Player Matchup

Neith
Neith
AHKEBYEBYE
Neith
Level 17
God Stats
6W - 1L
1,759 SR
Queue Stats
59W - 11L
1,801 Elo+
Party 2
Raijin
Raijin
AHKECOUCOU
Raijin
Level 18
God Stats
2W - 0L
1,759 SR
Queue Stats
37W - 6L
1,882 Elo+
Party 2
Terra
Terra
mewen72
Terra
Level 28
God Stats
11W - 5L
1,517 SR
Queue Stats
73W - 20L
1,842 Elo+
Party 2
Team Averages
Level 21
1,678 SR
1,842 Elo+

VS

Team Averages
Level 53
1,538 SR
1,512 Elo+
Cthulhu
Cthulhu
Boom12
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 54L
1,503 Elo+
Party 1
Set
Set
GrayDie
Set
Level 43
God Stats
16W - 13L
1,615 SR
Queue Stats
59W - 44L
1,521 Elo+
Party 1
Hel
Hel
mezodani
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 58L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
6 / 1 / 7
8,328
833
12,301
5,948
2,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
AHKECOUCOU
Raijin
11
4 / 0 / 7
7,953
795
7,011
7,263
2,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
mewen72
Terra
11
4 / 0 / 7
7,947
795
3,524
5,120
3,912
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boom12
Cthulhu
9
0 / 4 / 1
5,886
589
5,020
9,905
3,934
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
8
1 / 5 / 0
6,235
624
3,906
8,548
4,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
5,796
580
2,970
9,133
2,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
7
9.5
W
Raijin
AHKECOUCOU
Raijin
4
0
7
7.5
L
Cthulhu
Boom12
Cthulhu
0
4
1
0.13
L
Set
1
5
0
0.2
W
Terra
mewen72
Terra
4
0
7
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,836
Damage
11,896
18,331
Taken
27,586
8,540
Mitigated
11,287
8,114
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
12,301
4,762
0
2,664
5,948
2,228
2,055
2,666
3,282
0
42,414
W
Raijin
AHKECOUCOU
Raijin
7,011
717
0
2,359
7,263
2,400
368
3,045
4,218
36,401
0
L
Cthulhu
Boom12
Cthulhu
5,020
75
259
302
9,905
3,934
0
3,663
6,242
21,223
0
L
Set
3,906
1,356
0
1,595
8,548
4,494
0
3,021
5,527
0
20,933
W
Terra
mewen72
Terra
3,524
867
1,219
1,872
5,120
3,912
206
2,355
2,765
7,244
0
L
2,970
404
2,079
2,573
9,133
2,859
0
3,894
5,239
15,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
17,917
133
Minions Killed
99
0
Camps Cleared
0
509,222
Distance Traveled
496,087
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,328
833
75
8
0
164,547
2
W
Raijin
7,953
795
47
5
0
180,050
4
L
Cthulhu
5,886
589
48
5
0
176,280
0
L
Set
6,235
624
32
3
0
162,811
2
W
Terra
7,947
795
11
1
0
164,625
0
L
Hel
5,796
580
19
2
0
156,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role