Player Matchup

Hercules
Hercules
HAIK 2008
Hercules
Level 23
God Stats
3W - 1L
1,672 SR
Queue Stats
159W - 198L
1,084 Elo+
Solo
Fenrir
Fenrir
Magma425
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,020 Elo+
Party 2
Neith
Neith
Snore24
Neith
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,309 Elo+
Party 2
Team Averages
Level 15
1,557 SR
1,138 Elo+

VS

Team Averages
Level 22
1,321 SR
1,166 Elo+
Neith
Neith
Ms_Teneil
Neith
Level 38
God Stats
79W - 123L
1,271 SR
Queue Stats
124W - 192L
1,102 Elo+
Party 1
Merlin
Merlin
Rosebrah
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SwaVay303
Guan Yu
Level 6
God Stats
23W - 29L
1,193 SR
Queue Stats
123W - 165L
897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HAIK 2008
Hercules
15
5 / 2 / 11
11,028
689
12,153
15,487
12,042
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Magma425
Fenrir
12
6 / 9 / 9
10,504
657
8,527
18,949
12,098
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Snore24
Neith
15
7 / 2 / 7
11,606
725
15,178
11,683
4,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ms_Teneil
Neith
15
8 / 2 / 3
10,959
685
15,556
11,102
4,339
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Rosebrah
Merlin
11
2 / 6 / 8
9,559
597
9,623
14,290
4,582
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
SwaVay303
Guan Yu
11
1 / 10 / 6
8,898
556
6,070
18,028
7,758
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
11
13
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
HAIK 2008
Hercules
5
2
11
5.25
W
Fenrir
Magma425
Fenrir
6
9
9
1.17
L
Neith
Ms_Teneil
Neith
8
2
3
4.75
L
Merlin
Rosebrah
Merlin
2
6
8
1
W
Neith
Snore24
Neith
7
2
7
5.25
L
Guan Yu
SwaVay303
Guan Yu
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,858
Damage
31,249
46,119
Taken
43,420
28,700
Mitigated
16,679
9,778
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HAIK 2008
Hercules
12,153
2,984
381
5,337
15,487
12,042
695
3,611
11,876
0
26,135
W
Fenrir
Magma425
Fenrir
8,527
2,738
0
1,202
18,949
12,098
884
3,843
15,106
0
16,520
L
Neith
Ms_Teneil
Neith
15,556
8,749
183
4,460
11,102
4,339
0
0
10,929
0
50,471
L
Merlin
Rosebrah
Merlin
9,623
1,559
378
708
14,290
4,582
0
0
14,090
21,177
0
W
Neith
Snore24
Neith
15,178
8,009
0
2,858
11,683
4,560
1,623
2,273
9,410
0
58,397
L
Guan Yu
SwaVay303
Guan Yu
6,070
953
571
3,256
18,028
7,758
0
0
17,628
0
15,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
29,416
123
Minions Killed
97
0
Camps Cleared
0
769,674
Distance Traveled
697,144
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,028
689
32
2
0
279,475
0
W
Fenrir
10,504
657
6
0
0
245,201
0
L
Neith
10,959
685
63
4
0
225,264
4
L
Merlin
9,559
597
17
1
0
210,990
0
W
Neith
11,606
725
85
5
0
244,998
1
L
Guan Yu
8,898
556
17
1
0
260,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role