Player Matchup

Yemoja
Yemoja
Crimsomowl
Yemoja
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 141L
1,521 Elo+
Party 3
Sobek
Sobek
FantoxeSlayer
Sobek
Level 104
God Stats
0W - 3L
1,577 SR
Queue Stats
120W - 141L
1,549 Elo+
Party 3
Scylla
Scylla
Lobo_Camisa10
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,208 Elo+
Solo
He Bo
He Bo
Luhjoker
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,385 Elo+
Solo
Apollo
Apollo
Maurilio
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,433 Elo+

VS

Team Averages
Level 74
1,528 SR
1,396 Elo+
Ah Muzen Cab
Ah Muzen Cab
SNeetto
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,547 Elo+
Solo
Anubis
Anubis
Ujiokyrin
Anubis
Level 25
God Stats
1W - 0L
1,611 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 1
Sylvanus
Sylvanus
ailllan
Sylvanus
Level 156
God Stats
4W - 4L
1,528 SR
Queue Stats
286W - 268L
1,560 Elo+
Party 2
Ao Kuang
Ao Kuang
lenonbar1
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
zhonyuwu
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,187 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crimsomowl
Yemoja
19
4 / 9 / 11
11,920
745
11,010
24,875
29,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 9 / 15
11,324
708
12,788
28,812
29,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 10 / 2
11,185
699
10,711
16,716
5,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Luhjoker
He Bo
19
5 / 10 / 10
12,186
762
17,661
19,710
7,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Maurilio
Apollo
19
6 / 5 / 9
11,817
739
15,649
19,891
8,469
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SNeetto
Ah Muzen Cab
20
6 / 4 / 27
12,152
760
16,910
15,669
8,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ujiokyrin
Anubis
20
12 / 2 / 19
13,357
835
21,639
17,278
12,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
ailllan
Sylvanus
19
4 / 4 / 28
11,549
722
10,228
22,760
27,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
lenonbar1
Ao Kuang
20
15 / 5 / 17
13,157
822
20,746
17,592
10,520
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
zhonyuwu
Discordia
18
6 / 5 / 25
11,790
737
31,627
13,413
6,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
159
20
Kills
43
43
Deaths
20
47
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Crimsomowl
Yemoja
4
9
11
1.06
L
1
9
15
0.94
L
4
10
2
0.5
L
He Bo
Luhjoker
He Bo
5
10
10
1
L
Apollo
Maurilio
Apollo
6
5
9
2.1
W
Ah Muzen Cab
SNeetto
Ah Muzen Cab
6
4
27
4.88
W
Anubis
Ujiokyrin
Anubis
12
2
19
10.75
W
Sylvanus
ailllan
Sylvanus
4
4
28
4.5
W
Ao Kuang
lenonbar1
Ao Kuang
15
5
17
4.7
W
Discordia
zhonyuwu
Discordia
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,819
Damage
101,150
110,004
Taken
86,712
81,146
Mitigated
65,962
29,278
Healing
46,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Crimsomowl
Yemoja
11,010
2,249
6,494
2,525
24,875
29,826
0
18,680
6,195
25,683
0
L
12,788
718
2,460
6,154
28,812
29,427
252
20,304
8,508
23,063
0
L
10,711
230
0
0
16,716
5,806
0
14,104
2,612
24,785
0
L
He Bo
Luhjoker
He Bo
17,661
1,488
1,596
3,090
19,710
7,618
879
14,632
5,078
28,772
0
L
Apollo
Maurilio
Apollo
15,649
10,356
1,831
5,128
19,891
8,469
2,185
16,520
3,371
0
30,959
W
Ah Muzen Cab
SNeetto
Ah Muzen Cab
16,910
7,358
1,532
5,241
15,669
8,537
1,883
12,699
2,970
0
39,054
W
Anubis
Ujiokyrin
Anubis
21,639
415
1,272
7,196
17,278
12,259
1,131
10,838
6,440
39,625
0
W
Sylvanus
ailllan
Sylvanus
10,228
1,817
13,293
9,228
22,760
27,724
604
10,063
12,697
17,546
0
W
Ao Kuang
lenonbar1
Ao Kuang
20,746
6,114
2,357
5,017
17,592
10,520
2,162
9,629
7,963
30,633
0
W
Discordia
zhonyuwu
Discordia
31,627
1,713
523
638
13,413
6,922
708
8,941
4,472
51,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,432
Gold Earned
62,005
174
Minions Killed
146
0
Camps Cleared
0
1,227,328
Distance Traveled
1,223,936
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,920
745
24
2
0
238,998
1
L
Sobek
11,324
708
35
2
0
281,507
0
L
Scylla
11,185
699
40
3
0
235,433
0
L
He Bo
12,186
762
39
2
0
221,076
0
L
Apollo
11,817
739
36
2
0
250,314
3
W
Ah Muzen Cab
12,152
760
34
2
0
228,931
0
W
Anubis
13,357
835
60
4
0
234,724
0
W
Sylvanus
11,549
722
9
1
0
243,008
0
W
Ao Kuang
13,157
822
17
1
0
250,123
0
W
Discordia
11,790
737
26
2
0
267,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role