Player Matchup

Fenrir
Fenrir
Gold III
FrankasaurusRex1
Fenrir
Gold III
Level 125
God Stats
14W - 16L
1,632 SR
Queue Stats
340W - 319L
2,014 MMR
Solo
Thoth
Thoth
Platinum V
IXSpector
Thoth
Platinum V
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
60W - 52L
2,000 MMR
Solo
Ganesha
Ganesha
Platinum II
LeCreep1210
Ganesha
Platinum II
Level 160
God Stats
27W - 24L
1,632 SR
Queue Stats
685W - 665L
2,181 MMR
Party 1
Ullr
Ullr
Gold III
SN00Z3
Ullr
Gold III
Level 147
God Stats
19W - 43L
1,489 SR
Queue Stats
377W - 354L
1,846 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum IV
TDS Richard
Zhong Kui
Platinum IV
Level 149
God Stats
9W - 5L
1,748 SR
Queue Stats
47W - 33L
2,022 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,562 SR
2,013 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,655 SR
2,012 MMR
Baron Samedi
Baron Samedi
Platinum V
Cerea1Ki11er097
Baron Samedi
Platinum V
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 76L
1,992 MMR
Solo
Cthulhu
Cthulhu
Gold III
FUBARMVP58
Cthulhu
Gold III
Level 126
God Stats
0W - 1L
1,512 SR
Queue Stats
281W - 262L
2,018 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
FidgetyCrawdad2
Kukulkan
Platinum IV
Level 159
God Stats
10W - 9L
1,847 SR
Queue Stats
619W - 585L
2,027 MMR
Solo
Apollo
Apollo
Gold III
NLiiiY
Apollo
Gold III
Level 126
God Stats
27W - 13L
1,806 SR
Queue Stats
232W - 224L
1,982 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Tuzzies
Ratatoskr
Gold III
Level 119
God Stats
4W - 7L
1,612 SR
Queue Stats
273W - 269L
2,044 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 10
21,701
556
19,998
37,739
25,188
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
IXSpector
Thoth
20
10 / 5 / 11
23,016
590
27,436
22,078
9,390
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
LeCreep1210
Ganesha
20
0 / 7 / 30
20,911
536
12,278
46,026
72,002
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
SN00Z3
Ullr
20
15 / 7 / 12
25,115
644
46,089
36,830
19,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TDS Richard
Zhong Kui
20
5 / 5 / 12
24,242
622
44,986
43,666
54,934
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneNikeAphroditeHel

VS

Bans
BakasuraArachneHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cerea1Ki11er097
Baron Samedi
20
5 / 4 / 7
18,543
475
22,734
34,095
30,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
FUBARMVP58
Cthulhu
20
4 / 11 / 12
16,957
435
27,816
40,380
48,438
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
20
5 / 6 / 9
18,852
483
26,402
26,557
8,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
NLiiiY
Apollo
20
13 / 5 / 9
22,069
566
40,128
40,892
13,455
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Tuzzies
Ratatoskr
20
5 / 13 / 5
17,058
437
14,616
39,388
17,337
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
74
39
Kills
32
33
Deaths
39
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cerea1Ki11er097
Baron Samedi
5
4
7
2.13
L
Cthulhu
FUBARMVP58
Cthulhu
4
11
12
0.91
L
Kukulkan
5
6
9
1.58
W
9
9
10
1.56
W
Thoth
IXSpector
Thoth
10
5
11
3.1
W
Ganesha
LeCreep1210
Ganesha
0
7
30
2.14
L
Apollo
NLiiiY
Apollo
13
5
9
3.5
W
Ullr
SN00Z3
Ullr
15
7
12
3
W
Zhong Kui
TDS Richard
Zhong Kui
5
5
12
2.2
L
Ratatoskr
Tuzzies
Ratatoskr
5
13
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

150,787
Damage
131,696
186,339
Taken
181,312
180,625
Mitigated
118,600
70,175
Healing
48,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cerea1Ki11er097
Baron Samedi
22,734
2,118
2,521
7,757
34,095
30,747
132
22,921
10,474
126,871
0
L
Cthulhu
FUBARMVP58
Cthulhu
27,816
1,453
2,392
3,676
40,380
48,438
0
13,970
26,286
77,223
0
L
Kukulkan
26,402
2,536
0
2,516
26,557
8,623
177
11,809
14,698
159,728
0
W
19,998
5,364
0
14,729
37,739
25,188
0
14,988
22,646
0
172,801
W
Thoth
IXSpector
Thoth
27,436
1,303
175
3,107
22,078
9,390
3,083
9,090
12,963
178,302
0
W
Ganesha
LeCreep1210
Ganesha
12,278
721
0
7,510
46,026
72,002
0
22,556
23,370
63,025
0
L
Apollo
NLiiiY
Apollo
40,128
31,072
0
22,790
40,892
13,455
799
17,293
23,574
0
207,995
W
Ullr
SN00Z3
Ullr
46,089
26,943
0
15,692
36,830
19,111
5,842
14,726
22,104
0
230,745
W
Zhong Kui
TDS Richard
Zhong Kui
44,986
3,944
0
28,962
43,666
54,934
4,714
16,888
26,002
196,567
0
L
Ratatoskr
Tuzzies
Ratatoskr
14,616
506
0
6,864
39,388
17,337
0
17,683
21,580
0
125,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,985
Gold Earned
93,479
1,008
Minions Killed
1,021
0
Camps Cleared
0
3,458,415
Distance Traveled
3,437,637
46
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,543
475
231
6
0
682,661
8
L
Cthulhu
16,957
435
84
2
0
645,738
13
L
Kukulkan
18,852
483
244
6
0
680,264
9
W
Fenrir
21,701
556
146
4
0
753,038
11
W
Thoth
23,016
590
279
7
0
681,199
6
W
Ganesha
20,911
536
24
1
0
689,044
12
L
Apollo
22,069
566
276
7
0
678,095
6
W
Ullr
25,115
644
263
7
0
719,018
12
W
Zhong Kui
24,242
622
296
8
0
616,116
5
L
Ratatoskr
17,058
437
186
5
0
750,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role