Player Matchup

Ymir
Ymir
MadMonkey911
Ymir
Level 5
God Stats
1W - 1L
1,293 SR
Queue Stats
9W - 6L
1,233 Elo+
Party 2
Ravana
Ravana
SuPeR_MLG_NITO
Ravana
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 140L
1,233 Elo+
Party 2
Baron Samedi
Baron Samedi
bats2571
Baron Samedi
Level 19
God Stats
58W - 24L
1,922 SR
Queue Stats
160W - 121L
1,417 Elo+
Party 2
Team Averages
Level 17
1,572 SR
1,295 Elo+

VS

Team Averages
Level 61
1,555 SR
1,373 Elo+
Susano
Susano
BobRoss-_-Legend
Susano
Level 49
God Stats
8W - 7L
1,702 SR
Queue Stats
88W - 73L
1,402 Elo+
Party 1
Chaac
Chaac
ETHEREAL_VALOR
Chaac
Level 109
God Stats
1W - 1L
1,463 SR
Queue Stats
78W - 93L
1,404 Elo+
Party 1
Merlin
Merlin
FedUpWithEllie
Merlin
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 32L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
9,161
654
6,761
14,373
14,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 0 / 4
10,984
785
7,645
6,520
2,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
bats2571
Baron Samedi
12
3 / 5 / 6
9,190
656
8,281
15,357
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
8,103
579
7,966
9,292
3,297
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 5 / 3
9,329
666
13,055
15,490
14,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
8,997
643
7,796
8,510
3,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
8
8
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
5
5
3
1.3
L
3
5
2
0.8
W
3
3
9
2.5
W
10
0
4
12
W
Baron Samedi
bats2571
Baron Samedi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
28,817
36,250
Taken
33,292
22,403
Mitigated
21,316
11,525
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,966
767
0
335
9,292
3,297
140
4,510
4,607
0
19,999
L
13,055
2,594
0
4,236
15,490
14,840
0
6,099
9,153
0
34,169
L
7,796
191
0
0
8,510
3,179
324
3,918
4,467
32,848
0
W
6,761
734
0
1,451
14,373
14,268
419
3,560
10,596
21,458
0
W
7,645
3,028
486
2,117
6,520
2,723
207
1,396
5,049
0
36,441
W
Baron Samedi
bats2571
Baron Samedi
8,281
1,606
2,340
5,131
15,357
5,412
664
2,916
12,161
32,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
26,429
124
Minions Killed
120
0
Camps Cleared
0
730,260
Distance Traveled
683,865
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,103
579
16
1
0
236,337
0
L
Chaac
9,329
666
48
3
0
228,767
2
L
Merlin
8,997
643
56
4
0
218,761
0
W
Ymir
9,161
654
40
3
0
250,301
1
W
Ravana
10,984
785
49
4
0
264,527
1
W
Baron Samedi
9,190
656
35
3
0
215,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role