Player Matchup

Arachne
Arachne
Gold V
Andryckx
Arachne
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
ChargedEclipse
Cu Chulainn
Bronze III
Level 158
God Stats
1W - 0L
1,597 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
Lumpleton
Ymir
Silver IV
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
40W - 30L
1,547 MMR
Party 1
Freya
Freya
Gold V
Nerbz
Freya
Gold V
Level 92
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 9L
1,579 MMR
Solo
Heimdallr
Heimdallr
Silver I
Scalezy
Heimdallr
Silver I
Level 100
God Stats
46W - 35L
1,676 SR
Queue Stats
398W - 377L
1,570 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,637 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,611 SR
1,564 MMR
Achilles
Achilles
Silver II
DannyRollz
Achilles
Silver II
Level 127
God Stats
6W - 4L
1,666 SR
Queue Stats
110W - 101L
1,568 MMR
Solo
Hel
Hel
Silver II
Eleprophet
Hel
Silver II
Level 135
God Stats
23W - 23L
1,574 SR
Queue Stats
222W - 230L
1,578 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
andrey3210
Zhong Kui
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,565 MMR
Solo
Medusa
Medusa
Silver II
downfawl
Medusa
Silver II
Level 128
God Stats
6W - 4L
1,819 SR
Queue Stats
184W - 154L
1,558 MMR
Solo
Khepri
Khepri
Silver I
widzar
Khepri
Silver I
Level 160
God Stats
5W - 2L
1,497 SR
Queue Stats
312W - 294L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andryckx
Arachne
4
0 / 0 / 0
3,187
637
299
2,402
484
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
ChargedEclipse
Cu Chulainn
6
3 / 1 / 0
4,129
826
1,519
3,221
1,433
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
4
0 / 0 / 0
3,106
621
763
1,586
586
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
Nerbz
Freya
6
1 / 0 / 0
3,748
750
577
1,683
459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Scalezy
Heimdallr
5
0 / 0 / 0
3,103
621
1,606
1,289
299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
RatatoskrYemojaBakasuraCthulhuAphrodite

VS

Bans
RamaSobekKumbhakarnaThorGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DannyRollz
Achilles
6
1 / 0 / 0
3,658
732
627
2,550
743
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 1 / 0
2,581
516
226
647
199
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
andrey3210
Zhong Kui
5
0 / 3 / 1
3,272
654
1,094
2,723
865
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
downfawl
Medusa
4
0 / 0 / 0
2,837
567
1,161
1,364
224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
widzar
Khepri
4
0 / 0 / 0
2,849
570
596
2,003
557
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
1
1
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andryckx
Arachne
0
0
0
0
W
Cu Chulainn
ChargedEclipse
Cu Chulainn
3
1
0
3
L
Achilles
DannyRollz
Achilles
1
0
0
1
L
0
1
0
0
W
Ymir
0
0
0
0
W
Freya
Nerbz
Freya
1
0
0
1
W
Heimdallr
Scalezy
Heimdallr
0
0
0
0
L
Zhong Kui
andrey3210
Zhong Kui
0
3
1
0.17
L
Medusa
downfawl
Medusa
0
0
0
0
L
Khepri
widzar
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,764
Damage
3,704
10,181
Taken
9,287
3,261
Mitigated
2,588
5,287
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andryckx
Arachne
299
122
0
1,822
2,402
484
0
60
2,342
0
9,963
W
Cu Chulainn
ChargedEclipse
Cu Chulainn
1,519
308
0
1,332
3,221
1,433
0
1,094
2,127
0
12,410
L
Achilles
DannyRollz
Achilles
627
285
0
1,536
2,550
743
0
0
2,550
0
14,280
L
226
0
0
150
647
199
0
577
70
3,032
0
W
Ymir
763
299
0
500
1,586
586
0
241
1,345
8,470
0
W
Freya
Nerbz
Freya
577
327
0
924
1,683
459
0
226
1,457
14,575
0
W
Heimdallr
Scalezy
Heimdallr
1,606
1,105
0
709
1,289
299
0
295
994
0
11,310
L
Zhong Kui
andrey3210
Zhong Kui
1,094
362
0
634
2,723
865
0
0
2,498
10,273
0
L
Medusa
downfawl
Medusa
1,161
567
0
619
1,364
224
0
200
1,164
0
11,528
L
Khepri
widzar
Khepri
596
0
0
739
2,003
557
0
563
1,440
3,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,273
Gold Earned
15,197
113
Minions Killed
88
0
Camps Cleared
0
408,662
Distance Traveled
383,727
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,187
637
22
4
0
93,216
0
W
Cu Chulainn
4,129
826
25
5
0
71,288
0
L
Achilles
3,658
732
36
7
0
94,257
3
L
Hel
2,581
516
5
1
0
38,591
0
W
Ymir
3,106
621
19
4
0
85,591
2
W
Freya
3,748
750
32
6
0
87,775
0
W
Heimdallr
3,103
621
15
3
0
70,792
1
L
Zhong Kui
3,272
654
21
4
0
79,523
0
L
Medusa
2,837
567
22
4
0
82,213
1
L
Khepri
2,849
570
4
1
0
89,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role