Player Matchup

Jormungandr
Jormungandr
Aduailion
Jormungandr
Level 27
God Stats
15W - 4L
1,818 SR
Queue Stats
335W - 312L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Darwin2020
Kukulkan
Level 7
God Stats
2W - 2L
1,440 SR
Queue Stats
6W - 9L
1,394 Elo+
Solo
Tyr
Tyr
LCC24
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,507 Elo+
Solo
Nemesis
Nemesis
SpeedRandom
Nemesis
Level 26
God Stats
21W - 24L
1,635 SR
Queue Stats
131W - 143L
1,675 Elo+
Party 1
Cernunnos
Cernunnos
fulltdy
Cernunnos
Level 27
God Stats
9W - 17L
1,267 SR
Queue Stats
189W - 191L
1,552 Elo+
Party 1
Team Averages
Level 20
1,532 SR
1,529 Elo+

VS

Team Averages
Level 18
1,487 SR
1,448 Elo+
Cthulhu
Cthulhu
DemonLordSaracon
Cthulhu
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 10L
1,383 Elo+
Solo
He Bo
He Bo
DepressedWaifu
He Bo
Level 7
God Stats
15W - 10L
1,547 SR
Queue Stats
16W - 11L
1,503 Elo+
Party 2
King Arthur
King Arthur
FatButler
King Arthur
Level 28
God Stats
2W - 2L
1,682 SR
Queue Stats
17W - 9L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
MoonWaltz
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,426 Elo+
Solo
Raijin
Raijin
callowma
Raijin
Level 28
God Stats
0W - 3L
1,209 SR
Queue Stats
116W - 114L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aduailion
Jormungandr
20
14 / 4 / 15
18,407
1,150
34,575
30,533
21,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Darwin2020
Kukulkan
20
1 / 8 / 13
14,062
879
14,458
20,600
9,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
LCC24
Tyr
20
9 / 9 / 10
15,940
996
11,857
24,497
19,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
SpeedRandom
Nemesis
20
3 / 4 / 20
15,142
946
12,816
20,545
11,522
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
fulltdy
Cernunnos
20
10 / 6 / 14
16,631
1,039
19,912
26,418
11,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 12
15,361
960
18,329
25,379
22,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 9 / 8
18,373
1,148
38,402
20,146
6,865
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
FatButler
King Arthur
20
8 / 9 / 14
16,748
1,047
24,038
25,386
27,488
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MoonWaltz
Baron Samedi
20
3 / 7 / 13
15,482
968
26,761
24,114
9,737
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
callowma
Raijin
18
1 / 4 / 3
12,478
780
6,265
7,537
3,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
81
37
Kills
31
31
Deaths
37
72
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aduailion
Jormungandr
14
4
15
5.38
W
Kukulkan
Darwin2020
Kukulkan
1
8
13
0.94
L
3
8
12
1.13
L
16
9
8
2.22
L
King Arthur
FatButler
King Arthur
8
9
14
1.67
W
Tyr
LCC24
Tyr
9
9
10
1.56
L
Baron Samedi
MoonWaltz
Baron Samedi
3
7
13
1.36
W
Nemesis
SpeedRandom
Nemesis
3
4
20
3.25
L
Raijin
callowma
Raijin
1
4
3
0.63
W
Cernunnos
fulltdy
Cernunnos
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,618
Damage
113,795
122,593
Taken
102,562
73,210
Mitigated
70,398
18,718
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aduailion
Jormungandr
34,575
5,657
0
9,499
30,533
21,576
0
24,120
6,234
78,374
0
W
Kukulkan
Darwin2020
Kukulkan
14,458
2,286
0
0
20,600
9,119
0
14,168
6,382
37,962
0
L
18,329
771
2,169
822
25,379
22,505
0
12,861
12,223
59,101
0
L
38,402
534
0
1,486
20,146
6,865
0
8,251
11,870
62,842
0
L
King Arthur
FatButler
King Arthur
24,038
2,676
0
2,052
25,386
27,488
0
11,827
13,266
0
40,150
W
Tyr
LCC24
Tyr
11,857
3,596
0
721
24,497
19,108
0
17,843
6,451
0
24,511
L
Baron Samedi
MoonWaltz
Baron Samedi
26,761
2,111
4,424
6,730
24,114
9,737
0
12,073
11,841
71,799
0
W
Nemesis
SpeedRandom
Nemesis
12,816
3,915
0
3,909
20,545
11,522
0
13,945
6,525
674
31,387
L
Raijin
callowma
Raijin
6,265
660
0
279
7,537
3,803
0
3,807
3,655
15,173
0
W
Cernunnos
fulltdy
Cernunnos
19,912
11,281
0
4,589
26,418
11,885
0
19,681
6,609
0
40,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,182
Gold Earned
78,442
275
Minions Killed
301
4
Camps Cleared
10
1,432,925
Distance Traveled
1,288,688
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,407
1,150
113
7
1
283,375
0
W
Kukulkan
14,062
879
61
4
0
246,852
2
L
Cthulhu
15,361
960
75
5
0
288,486
3
L
He Bo
18,373
1,148
63
4
8
303,391
0
L
King Arthur
16,748
1,047
29
2
1
284,681
0
W
Tyr
15,940
996
28
2
1
293,181
2
L
Baron Samedi
15,482
968
124
8
1
293,505
1
W
Nemesis
15,142
946
34
2
0
344,500
1
L
Raijin
12,478
780
10
1
0
118,625
1
W
Cernunnos
16,631
1,039
39
2
2
265,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role