Player Matchup

Agni
Agni
ApexGemini
Agni
Level 7
God Stats
24W - 25L
1,088 SR
Queue Stats
65W - 63L
992 Elo+
Party 3
Merlin
Merlin
SSMadra
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
992 Elo+
Party 3
Baron Samedi
Baron Samedi
Shinrabasho
Baron Samedi
Level 69
God Stats
1W - 2L
1,583 SR
Queue Stats
36W - 45L
1,307 Elo+
Party 2
Nike
Nike
SlimyButter
Nike
Level 36
God Stats
1W - 3L
1,599 SR
Queue Stats
14W - 15L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
kmgdragon01
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,684 Elo+
Party 2
Team Averages
Level 24
1,454 SR
1,236 Elo+

VS

Team Averages
Level 25
1,310 SR
1,263 Elo+
Anhur
Anhur
Cymbalism
Anhur
Level 16
God Stats
22W - 23L
1,155 SR
Queue Stats
47W - 46L
1,304 Elo+
Party 1
Cerberus
Cerberus
Melbari
Cerberus
Level 13
God Stats
9W - 8L
1,155 SR
Queue Stats
22W - 23L
1,125 Elo+
Party 1
Thanatos
Thanatos
PurpleTusk
Thanatos
Level 47
God Stats
17W - 12L
1,293 SR
Queue Stats
57W - 72L
1,254 Elo+
Party 1
Anubis
Anubis
RaiBtw
Anubis
Level 17
God Stats
40W - 34L
1,382 SR
Queue Stats
44W - 47L
1,266 Elo+
Party 1
Merlin
Merlin
ironDRAGON21
Merlin
Level 30
God Stats
30W - 17L
1,565 SR
Queue Stats
298W - 262L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 3
9,524
433
9,126
13,372
4,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
SSMadra
Merlin
13
0 / 14 / 3
8,644
393
1,825
12,723
3,795
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Shinrabasho
Baron Samedi
16
7 / 7 / 7
11,660
530
14,323
13,577
5,386
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 4 / 4
11,646
529
7,367
18,117
6,920
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kmgdragon01
Cthulhu
16
7 / 7 / 10
11,327
515
11,463
21,621
18,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cymbalism
Anhur
16
3 / 5 / 7
10,617
483
6,837
12,780
3,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Melbari
Cerberus
17
4 / 2 / 10
11,342
516
5,811
13,505
10,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
PurpleTusk
Thanatos
17
7 / 4 / 6
12,344
561
8,589
16,048
5,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
RaiBtw
Anubis
17
9 / 7 / 8
12,278
558
15,433
15,785
6,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
17 / 4 / 5
13,863
630
15,821
16,254
6,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
21
Kills
40
44
Deaths
22
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
12
3
0.21
W
Anhur
Cymbalism
Anhur
3
5
7
1.3
W
Cerberus
Melbari
Cerberus
4
2
10
4.5
W
Thanatos
PurpleTusk
Thanatos
7
4
6
2.5
W
Anubis
RaiBtw
Anubis
9
7
8
1.86
L
Merlin
SSMadra
Merlin
0
14
3
0.11
L
Baron Samedi
Shinrabasho
Baron Samedi
7
7
7
1.5
L
6
4
4
2
W
Merlin
17
4
5
4.88
L
Cthulhu
kmgdragon01
Cthulhu
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
52,491
79,410
Taken
74,372
39,171
Mitigated
32,108
11,140
Healing
33,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,126
2,071
0
675
13,372
4,484
1,129
6,484
6,638
50,204
0
W
Anhur
Cymbalism
Anhur
6,837
2,468
804
4,544
12,780
3,490
1,949
6,474
6,181
0
46,605
W
Cerberus
Melbari
Cerberus
5,811
196
0
4,229
13,505
10,738
972
5,127
8,378
40,169
0
W
Thanatos
PurpleTusk
Thanatos
8,589
1,761
0
11,933
16,048
5,413
1,960
6,413
9,610
0
64,586
W
Anubis
RaiBtw
Anubis
15,433
427
204
5,759
15,785
6,001
462
11,233
4,227
61,327
0
L
Merlin
SSMadra
Merlin
1,825
665
0
193
12,723
3,795
1,205
9,609
3,064
23,482
0
L
Baron Samedi
Shinrabasho
Baron Samedi
14,323
1,433
1,013
2,674
13,577
5,386
1,901
8,271
5,281
75,656
0
L
7,367
1,725
0
4,076
18,117
6,920
45
5,929
12,088
0
67,486
W
Merlin
15,821
2,463
0
5,601
16,254
6,466
130
8,014
8,115
91,785
0
L
Cthulhu
kmgdragon01
Cthulhu
11,463
1,261
1,145
1,364
21,621
18,586
838
11,768
9,828
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
60,444
379
Minions Killed
469
0
Camps Cleared
0
1,615,200
Distance Traveled
1,817,111
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,524
433
97
4
0
327,987
0
W
Anhur
10,617
483
70
3
0
318,496
1
W
Cerberus
11,342
516
108
5
0
393,770
0
W
Thanatos
12,344
561
90
4
0
438,759
0
W
Anubis
12,278
558
84
4
0
345,539
1
L
Merlin
8,644
393
40
2
0
287,603
1
L
Baron Samedi
11,660
530
109
5
0
320,240
1
L
Nike
11,646
529
89
4
0
352,124
1
W
Merlin
13,863
630
117
5
0
320,547
14
L
Cthulhu
11,327
515
44
2
0
327,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role