Player Matchup

Izanami
Izanami
JustAshadow10077
Izanami
Level 14
God Stats
2W - 5L
1,451 SR
Queue Stats
5W - 7L
1,429 Elo+
Party 1
Olorun
Olorun
PB Samich26
Olorun
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,162 Elo+
Solo
Nemesis
Nemesis
Shadow10077
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SoldMagician515
Merlin
Level 10
God Stats
4W - 9L
1,467 SR
Queue Stats
18W - 26L
1,328 Elo+
Solo
Cthulhu
Cthulhu
TheStalkerV1
Cthulhu
Level 29
God Stats
53W - 41L
1,483 SR
Queue Stats
966W - 918L
1,329 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,350 Elo+

VS

Team Averages
Level 23
1,499 SR
1,347 Elo+
Thor
Thor
Fanagel-God
Thor
Level 10
God Stats
7W - 3L
1,527 SR
Queue Stats
13W - 10L
1,409 Elo+
Party 2
Cerberus
Cerberus
JvDaGunna
Cerberus
Level 47
God Stats
45W - 35L
1,523 SR
Queue Stats
240W - 248L
1,380 Elo+
Party 2
Chernobog
Chernobog
LUCKY J72
Chernobog
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 133L
1,266 Elo+
Solo
Artemis
Artemis
RareRecord46665
Artemis
Level 7
God Stats
8W - 5L
1,477 SR
Queue Stats
35W - 36L
1,304 Elo+
Solo
Ah Puch
Ah Puch
XxSwagBoyKxX
Ah Puch
Level 24
God Stats
58W - 48L
1,468 SR
Queue Stats
74W - 66L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 1
10,666
970
9,948
14,809
4,581
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
3 / 12 / 1
10,783
980
5,891
21,709
7,961
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Shadow10077
Nemesis
15
0 / 6 / 0
9,349
850
1,057
11,148
3,383
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 11 / 2
9,938
903
12,397
16,120
4,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TheStalkerV1
Cthulhu
17
1 / 7 / 3
10,830
985
16,654
24,630
27,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 21
11,251
1,023
6,030
9,304
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
JvDaGunna
Cerberus
20
7 / 1 / 30
12,459
1,133
17,423
17,128
25,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
LUCKY J72
Chernobog
19
13 / 0 / 19
13,075
1,189
19,618
10,075
4,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 4 / 16
12,601
1,146
23,305
11,048
5,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
XxSwagBoyKxX
Ah Puch
20
9 / 0 / 25
12,534
1,139
17,426
4,244
2,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
155
6
Kills
44
44
Deaths
6
7
Assists
111
Player
Kills
Deaths
Assists
KDA
W
4
1
21
14.5
L
2
8
1
0.31
W
Cerberus
JvDaGunna
Cerberus
7
1
30
22
W
Chernobog
LUCKY J72
Chernobog
13
0
19
22.5
L
Olorun
3
12
1
0.29
W
11
4
16
4.75
L
Nemesis
Shadow10077
Nemesis
0
6
0
0
L
0
11
2
0.09
L
Cthulhu
TheStalkerV1
Cthulhu
1
7
3
0.36
W
Ah Puch
XxSwagBoyKxX
Ah Puch
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,947
Damage
83,802
88,416
Taken
51,799
48,587
Mitigated
41,688
4,122
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,030
1,820
291
291
9,304
4,342
0
6,742
2,562
0
20,511
L
9,948
7,971
0
0
14,809
4,581
0
7,749
7,060
0
31,204
W
Cerberus
JvDaGunna
Cerberus
17,423
818
0
2,475
17,128
25,323
0
10,149
6,979
28,580
0
W
Chernobog
LUCKY J72
Chernobog
19,618
13,390
0
2,922
10,075
4,953
0
6,459
3,616
0
34,206
L
Olorun
5,891
1,265
417
1,527
21,709
7,961
0
7,068
14,641
25,378
0
W
23,305
13,284
0
885
11,048
5,029
0
8,787
2,261
0
38,929
L
Nemesis
Shadow10077
Nemesis
1,057
452
0
390
11,148
3,383
0
3,842
7,306
0
11,815
L
12,397
2,350
0
1,191
16,120
4,992
0
5,866
10,254
35,850
0
L
Cthulhu
TheStalkerV1
Cthulhu
16,654
489
597
0
24,630
27,670
0
10,324
14,306
29,709
0
W
Ah Puch
XxSwagBoyKxX
Ah Puch
17,426
1,080
0
1,017
4,244
2,041
0
2,805
1,439
43,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
61,920
234
Minions Killed
217
9
Camps Cleared
3
847,580
Distance Traveled
977,240
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,251
1,023
38
3
0
183,160
0
L
Izanami
10,666
970
80
7
0
136,015
0
W
Cerberus
12,459
1,133
43
4
1
212,869
0
W
Chernobog
13,075
1,189
38
3
1
212,640
1
L
Olorun
10,783
980
34
3
0
180,839
0
W
Artemis
12,601
1,146
41
4
0
152,783
0
L
Nemesis
9,349
850
17
2
3
155,955
0
L
Merlin
9,938
903
46
4
3
175,836
0
L
Cthulhu
10,830
985
57
5
3
198,935
0
W
Ah Puch
12,534
1,139
57
5
1
215,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role