Player Matchup

Hel
Hel
Deathribbon
Hel
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,330 Elo+
Solo
Izanami
Izanami
Fail_To_Life
Izanami
Level 123
God Stats
1W - 2L
1,652 SR
Queue Stats
10W - 14L
1,520 Elo+
Solo
Fafnir
Fafnir
HomelikeBasil33
Fafnir
Level 155
God Stats
2W - 5L
1,430 SR
Queue Stats
50W - 46L
1,490 Elo+
Solo
Chaac
Chaac
MarchofDecay
Chaac
Level 119
God Stats
0W - 2L
1,321 SR
Queue Stats
103W - 104L
1,397 Elo+
Solo
Team Averages
Level 108
1,476 SR
1,434 Elo+

VS

Team Averages
Level 118
1,569 SR
1,457 Elo+
Horus
Horus
NickinBocker
Horus
Level 118
God Stats
11W - 2L
1,854 SR
Queue Stats
247W - 246L
1,500 Elo+
Solo
Olorun
Olorun
Out The Cut
Olorun
Level 104
God Stats
2W - 0L
1,394 SR
Queue Stats
6W - 5L
1,433 Elo+
Solo
Chronos
Chronos
Too_Tall_Taye
Chronos
Level 125
God Stats
3W - 0L
1,529 SR
Queue Stats
12W - 6L
1,564 Elo+
Solo
Anhur
Anhur
UpsetLIL SLAPPY
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,901
742
10,789
13,338
5,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Fail_To_Life
Izanami
14
1 / 3 / 2
8,810
734
4,647
9,771
2,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 0
9,292
774
5,030
13,242
12,273
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 3 / 5
9,360
780
9,853
17,464
11,008
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,919
827
7,072
9,815
9,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
16
2 / 0 / 9
9,485
790
11,585
7,123
3,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
15
2 / 4 / 3
9,239
770
11,781
12,514
5,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 3 / 3
10,272
856
11,229
9,305
3,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
13
13
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Izanami
Fail_To_Life
Izanami
1
3
2
0.67
L
2
3
0
0.67
L
3
3
5
1.83
W
4
1
6
7
W
Olorun
2
0
9
6.5
W
Chronos
2
4
3
0.88
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
41,667
53,815
Taken
38,757
31,388
Mitigated
21,066
24,382
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,789
836
5,206
6,522
13,338
5,228
463
6,760
6,578
23,078
0
L
Izanami
Fail_To_Life
Izanami
4,647
3,034
0
1,423
9,771
2,879
384
4,244
5,527
0
41,348
L
5,030
902
0
3,537
13,242
12,273
0
5,760
7,482
11,765
0
L
9,853
1,335
535
7,159
17,464
11,008
695
7,129
10,335
0
38,072
W
7,072
2,361
990
2,524
9,815
9,027
0
3,000
6,815
0
16,894
W
Olorun
11,585
7,063
1,944
3,033
7,123
3,091
126
4,090
3,033
43,498
0
W
Chronos
11,781
5,849
0
3,059
12,514
5,081
1,339
6,841
5,673
33,447
0
W
11,229
6,500
0
220
9,305
3,867
2,684
2,520
6,785
0
46,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
38,915
193
Minions Killed
199
10
Camps Cleared
11
856,497
Distance Traveled
855,224
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,901
742
43
4
4
224,985
0
L
Izanami
8,810
734
87
7
4
193,999
3
L
Fafnir
9,292
774
5
0
1
209,307
0
L
Chaac
9,360
780
58
5
1
228,206
4
W
Horus
9,919
827
17
1
1
237,167
1
W
Olorun
9,485
790
64
5
4
218,755
1
W
Chronos
9,239
770
42
4
4
189,971
0
W
Anhur
10,272
856
76
6
2
209,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role