Player Matchup

Loki
Loki
Diguinho867
Loki
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,044 Elo+
Party 3
Chang'e
Chang'e
Nandomitrava
Chang'e
Level 22
God Stats
1W - 2L
1,168 SR
Queue Stats
35W - 26L
1,474 Elo+
Solo
Sol
Sol
PedroGunner88
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 3
Fenrir
Fenrir
kowatsune
Fenrir
Level 11
God Stats
13W - 9L
1,418 SR
Queue Stats
85W - 108L
1,397 Elo+
Party 1
Da Ji
Da Ji
trotandosol
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,344 Elo+
Party 1
Team Averages
Level 12
1,417 SR
1,271 Elo+

VS

Team Averages
Level 18
1,516 SR
1,354 Elo+
Kukulkan
Kukulkan
FabioReis40
Kukulkan
Level 22
God Stats
54W - 33L
1,656 SR
Queue Stats
99W - 81L
1,419 Elo+
Party 2
Cupid
Cupid
Igorvga2010
Cupid
Level 17
God Stats
36W - 37L
1,491 SR
Queue Stats
66W - 84L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
PauloMatheus
Sun Wukong
Level 28
God Stats
5W - 6L
1,420 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 4
Nu Wa
Nu Wa
Riogaxv
Nu Wa
Level 17
God Stats
8W - 9L
1,515 SR
Queue Stats
97W - 106L
1,303 Elo+
Party 4
Arachne
Arachne
mayoangeloo
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 13
12,962
926
7,492
22,018
14,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Nandomitrava
Chang'e
19
3 / 3 / 14
12,916
923
15,472
22,833
27,448
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 4 / 10
13,781
984
18,250
20,557
7,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
kowatsune
Fenrir
20
4 / 13 / 12
13,297
950
14,816
37,126
29,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 10 / 12
13,888
992
14,146
26,899
15,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FabioReis40
Kukulkan
20
11 / 1 / 19
16,196
1,157
37,940
6,784
3,399
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 6 / 18
15,724
1,123
30,006
18,016
7,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PauloMatheus
Sun Wukong
20
7 / 0 / 24
14,215
1,015
20,698
18,033
19,986
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Riogaxv
Nu Wa
20
4 / 2 / 25
14,067
1,005
18,594
9,550
3,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
mayoangeloo
Arachne
20
4 / 11 / 21
13,517
966
13,892
22,571
10,771
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
144
20
Kills
37
37
Deaths
20
61
Assists
107
Player
Kills
Deaths
Assists
KDA
L
2
7
13
1.21
W
Kukulkan
FabioReis40
Kukulkan
11
1
19
20.5
W
11
6
18
3.33
L
Chang'e
Nandomitrava
Chang'e
3
3
14
3.33
W
Sun Wukong
PauloMatheus
Sun Wukong
7
0
24
19
L
5
4
10
2.5
W
Nu Wa
Riogaxv
Nu Wa
4
2
25
8.25
L
Fenrir
kowatsune
Fenrir
4
13
12
0.77
W
Arachne
mayoangeloo
Arachne
4
11
21
1.32
L
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,176
Damage
121,130
129,433
Taken
74,954
95,040
Mitigated
45,840
24,452
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,492
2,295
0
1,679
22,018
14,903
0
9,338
12,480
0
30,161
W
Kukulkan
FabioReis40
Kukulkan
37,940
2,968
0
1,030
6,784
3,399
0
1,593
5,191
84,800
0
W
30,006
18,875
579
2,190
18,016
7,784
0
8,532
9,359
0
60,401
L
Chang'e
Nandomitrava
Chang'e
15,472
2,410
6,084
5,386
22,833
27,448
0
10,627
12,131
66,229
0
W
Sun Wukong
PauloMatheus
Sun Wukong
20,698
5,064
0
6,432
18,033
19,986
0
8,242
9,541
0
30,792
L
18,250
3,415
0
6,811
20,557
7,593
0
11,841
8,616
62,924
0
W
Nu Wa
Riogaxv
Nu Wa
18,594
7,658
0
0
9,550
3,900
0
4,656
4,819
32,878
0
L
Fenrir
kowatsune
Fenrir
14,816
7,055
0
4,492
37,126
29,778
0
13,612
23,239
0
37,269
W
Arachne
mayoangeloo
Arachne
13,892
9,771
0
1,199
22,571
10,771
0
9,924
12,322
0
27,172
L
14,146
3,533
0
0
26,899
15,318
0
11,116
15,583
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,844
Gold Earned
73,719
347
Minions Killed
263
2
Camps Cleared
4
1,206,062
Distance Traveled
1,268,333
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,962
926
74
5
0
246,975
6
W
Kukulkan
16,196
1,157
114
8
1
270,151
0
W
Cupid
15,724
1,123
74
5
1
256,190
0
L
Chang'e
12,916
923
82
6
0
243,560
0
W
Sun Wukong
14,215
1,015
15
1
0
271,833
0
L
Sol
13,781
984
115
8
0
225,196
0
W
Nu Wa
14,067
1,005
24
2
0
208,700
1
L
Fenrir
13,297
950
42
3
1
241,856
2
W
Arachne
13,517
966
36
3
2
261,459
0
L
Da Ji
13,888
992
34
2
1
248,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role