Player Matchup

Bakasura
Bakasura
Sexsać
Bakasura
Level 8
God Stats
1W - 3L
1,249 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 1
Ymir
Ymir
Snorxy
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,287 Elo+
Party 1
Medusa
Medusa
StrudelMonster
Medusa
Level 17
God Stats
0W - 2L
1,507 SR
Queue Stats
27W - 41L
1,290 Elo+
Party 1
Team Averages
Level 17
1,419 SR
1,262 Elo+

VS

Team Averages
Level 15
1,618 SR
1,500 Elo+
Cthulhu
Cthulhu
Chamagu
Cthulhu
Level 28
God Stats
2W - 0L
1,493 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
PaySakk
Ah Puch
Level 11
God Stats
1W - 0L
1,860 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Snowu58
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sexsać
Bakasura
7
0 / 2 / 1
3,839
768
129
3,117
970
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Snorxy
Ymir
5
0 / 2 / 1
3,720
744
159
2,123
868
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

4
0 / 0 / 0
3,404
681
0
244
47
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chamagu
Cthulhu
6
0 / 1 / 4
4,188
838
969
3,149
2,298
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
PaySakk
Ah Puch
6
1 / 0 / 3
4,529
906
1,678
1,560
342
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Snowu58
Neith
7
3 / 1 / 1
4,711
942
1,673
2,222
605
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
0
Kills
4
4
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chamagu
Cthulhu
0
1
4
2
W
Ah Puch
PaySakk
Ah Puch
1
0
3
2.5
L
Bakasura
Sexsać
Bakasura
0
2
1
0.25
L
Ymir
Snorxy
Ymir
0
2
1
0.25
W
Neith
Snowu58
Neith
3
1
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288
Damage
4,320
5,484
Taken
6,931
1,885
Mitigated
3,245
354
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chamagu
Cthulhu
969
66
0
1,330
3,149
2,298
335
91
3,058
8,985
0
W
Ah Puch
PaySakk
Ah Puch
1,678
189
0
920
1,560
342
1,058
0
1,560
7,623
0
L
Bakasura
Sexsać
Bakasura
129
129
0
276
3,117
970
0
1,430
1,687
0
4,905
L
Ymir
Snorxy
Ymir
159
0
0
78
2,123
868
0
1,217
906
1,676
0
W
Neith
Snowu58
Neith
1,673
1,128
0
125
2,222
605
356
68
2,154
0
9,656
L
0
0
0
0
244
47
0
32
212
0
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,963
Gold Earned
13,428
14
Minions Killed
49
0
Camps Cleared
0
117,254
Distance Traveled
256,690
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,188
838
17
3
0
87,490
1
W
Ah Puch
4,529
906
21
4
0
77,938
0
L
Bakasura
3,839
768
9
2
0
69,247
0
L
Ymir
3,720
744
3
1
0
31,582
0
W
Neith
4,711
942
11
2
0
91,262
0
L
Medusa
3,404
681
2
0
0
16,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role