Player Matchup

Bakasura
Bakasura
DarkStrider007
Bakasura
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
JeffGamer22X
Chang'e
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 104L
1,123 Elo+
Party 1
Ares
Ares
NunuGamer16X
Ares
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 96L
1,209 Elo+
Party 1
Zeus
Zeus
siick x delta
Zeus
Level 18
God Stats
66W - 62L
1,148 SR
Queue Stats
105W - 107L
1,207 Elo+
Solo
Kukulkan
Kukulkan
thumb609
Kukulkan
Level 18
God Stats
8W - 13L
1,436 SR
Queue Stats
77W - 85L
1,048 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,217 Elo+

VS

Team Averages
Level 16
1,370 SR
1,094 Elo+
Bakasura
Bakasura
ChildishMayo512
Bakasura
Level 11
God Stats
12W - 12L
1,408 SR
Queue Stats
29W - 27L
1,309 Elo+
Solo
Skadi
Skadi
Cl0wN-pR1Nce666
Skadi
Level 15
God Stats
10W - 10L
1,376 SR
Queue Stats
10W - 13L
1,093 Elo+
Solo
Neith
Neith
CliffyLamb59290
Neith
Level 17
God Stats
0W - 2L
1,211 SR
Queue Stats
10W - 29L
970 Elo+
Solo
Artemis
Artemis
feryxx
Artemis
Level 22
God Stats
0W - 1L
1,353 SR
Queue Stats
0W - 3L
1,006 Elo+
Solo
Cupid
Cupid
hourly-motion
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
30 / 5 / 11
17,621
1,355
47,671
17,787
8,059
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
JeffGamer22X
Chang'e
19
1 / 2 / 15
11,865
913
3,627
9,154
3,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

20
4 / 1 / 22
14,029
1,079
15,523
22,196
21,052
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 4 / 13
12,245
942
14,598
7,975
3,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
thumb609
Kukulkan
18
6 / 2 / 7
12,654
973
12,196
9,498
4,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
5 / 4 / 4
13,363
1,028
17,760
22,669
12,596
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 13 / 6
13,690
1,053
19,542
23,906
11,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 8 / 1
10,813
832
4,711
17,079
6,662
Artemis
feryxx
Artemis
18
2 / 12 / 2
12,105
931
13,071
21,238
9,013
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

17
0 / 10 / 3
10,843
834
2,387
21,048
8,175

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
46
Kills
13
14
Deaths
47
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
4
4
1.75
L
5
13
6
0.62
L
1
8
1
0.19
W
Bakasura
30
5
11
7.1
W
Chang'e
JeffGamer22X
Chang'e
1
2
15
4.25
W
4
1
22
15
L
Artemis
feryxx
Artemis
2
12
2
0.25
L
0
10
3
0.15
W
5
4
13
2.88
W
Kukulkan
thumb609
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,615
Damage
57,471
66,610
Taken
105,940
40,996
Mitigated
48,008
13,412
Healing
2,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
17,760
13,419
0
827
22,669
12,596
0
10,939
10,661
0
25,198
L
19,542
14,843
0
0
23,906
11,562
0
12,094
10,499
0
40,403
L
4,711
1,429
0
550
17,079
6,662
0
8,673
7,725
0
13,039
W
Bakasura
47,671
34,298
0
3,996
17,787
8,059
0
516
15,997
0
60,669
W
Chang'e
JeffGamer22X
Chang'e
3,627
1,118
149
389
9,154
3,848
0
0
8,944
10,256
0
W
15,523
1,074
0
8,268
22,196
21,052
0
0
21,051
22,773
0
L
Artemis
feryxx
Artemis
13,071
7,079
0
0
21,238
9,013
0
6,374
13,827
516
39,488
L
2,387
590
317
359
21,048
8,175
0
7,058
12,888
0
10,417
W
14,598
2,857
0
0
7,975
3,703
0
0
7,317
28,429
0
W
Kukulkan
thumb609
Kukulkan
12,196
2,217
147
463
9,498
4,334
0
0
9,498
31,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
60,814
139
Minions Killed
136
3
Camps Cleared
3
1,039,080
Distance Traveled
1,048,113
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,363
1,028
27
2
1
263,320
0
L
Skadi
13,690
1,053
24
2
0
186,720
0
L
Neith
10,813
832
16
1
1
196,417
2
W
Bakasura
17,621
1,355
43
3
1
262,805
0
W
Chang'e
11,865
913
9
1
0
199,597
0
W
Ares
14,029
1,079
11
1
1
217,057
2
L
Artemis
12,105
931
51
4
0
182,188
0
L
Cupid
10,843
834
18
1
1
219,468
0
W
Zeus
12,245
942
32
2
0
162,503
0
W
Kukulkan
12,654
973
44
3
1
197,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role