Player Matchup

Ares
Ares
MonkeyKing373
Ares
Level 81
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 3L
1,269 Elo+
Party 2
Artemis
Artemis
NightwingTE
Artemis
Level 16
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
Warpg0d77
Cthulhu
Level 28
God Stats
3W - 3L
1,659 SR
Queue Stats
3W - 4L
1,298 Elo+
Party 2
Team Averages
Level 42
1,643 SR
1,410 Elo+

VS

Team Averages
Level 41
1,508 SR
1,417 Elo+
Olorun
Olorun
ELCULION31
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Gam1ngSk1ttle
Chang'e
Level 24
God Stats
41W - 40L
1,523 SR
Queue Stats
147W - 158L
1,374 Elo+
Party 1
Ullr
Ullr
Nico990990
Ullr
Level 88
God Stats
0W - 5L
1,500 SR
Queue Stats
277W - 294L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
10,725
670
3,656
14,022
8,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
NightwingTE
Artemis
13
1 / 4 / 11
10,589
662
9,055
10,108
3,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Warpg0d77
Cthulhu
16
10 / 2 / 4
12,403
775
12,265
14,734
9,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ELCULION31
Olorun
4
0 / 1 / 0
7,581
474
219
1,178
355
Chang'e
15
6 / 9 / 2
11,108
694
11,574
18,137
6,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 3
10,203
638
4,875
12,036
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
8
8
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
ELCULION31
Olorun
0
1
0
0
L
Chang'e
6
9
2
0.78
W
3
2
7
3.25
L
2
4
3
0.88
W
Artemis
NightwingTE
Artemis
1
4
11
1.63
W
Cthulhu
Warpg0d77
Cthulhu
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,976
Damage
16,668
38,864
Taken
31,351
22,471
Mitigated
11,847
7,040
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ELCULION31
Olorun
219
136
0
0
1,178
355
0
1,058
120
219
0
L
Chang'e
11,574
710
708
4,591
18,137
6,722
0
7,562
10,575
60,794
0
W
3,656
350
582
1,719
14,022
8,991
450
3,591
10,431
21,632
0
L
4,875
1,491
0
96
12,036
4,770
0
7,385
4,651
0
21,675
W
Artemis
NightwingTE
Artemis
9,055
4,669
0
168
10,108
3,821
1,490
5,651
4,457
0
29,756
W
Cthulhu
Warpg0d77
Cthulhu
12,265
1,148
1,519
3,052
14,734
9,659
354
3,248
11,486
51,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,717
Gold Earned
28,892
119
Minions Killed
102
0
Camps Cleared
0
853,422
Distance Traveled
452,549
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,581
474
0
0
0
13,498
0
L
Chang'e
11,108
694
69
4
0
245,431
1
W
Ares
10,725
670
13
1
0
282,027
0
L
Ullr
10,203
638
33
2
0
193,620
0
W
Artemis
10,589
662
36
2
0
254,751
1
W
Cthulhu
12,403
775
70
4
0
316,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role