Player Matchup

Skadi
Skadi
Jolticc
Skadi
Level 7
God Stats
1W - 0L
1,279 SR
Queue Stats
2W - 1L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
Norse21
Cthulhu
Level 87
God Stats
1W - 0L
1,370 SR
Queue Stats
20W - 19L
1,414 Elo+
Party 1
Sol
Sol
cosmicspartanx
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,528 Elo+
Party 1
Team Averages
Level 66
1,383 SR
1,498 Elo+

VS

Team Averages
Level 39
1,509 SR
1,470 Elo+
Arachne
Arachne
Venom2892
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 65L
1,338 Elo+
Solo
Raijin
Raijin
ghost562
Raijin
Level 87
God Stats
3W - 2L
1,308 SR
Queue Stats
127W - 98L
1,526 Elo+
Party 2
Fenrir
Fenrir
tntfishr
Fenrir
Level 5
God Stats
5W - 9L
1,720 SR
Queue Stats
91W - 97L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jolticc
Skadi
12
1 / 8 / 4
10,914
574
5,726
10,781
3,931
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Norse21
Cthulhu
17
2 / 4 / 6
13,907
732
11,688
14,453
15,003
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 5 / 1
13,191
694
13,165
14,010
5,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Venom2892
Arachne
4
0 / 0 / 0
8,685
457
50
845
246
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
ghost562
Raijin
19
14 / 3 / 2
13,950
734
25,073
18,580
8,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
tntfishr
Fenrir
15
2 / 7 / 8
11,711
616
5,381
15,096
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
10
Kills
16
17
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
Jolticc
Skadi
1
8
4
0.38
W
Cthulhu
Norse21
Cthulhu
2
4
6
1.25
L
Arachne
Venom2892
Arachne
0
0
0
0
W
7
5
1
1.5
L
Raijin
ghost562
Raijin
14
3
2
5
L
Fenrir
tntfishr
Fenrir
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
30,504
39,244
Taken
34,521
24,298
Mitigated
15,081
8,067
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Jolticc
Skadi
5,726
3,278
0
0
10,781
3,931
0
10,043
738
0
15,730
W
Cthulhu
Norse21
Cthulhu
11,688
1,110
0
1,430
14,453
15,003
162
7,653
6,800
67,801
0
L
Arachne
Venom2892
Arachne
50
50
0
119
845
246
0
441
404
0
1,154
W
13,165
6,588
0
6,637
14,010
5,364
2,573
7,525
6,485
80,788
0
L
Raijin
ghost562
Raijin
25,073
1,662
0
4,757
18,580
8,642
878
12,266
6,314
96,218
0
L
Fenrir
tntfishr
Fenrir
5,381
3,515
0
939
15,096
6,193
168
12,180
2,916
0
17,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,012
Gold Earned
34,346
226
Minions Killed
169
0
Camps Cleared
0
872,448
Distance Traveled
672,910
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,914
574
22
1
0
246,268
0
W
Cthulhu
13,907
732
100
5
0
319,456
3
L
Arachne
8,685
457
2
0
0
33,187
1
W
Sol
13,191
694
104
5
0
306,724
2
L
Raijin
13,950
734
132
7
0
325,460
0
L
Fenrir
11,711
616
35
2
0
314,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role