Player Matchup

Rama
Rama
Aldro
Rama
Level 69
God Stats
6W - 7L
1,308 SR
Queue Stats
111W - 64L
1,626 Elo+
Solo
Hel
Hel
CutePrincess
Hel
Level 76
God Stats
29W - 24L
1,592 SR
Queue Stats
282W - 193L
1,612 Elo+
Solo
The Morrigan
The Morrigan
Fozmeister08
The Morrigan
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 148L
1,419 Elo+
Solo
Pele
Pele
Yookqq
Pele
Level 69
God Stats
1W - 2L
1,836 SR
Queue Stats
221W - 215L
1,410 Elo+
Party 3
Yemoja
Yemoja
ulqq
Yemoja
Level 63
God Stats
2W - 2L
1,820 SR
Queue Stats
246W - 244L
1,401 Elo+
Party 3
Team Averages
Level 65
1,611 SR
1,494 Elo+

VS

Team Averages
Level 71
1,477 SR
1,479 Elo+
Discordia
Discordia
Escaryon
Discordia
Level 87
God Stats
10W - 8L
1,307 SR
Queue Stats
323W - 284L
1,520 Elo+
Party 2
Nemesis
Nemesis
GRgiannaras
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,442 Elo+
Party 1
King Arthur
King Arthur
KingTheodore
King Arthur
Level 76
God Stats
26W - 21L
1,444 SR
Queue Stats
75W - 77L
1,484 Elo+
Party 1
Merlin
Merlin
P1R4T3gr
Merlin
Level 57
God Stats
12W - 12L
1,474 SR
Queue Stats
30W - 33L
1,422 Elo+
Party 1
Izanami
Izanami
SkullHunterO4
Izanami
Level 111
God Stats
2W - 2L
1,659 SR
Queue Stats
118W - 114L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aldro
Rama
20
6 / 4 / 7
16,933
891
22,797
20,995
8,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 10
16,285
857
17,406
26,362
17,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Fozmeister08
The Morrigan
20
3 / 3 / 10
16,253
855
14,111
22,645
9,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Yookqq
Pele
20
2 / 6 / 7
15,674
825
12,759
27,968
11,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
ulqq
Yemoja
20
1 / 3 / 13
15,798
831
15,722
23,705
17,753
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Escaryon
Discordia
20
7 / 1 / 7
17,811
937
40,158
12,024
4,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
GRgiannaras
Nemesis
20
5 / 6 / 9
16,874
888
22,214
25,664
13,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
KingTheodore
King Arthur
20
0 / 5 / 9
15,316
806
15,905
24,929
23,200
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
P1R4T3gr
Merlin
20
1 / 1 / 6
15,875
836
21,890
10,553
4,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
20
4 / 3 / 9
16,813
885
17,628
12,972
5,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
16
Kills
17
17
Deaths
16
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
Aldro
Rama
6
4
7
2.38
L
4
1
10
9
W
Discordia
Escaryon
Discordia
7
1
7
10.5
L
The Morrigan
Fozmeister08
The Morrigan
3
3
10
2.67
W
Nemesis
GRgiannaras
Nemesis
5
6
9
1.58
W
King Arthur
KingTheodore
King Arthur
0
5
9
0.9
W
Merlin
P1R4T3gr
Merlin
1
1
6
4
W
Izanami
4
3
9
2.83
L
Pele
Yookqq
Pele
2
6
7
0.92
L
Yemoja
ulqq
Yemoja
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,795
Damage
117,795
121,675
Taken
86,142
64,193
Mitigated
51,006
57,666
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aldro
Rama
22,797
19,539
2,204
884
20,995
8,365
0
9,841
11,154
0
65,418
L
17,406
895
21,691
12,144
26,362
17,138
0
15,271
11,091
52,641
0
W
Discordia
Escaryon
Discordia
40,158
863
897
2,401
12,024
4,841
0
6,913
5,111
80,589
0
L
The Morrigan
Fozmeister08
The Morrigan
14,111
1,942
0
1,327
22,645
9,892
0
12,389
10,169
38,218
3,784
W
Nemesis
GRgiannaras
Nemesis
22,214
9,651
0
4,646
25,664
13,185
0
10,381
15,283
0
51,157
W
King Arthur
KingTheodore
King Arthur
15,905
3,064
0
0
24,929
23,200
0
14,060
10,869
206
45,560
W
Merlin
P1R4T3gr
Merlin
21,890
280
0
0
10,553
4,063
0
7,570
2,983
89,615
0
W
Izanami
17,628
13,026
0
1,174
12,972
5,717
0
5,276
7,696
0
56,524
L
Pele
Yookqq
Pele
12,759
4,877
0
3,411
27,968
11,045
0
10,992
16,976
0
40,371
L
Yemoja
ulqq
Yemoja
15,722
586
12,419
3,586
23,705
17,753
0
13,761
9,944
41,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,943
Gold Earned
82,689
396
Minions Killed
412
12
Camps Cleared
15
1,858,478
Distance Traveled
1,942,996
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
16,933
891
77
4
4
366,069
0
L
Hel
16,285
857
117
6
1
404,116
1
W
Discordia
17,811
937
87
5
0
395,301
0
L
The Morrigan
16,253
855
74
4
1
371,534
0
W
Nemesis
16,874
888
47
2
7
371,886
0
W
King Arthur
15,316
806
50
3
3
388,837
1
W
Merlin
15,875
836
130
7
1
402,988
0
W
Izanami
16,813
885
98
5
4
383,984
1
L
Pele
15,674
825
76
4
4
363,805
1
L
Yemoja
15,798
831
52
3
2
352,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role