Player Matchup

Fenrir
Fenrir
SCOREDXWHEEL
Fenrir
Level 22
God Stats
1W - 2L
1,390 SR
Queue Stats
12W - 16L
1,325 Elo+
Solo
Izanami
Izanami
Theunxpected44
Izanami
Level 29
God Stats
7W - 9L
1,269 SR
Queue Stats
47W - 59L
1,306 Elo+
Party 1
Hel
Hel
royalty 4 life
Hel
Level 103
God Stats
1W - 2L
1,514 SR
Queue Stats
56W - 68L
1,310 Elo+
Party 1
Team Averages
Level 51
1,391 SR
1,314 Elo+

VS

Team Averages
Level 24
1,484 SR
1,247 Elo+
Anubis
Anubis
RocknRollaCap-n
Anubis
Level 16
God Stats
3W - 2L
1,695 SR
Queue Stats
47W - 55L
1,287 Elo+
Solo
Achilles
Achilles
bydabid28
Achilles
Level 28
God Stats
2W - 3L
1,249 SR
Queue Stats
56W - 59L
1,304 Elo+
Solo
Zhong Kui
Zhong Kui
rodriguezprr
Zhong Kui
Level 28
God Stats
2W - 2L
1,508 SR
Queue Stats
4W - 4L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 9 / 7
11,044
614
9,270
15,949
11,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 6 / 7
12,224
679
8,976
14,296
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 7 / 3
11,905
661
14,386
14,666
5,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 11
12,884
716
14,736
12,910
5,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
bydabid28
Achilles
15
5 / 3 / 14
12,516
695
9,016
13,344
16,022
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
rodriguezprr
Zhong Kui
17
11 / 3 / 7
13,177
732
15,293
13,676
8,357
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
22
22
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Fenrir
2
9
7
0.61
L
4
6
7
1.25
W
Achilles
bydabid28
Achilles
5
3
14
4
W
Zhong Kui
rodriguezprr
Zhong Kui
11
3
7
4.83
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
39,045
44,911
Taken
39,930
20,939
Mitigated
30,346
11,153
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,736
993
0
5,556
12,910
5,967
110
3,811
8,949
77,920
0
L
Fenrir
9,270
1,534
0
1,370
15,949
11,007
0
10,568
5,381
0
33,337
L
8,976
5,947
0
2,492
14,296
4,395
164
10,528
3,768
0
43,601
W
Achilles
bydabid28
Achilles
9,016
2,701
0
707
13,344
16,022
232
4,434
8,616
1,749
26,211
W
Zhong Kui
rodriguezprr
Zhong Kui
15,293
155
746
5,025
13,676
8,357
416
6,174
7,502
44,557
0
L
14,386
1,435
2,626
4,665
14,666
5,537
118
9,240
5,426
52,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
38,577
192
Minions Killed
208
0
Camps Cleared
0
840,422
Distance Traveled
820,016
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,884
716
105
6
0
222,651
6
L
Fenrir
11,044
614
35
2
0
323,358
4
L
Izanami
12,224
679
97
5
0
273,146
3
W
Achilles
12,516
695
26
1
0
294,957
3
W
Zhong Kui
13,177
732
77
4
0
302,408
0
L
Hel
11,905
661
60
3
0
243,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role