Player Matchup

Neith
Neith
Gerson__Main
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,555 Elo+
Solo
Arachne
Arachne
TrojaDav
Arachne
Level 47
God Stats
3W - 0L
1,525 SR
Queue Stats
72W - 51L
1,513 Elo+
Party 1
Ymir
Ymir
cadyssek
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,584 Elo+
Party 1
Da Ji
Da Ji
gorbahtyng
Da Ji
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 2L
1,454 Elo+
Solo
Merlin
Merlin
mgody123456789
Merlin
Level 26
God Stats
17W - 13L
1,623 SR
Queue Stats
22W - 17L
1,614 Elo+
Solo
Team Averages
Level 21
1,487 SR
1,544 Elo+

VS

Team Averages
Level 18
1,515 SR
1,504 Elo+
Erlang Shen
Erlang Shen
Goldinfinity515
Erlang Shen
Level 14
God Stats
27W - 30L
1,519 SR
Queue Stats
247W - 280L
1,418 Elo+
Solo
Hachiman
Hachiman
Nikopol1821
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,437 Elo+
Solo
Cthulhu
Cthulhu
PoyoSlayer
Cthulhu
Level 18
God Stats
11W - 16L
1,470 SR
Queue Stats
19W - 26L
1,422 Elo+
Solo
Hun Batz
Hun Batz
RoadToHybrid99
Hun Batz
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 108L
1,612 Elo+
Solo
Zeus
Zeus
kennyverbeurgt
Zeus
Level 7
God Stats
1W - 2L
1,588 SR
Queue Stats
3W - 4L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 2
10,450
581
11,883
10,303
3,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
TrojaDav
Arachne
16
10 / 3 / 4
11,336
630
11,440
14,299
6,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 2 / 4
7,208
400
3,150
10,837
5,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
12
0 / 9 / 6
8,232
457
4,007
12,320
4,089
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 3 / 4
11,447
636
13,577
10,416
3,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Goldinfinity515
Erlang Shen
12
2 / 6 / 0
8,006
445
3,679
12,320
6,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Nikopol1821
Hachiman
14
6 / 7 / 7
9,545
530
7,886
12,614
3,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
PoyoSlayer
Cthulhu
13
3 / 8 / 3
9,225
513
8,364
14,624
8,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
18
5 / 3 / 4
12,070
671
8,319
13,928
4,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 9 / 4
9,503
528
6,947
11,016
3,039
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
37
31
Kills
19
19
Deaths
33
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
2
2
6
L
Erlang Shen
Goldinfinity515
Erlang Shen
2
6
0
0.33
L
Hachiman
Nikopol1821
Hachiman
6
7
7
1.36
L
Cthulhu
PoyoSlayer
Cthulhu
3
8
3
0.56
L
Hun Batz
5
3
4
2.33
W
Arachne
TrojaDav
Arachne
10
3
4
4
W
Ymir
0
2
4
1
W
Da Ji
0
9
6
0.33
L
3
9
4
0.56
W
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,057
Damage
35,195
58,175
Taken
64,502
22,539
Mitigated
26,577
12,460
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,883
4,910
0
3,075
10,303
3,137
174
2,030
8,123
0
55,728
L
Erlang Shen
Goldinfinity515
Erlang Shen
3,679
859
0
1,757
12,320
6,112
172
2,331
9,989
0
34,630
L
Hachiman
Nikopol1821
Hachiman
7,886
5,737
0
860
12,614
3,918
951
2,827
9,787
0
41,713
L
Cthulhu
PoyoSlayer
Cthulhu
8,364
933
320
570
14,624
8,716
468
3,295
11,329
38,606
0
L
Hun Batz
8,319
3,379
0
4,281
13,928
4,792
1,467
1,619
12,309
0
86,921
W
Arachne
TrojaDav
Arachne
11,440
8,481
0
5,403
14,299
6,503
2,513
2,489
11,810
0
73,921
W
Ymir
3,150
490
0
406
10,837
5,181
266
6,838
3,953
10,334
0
W
Da Ji
4,007
583
0
936
12,320
4,089
345
1,786
10,484
0
26,977
L
6,947
1,877
0
1,916
11,016
3,039
1,042
6,655
4,361
40,049
0
W
13,577
457
0
2,640
10,416
3,629
440
4,811
5,580
83,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
48,349
394
Minions Killed
429
0
Camps Cleared
0
1,553,480
Distance Traveled
1,487,513
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,450
581
80
4
0
335,040
0
L
Erlang Shen
8,006
445
65
4
0
312,852
0
L
Hachiman
9,545
530
66
4
0
290,321
7
L
Cthulhu
9,225
513
52
3
0
307,768
1
L
Hun Batz
12,070
671
157
9
0
334,410
3
W
Arachne
11,336
630
114
6
0
312,942
2
W
Ymir
7,208
400
23
1
0
278,625
0
W
Da Ji
8,232
457
39
2
0
281,553
0
L
Zeus
9,503
528
89
5
0
242,162
3
W
Merlin
11,447
636
138
8
0
345,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role