Player Matchup

Cerberus
Cerberus
Heten2
Cerberus
Level 29
God Stats
4W - 1L
1,598 SR
Queue Stats
68W - 42L
1,559 Elo+
Party 2
Mulan
Mulan
JimineyCricket00
Mulan
Level 83
God Stats
11W - 4L
1,823 SR
Queue Stats
113W - 98L
1,572 Elo+
Party 2
Mercury
Mercury
rribbit
Mercury
Level 29
God Stats
3W - 2L
1,470 SR
Queue Stats
30W - 23L
1,458 Elo+
Party 2
Team Averages
Level 47
1,630 SR
1,530 Elo+

VS

Team Averages
Level 45
1,501 SR
1,357 Elo+
Cupid
Cupid
Depression5770
Cupid
Level 7
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 6L
1,179 Elo+
Solo
Cthulhu
Cthulhu
SadBoiThicc
Cthulhu
Level 104
God Stats
24W - 11L
1,606 SR
Queue Stats
239W - 228L
1,490 Elo+
Party 1
Merlin
Merlin
THE YUNG DOGGO
Merlin
Level 23
God Stats
13W - 11L
1,584 SR
Queue Stats
105W - 96L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Heten2
Cerberus
19
6 / 2 / 10
15,334
667
9,541
22,650
9,830
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
11 / 7 / 9
16,570
720
25,250
26,035
21,026
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
rribbit
Mercury
20
8 / 7 / 8
16,427
714
9,879
18,884
6,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
10,738
467
1,224
9,109
2,046
Cthulhu
SadBoiThicc
Cthulhu
20
14 / 8 / 0
17,160
746
30,737
27,652
19,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 9 / 6
13,838
602
14,043
16,669
6,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
25
Kills
16
16
Deaths
25
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Cerberus
Heten2
Cerberus
6
2
10
5.5
W
11
7
9
2.21
L
Cthulhu
SadBoiThicc
Cthulhu
14
8
0
1.75
L
2
9
6
0.56
W
Mercury
rribbit
Mercury
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
46,004
67,569
Taken
53,430
37,192
Mitigated
27,730
22,014
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,224
625
60
622
9,109
2,046
68
1,311
7,623
0
6,164
W
Cerberus
Heten2
Cerberus
9,541
55
0
8,850
22,650
9,830
1,024
17,268
5,382
82,701
0
W
25,250
8,782
0
9,138
26,035
21,026
1,373
15,604
10,431
0
97,756
L
Cthulhu
SadBoiThicc
Cthulhu
30,737
1,223
468
995
27,652
19,543
43
4,885
22,402
82,429
0
L
14,043
1,205
0
57
16,669
6,141
177
3,456
13,013
53,493
0
W
Mercury
rribbit
Mercury
9,879
4,527
558
3,468
18,884
6,336
0
12,651
6,233
0
73,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
41,736
356
Minions Killed
175
0
Camps Cleared
0
1,297,478
Distance Traveled
883,575
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,738
467
8
0
0
162,300
1
W
Cerberus
15,334
667
162
7
0
437,942
1
W
Mulan
16,570
720
97
4
0
399,195
1
L
Cthulhu
17,160
746
96
4
0
394,108
1
L
Merlin
13,838
602
71
3
0
327,167
1
W
Mercury
16,427
714
97
4
0
460,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role