Player Matchup

Fenrir
Fenrir
DFPGP85
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
ERYK32
Chaac
Level 28
God Stats
1W - 1L
1,693 SR
Queue Stats
155W - 206L
1,209 Elo+
Party 1
Nox
Nox
ItzRerexo
Nox
Level 16
God Stats
4W - 9L
1,266 SR
Queue Stats
109W - 146L
1,050 Elo+
Solo
Medusa
Medusa
VentusPL
Medusa
Level 29
God Stats
3W - 3L
1,822 SR
Queue Stats
201W - 279L
1,184 Elo+
Party 1
Artio
Artio
kevincosta
Artio
Level 18
God Stats
1W - 3L
1,394 SR
Queue Stats
75W - 88L
1,057 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,200 Elo+

VS

Team Averages
Level 18
1,486 SR
1,159 Elo+
Scylla
Scylla
Apache8055
Scylla
Level 16
God Stats
6W - 0L
1,856 SR
Queue Stats
22W - 19L
1,150 Elo+
Party 2
Thanatos
Thanatos
Ilvc7040
Thanatos
Level 16
God Stats
14W - 15L
1,335 SR
Queue Stats
20W - 22L
1,093 Elo+
Party 2
Chaac
Chaac
JonFenrir1A2G
Chaac
Level 25
God Stats
4W - 4L
1,475 SR
Queue Stats
174W - 229L
1,176 Elo+
Solo
Cupid
Cupid
Juubelis
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,161 Elo+
Solo
Kali
Kali
Kaneki_q8-_-
Kali
Level 18
God Stats
1W - 1L
1,264 SR
Queue Stats
27W - 21L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DFPGP85
Fenrir
7
1 / 5 / 3
5,751
442
3,102
6,687
1,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
ERYK32
Chaac
10
4 / 3 / 3
7,071
544
7,460
9,917
3,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 2
5,400
415
2,128
6,878
1,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
VentusPL
Medusa
11
7 / 6 / 2
7,409
570
6,662
9,427
2,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
9
0 / 2 / 1
5,139
395
491
9,002
5,450
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apache8055
Scylla
9
0 / 0 / 7
6,504
500
5,812
4,588
1,233
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Ilvc7040
Thanatos
12
9 / 2 / 4
8,278
637
5,439
8,290
2,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 9
7,179
552
5,322
7,377
5,031
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Juubelis
Cupid
11
4 / 5 / 3
7,724
594
6,166
7,292
2,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 3 / 5
8,136
626
6,220
10,667
3,797
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
21
21
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
Apache8055
Scylla
0
0
7
3.5
L
Fenrir
DFPGP85
Fenrir
1
5
3
0.5
L
Chaac
ERYK32
Chaac
4
3
3
1.83
W
Thanatos
Ilvc7040
Thanatos
9
2
4
5.5
L
0
5
2
0.2
W
3
2
9
3.75
W
Cupid
Juubelis
Cupid
4
5
3
1.1
W
5
3
5
2.5
L
Medusa
VentusPL
Medusa
7
6
2
1.33
L
Artio
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
28,959
41,911
Taken
38,214
15,131
Mitigated
15,388
6,807
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Apache8055
Scylla
5,812
488
88
865
4,588
1,233
52
956
3,607
23,091
0
L
Fenrir
DFPGP85
Fenrir
3,102
635
0
871
6,687
1,803
0
536
6,126
0
14,303
L
Chaac
ERYK32
Chaac
7,460
1,505
0
3,192
9,917
3,368
0
1,647
7,970
0
17,690
W
Thanatos
Ilvc7040
Thanatos
5,439
1,870
0
7,763
8,290
2,782
0
307
7,983
0
37,831
L
2,128
82
0
0
6,878
1,943
120
1,893
4,910
12,084
0
W
5,322
1,054
0
2,813
7,377
5,031
569
405
6,947
0
21,167
W
Cupid
Juubelis
Cupid
6,166
3,973
0
1,284
7,292
2,545
3,255
471
6,796
0
32,887
W
6,220
2,305
123
5,063
10,667
3,797
0
380
10,262
0
45,048
L
Medusa
VentusPL
Medusa
6,662
2,827
0
1,747
9,427
2,567
865
778
8,599
0
32,068
L
Artio
491
42
171
826
9,002
5,450
125
958
7,969
9,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
37,821
136
Minions Killed
262
0
Camps Cleared
0
1,177,787
Distance Traveled
1,208,424
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,504
500
43
3
0
242,177
0
L
Fenrir
5,751
442
17
1
0
216,070
0
L
Chaac
7,071
544
25
2
0
296,968
0
W
Thanatos
8,278
637
57
4
0
260,319
0
L
Nox
5,400
415
29
2
0
229,625
2
W
Chaac
7,179
552
39
3
0
277,459
1
W
Cupid
7,724
594
61
5
0
175,761
1
W
Kali
8,136
626
62
5
0
252,708
0
L
Medusa
7,409
570
50
4
0
201,361
0
L
Artio
5,139
395
15
1
0
233,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role