Player Matchup

Hel
Hel
BiorgToxic
Hel
Level 49
God Stats
0W - 2L
1,168 SR
Queue Stats
13W - 14L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
Guico72
Amaterasu
Level 155
God Stats
3W - 1L
1,692 SR
Queue Stats
55W - 47L
1,567 Elo+
Party 1
Mulan
Mulan
IKaaross
Mulan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,525 Elo+
Party 2
Anhur
Anhur
maNutpM
Anhur
Level 157
God Stats
1W - 4L
1,555 SR
Queue Stats
75W - 69L
1,552 Elo+
Party 1
Cerberus
Cerberus
miguel30031987
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,560 Elo+
Party 1
Team Averages
Level 112
1,483 SR
1,546 Elo+

VS

Team Averages
Level 145
1,453 SR
1,529 Elo+
Da Ji
Da Ji
Arkhamize
Da Ji
Level 136
God Stats
2W - 0L
1,829 SR
Queue Stats
51W - 31L
1,593 Elo+
Solo
Hachiman
Hachiman
CraX0
Hachiman
Level 149
God Stats
1W - 0L
1,309 SR
Queue Stats
60W - 56L
1,545 Elo+
Solo
Aphrodite
Aphrodite
DaddyCareBear
Aphrodite
Level 137
God Stats
3W - 0L
1,477 SR
Queue Stats
146W - 137L
1,489 Elo+
Party 3
Athena
Athena
Gorgen25
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
knortey
Chaac
Level 147
God Stats
3W - 5L
1,151 SR
Queue Stats
189W - 187L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 11 / 13
14,280
571
23,322
31,663
17,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Guico72
Amaterasu
20
10 / 6 / 9
15,615
625
24,976
49,002
57,850
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mulan
IKaaross
Mulan
20
5 / 8 / 15
15,677
627
37,455
46,376
51,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
maNutpM
Anhur
20
4 / 11 / 12
14,632
585
24,995
32,662
16,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
20
4 / 6 / 15
16,506
660
44,131
59,443
84,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arkhamize
Da Ji
20
11 / 9 / 21
15,517
621
28,627
30,355
29,058
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
CraX0
Hachiman
20
3 / 6 / 29
15,535
621
45,417
26,096
11,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Aphrodite
DaddyCareBear
Aphrodite
20
15 / 3 / 20
17,932
717
57,847
36,712
24,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Gorgen25
Athena
20
6 / 3 / 29
17,211
688
26,057
49,534
78,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
knortey
Chaac
20
7 / 4 / 28
17,365
695
33,192
43,863
53,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
169
25
Kills
42
42
Deaths
25
64
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arkhamize
Da Ji
11
9
21
2.39
L
2
11
13
0.77
W
Hachiman
CraX0
Hachiman
3
6
29
2.92
W
Aphrodite
DaddyCareBear
Aphrodite
15
3
20
8.33
W
Athena
Gorgen25
Athena
6
3
29
6.83
L
Amaterasu
Guico72
Amaterasu
10
6
9
2.42
L
Mulan
IKaaross
Mulan
5
8
15
1.56
W
Chaac
knortey
Chaac
7
4
28
5.25
L
Anhur
maNutpM
Anhur
4
11
12
0.91
L
Cerberus
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,879
Damage
191,140
219,146
Taken
186,560
228,483
Mitigated
197,721
105,427
Healing
99,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arkhamize
Da Ji
28,627
6,678
2,906
2,149
30,355
29,058
1,028
10,200
20,155
0
34,491
L
23,322
1,516
35,007
11,741
31,663
17,866
736
8,674
22,989
57,109
0
W
Hachiman
CraX0
Hachiman
45,417
29,444
4,328
6,251
26,096
11,870
4,206
10,573
15,523
0
81,877
W
Aphrodite
DaddyCareBear
Aphrodite
57,847
2,803
29,417
21,040
36,712
24,909
1,351
14,422
22,290
101,293
0
W
Athena
Gorgen25
Athena
26,057
7,177
5,910
6,212
49,534
78,170
304
16,344
33,190
43,123
0
L
Amaterasu
Guico72
Amaterasu
24,976
10,251
3,112
12,335
49,002
57,850
1,055
21,677
27,325
0
37,880
L
Mulan
IKaaross
Mulan
37,455
5,165
1,159
10,401
46,376
51,871
1,273
22,744
23,632
0
62,442
W
Chaac
knortey
Chaac
33,192
4,399
4,145
16,820
43,863
53,714
1,065
15,914
27,949
0
66,904
L
Anhur
maNutpM
Anhur
24,995
14,717
1,499
3,456
32,662
16,644
2,129
7,236
25,426
0
52,630
L
Cerberus
44,131
3,069
2,356
24,361
59,443
84,252
213
23,573
35,870
77,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,710
Gold Earned
83,560
274
Minions Killed
237
0
Camps Cleared
0
1,996,286
Distance Traveled
2,207,248
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,517
621
8
0
0
408,184
1
L
Hel
14,280
571
72
3
0
406,429
0
W
Hachiman
15,535
621
59
2
0
402,606
4
W
Aphrodite
17,932
717
113
5
0
459,258
1
W
Athena
17,211
688
27
1
0
452,553
0
L
Amaterasu
15,615
625
24
1
0
431,417
1
L
Mulan
15,677
627
53
2
0
421,107
0
W
Chaac
17,365
695
30
1
0
484,647
0
L
Anhur
14,632
585
58
2
0
324,018
0
L
Cerberus
16,506
660
67
3
0
413,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role