Player Matchup

Cthulhu
Cthulhu
Bigfoot1012
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Xbalanque
Xbalanque
KingDZ01
Xbalanque
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 38L
1,332 Elo+
Party 2
Bellona
Bellona
SummerBull12245
Bellona
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Chang'e
Chang'e
XTropicX7594
Chang'e
Level 20
God Stats
7W - 7L
1,561 SR
Queue Stats
30W - 27L
1,367 Elo+
Solo
Hel
Hel
kingclean777
Hel
Level 21
God Stats
6W - 10L
1,758 SR
Queue Stats
86W - 103L
1,378 Elo+
Party 2
Team Averages
Level 15
1,608 SR
1,322 Elo+

VS

Team Averages
Level 28
1,451 SR
1,367 Elo+
Fenrir
Fenrir
AZN ZXB
Fenrir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Ullr
Ullr
Jerrok
Ullr
Level 59
God Stats
2W - 2L
1,465 SR
Queue Stats
51W - 50L
1,563 Elo+
Party 4
Arachne
Arachne
OLunarRoseO
Arachne
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,022 Elo+
Party 3
Nox
Nox
S I NIIN E R
Nox
Level 43
God Stats
136W - 143L
1,424 SR
Queue Stats
226W - 236L
1,336 Elo+
Party 3
Chaac
Chaac
XxRoyalMoonxX
Chaac
Level 27
God Stats
6W - 7L
1,366 SR
Queue Stats
86W - 100L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigfoot1012
Cthulhu
20
5 / 15 / 17
14,125
1,009
16,844
41,812
27,217
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
KingDZ01
Xbalanque
20
10 / 5 / 16
14,817
1,058
27,601
25,626
12,211
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 6 / 17
13,808
986
13,825
22,821
31,839
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
XTropicX7594
Chang'e
20
6 / 9 / 14
14,154
1,011
14,262
24,343
13,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
4 / 5 / 20
13,482
963
15,817
21,451
13,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZN ZXB
Fenrir
20
3 / 11 / 16
13,349
954
16,564
22,889
14,101
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Jerrok
Ullr
20
18 / 1 / 18
18,386
1,313
37,366
15,746
7,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
OLunarRoseO
Arachne
19
1 / 11 / 15
12,669
905
8,001
17,168
7,977
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 2 / 21
15,653
1,118
23,093
7,893
3,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
11 / 5 / 19
16,309
1,165
40,192
34,048
33,097
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
129
30
Kills
40
40
Deaths
30
84
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZN ZXB
Fenrir
3
11
16
1
L
Cthulhu
Bigfoot1012
Cthulhu
5
15
17
0.9
W
Ullr
Jerrok
Ullr
18
1
18
27
L
Xbalanque
KingDZ01
Xbalanque
10
5
16
3.6
W
Arachne
OLunarRoseO
Arachne
1
11
15
0.77
W
7
2
21
8.75
L
5
6
17
2.25
L
Chang'e
XTropicX7594
Chang'e
6
9
14
1.44
W
11
5
19
4.1
L
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,349
Damage
125,216
136,053
Taken
97,744
98,361
Mitigated
66,260
29,489
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZN ZXB
Fenrir
16,564
4,423
0
228
22,889
14,101
0
11,669
10,899
0
24,930
L
Cthulhu
Bigfoot1012
Cthulhu
16,844
3,131
623
2,854
41,812
27,217
0
7,932
33,880
45,173
0
W
Ullr
Jerrok
Ullr
37,366
23,595
0
4,589
15,746
7,497
0
8,450
6,939
0
61,125
L
Xbalanque
KingDZ01
Xbalanque
27,601
15,716
0
2,010
25,626
12,211
0
1,746
23,880
0
53,812
W
Arachne
OLunarRoseO
Arachne
8,001
5,129
0
48
17,168
7,977
0
7,695
9,248
0
14,942
W
23,093
3,302
0
879
7,893
3,588
0
4,218
3,610
63,646
0
L
13,825
3,544
0
2,749
22,821
31,839
0
7,280
15,541
209
23,451
L
Chang'e
XTropicX7594
Chang'e
14,262
2,577
5,475
4,275
24,343
13,693
0
2,645
21,698
41,999
0
W
40,192
11,686
275
10,753
34,048
33,097
0
15,076
18,809
0
82,124
L
15,817
3,323
5,358
6,145
21,451
13,401
0
3,490
17,961
33,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,386
Gold Earned
76,366
246
Minions Killed
266
2
Camps Cleared
9
1,133,587
Distance Traveled
1,276,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,349
954
22
2
0
266,378
0
L
Cthulhu
14,125
1,009
86
6
1
203,988
2
W
Ullr
18,386
1,313
52
4
1
259,184
2
L
Xbalanque
14,817
1,058
38
3
0
231,988
0
W
Arachne
12,669
905
7
1
3
254,977
0
W
Nox
15,653
1,118
92
7
4
222,429
0
L
Bellona
13,808
986
22
2
0
249,633
2
L
Chang'e
14,154
1,011
54
4
0
227,100
0
W
Chaac
16,309
1,165
93
7
1
273,079
0
L
Hel
13,482
963
46
3
1
220,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role