Scylla
TasosSOA
Scylla
Level 18
God Stats
2W - 5L
1,356 SR
Queue Stats
14W - 21L
1,197 Elo+
Party 1
Zeus
Zeus
atbawazeer
Zeus
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 3
Hel
Hel
xiViperVenomzZ
Hel
Level 12
God Stats
4W - 15L
1,159 SR
Queue Stats
87W - 63L
1,042 Elo+
Party 3
Team Averages
Level 16
1,395 SR
1,178 Elo+

VS

Team Averages
Level 16
1,482 SR
1,234 Elo+
Sun Wukong
Sun Wukong
EMPOTRADOR200
Sun Wukong
Level 25
God Stats
13W - 10L
1,313 SR
Queue Stats
70W - 58L
1,162 Elo+
Solo
Ymir
Ymir
TD_Mustii
Ymir
Level 5
God Stats
15W - 28L
1,563 SR
Queue Stats
163W - 184L
1,105 Elo+
Party 2
Arachne
Arachne
TheNWordMan69
Arachne
Level 17
God Stats
50W - 33L
1,560 SR
Queue Stats
136W - 135L
1,437 Elo+
Solo
Neith
Neith
Zingas_5YT
Neith
Level 25
God Stats
20W - 20L
1,473 SR
Queue Stats
20W - 22L
1,227 Elo+
Solo
Kukulkan
Kukulkan
iliacube13
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MI8KIAS
Mercury
12
10 / 8 / 3
8,402
600
12,635
14,785
4,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
7,017
501
3,397
9,238
5,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
TasosSOA
Scylla
7
1 / 4 / 0
5,218
373
3,144
4,791
906
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 11 / 1
5,455
390
4,706
8,281
1,819
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

12
3 / 7 / 2
7,400
529
5,278
11,618
4,265
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EMPOTRADOR200
Sun Wukong
13
10 / 2 / 11
9,248
661
9,948
8,804
5,510
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
12
0 / 3 / 3
8,225
588
2,876
7,112
3,712
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
17
13 / 0 / 0
10,906
779
8,819
9,074
3,690
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
13
9 / 4 / 6
8,841
632
7,538
9,949
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
iliacube13
Kukulkan
12
1 / 6 / 5
7,582
542
5,368
6,789
4,524
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
15
Kills
33
34
Deaths
15
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EMPOTRADOR200
Sun Wukong
10
2
11
7.75
L
Mercury
MI8KIAS
Mercury
10
8
3
1.44
L
1
4
2
0.5
W
Ymir
0
3
3
0.5
L
Scylla
TasosSOA
Scylla
1
4
0
0.25
W
Arachne
13
0
0
13
W
Neith
9
4
6
3
L
0
11
1
0.05
W
Kukulkan
iliacube13
Kukulkan
1
6
5
0.58
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,160
Damage
34,549
48,713
Taken
41,728
17,520
Mitigated
21,154
10,709
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EMPOTRADOR200
Sun Wukong
9,948
1,839
0
2,309
8,804
5,510
1,023
4,176
4,540
0
24,187
L
Mercury
MI8KIAS
Mercury
12,635
9,439
0
3,436
14,785
4,871
0
1,420
13,165
0
33,551
L
3,397
777
0
779
9,238
5,659
395
2,655
6,558
11,913
22,011
W
Ymir
2,876
360
0
1,050
7,112
3,712
407
686
6,426
25,619
0
L
Scylla
TasosSOA
Scylla
3,144
444
0
1,410
4,791
906
0
0
4,616
10,959
0
W
Arachne
8,819
6,091
0
6,583
9,074
3,690
1,222
825
8,249
0
74,686
W
Neith
7,538
3,385
784
4,104
9,949
3,718
3,939
4,431
5,518
0
41,979
L
4,706
957
0
0
8,281
1,819
0
0
8,056
21,012
0
W
Kukulkan
iliacube13
Kukulkan
5,368
1,023
0
0
6,789
4,524
944
4,132
2,655
28,918
0
L
5,278
1,153
1,324
3,760
11,618
4,265
1,469
4,169
7,424
38,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
44,802
230
Minions Killed
339
0
Camps Cleared
0
1,024,585
Distance Traveled
1,202,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,248
661
47
3
0
274,971
1
L
Mercury
8,402
600
41
3
0
263,731
0
L
Thor
7,017
501
59
4
0
214,133
0
W
Ymir
8,225
588
46
3
0
209,647
0
L
Scylla
5,218
373
14
1
0
156,634
0
W
Arachne
10,906
779
127
9
0
293,407
0
W
Neith
8,841
632
74
5
0
242,128
0
L
Zeus
5,455
390
33
2
0
181,345
2
W
Kukulkan
7,582
542
45
3
0
182,576
0
L
Hel
7,400
529
83
6
0
208,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role