Player Matchup

Ra
Ra
Q8-Cruise-Q8
Ra
Level 86
God Stats
2W - 5L
1,234 SR
Queue Stats
653W - 685L
1,517 Elo+
Solo
Artemis
Artemis
ShadowSnake4000
Artemis
Level 77
God Stats
6W - 2L
1,514 SR
Queue Stats
45W - 47L
1,456 Elo+
Solo
Terra
Terra
Shirokurou
Terra
Level 108
God Stats
5W - 2L
1,760 SR
Queue Stats
120W - 119L
1,518 Elo+
Solo
Ah Puch
Ah Puch
helloweenPT
Ah Puch
Level 139
God Stats
77W - 72L
1,412 SR
Queue Stats
493W - 531L
1,443 Elo+
Solo
Nemesis
Nemesis
icyrose
Nemesis
Level 43
God Stats
0W - 1L
1,274 SR
Queue Stats
214W - 273L
1,359 Elo+
Solo
Team Averages
Level 91
1,439 SR
1,459 Elo+

VS

Team Averages
Level 81
1,531 SR
1,439 Elo+
The Morrigan
The Morrigan
Dw Cub
The Morrigan
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
518W - 512L
1,437 Elo+
Solo
Scylla
Scylla
Noob37191
Scylla
Level 87
God Stats
39W - 29L
1,518 SR
Queue Stats
324W - 334L
1,432 Elo+
Solo
Medusa
Medusa
Retschi08
Medusa
Level 57
God Stats
15W - 16L
1,394 SR
Queue Stats
51W - 52L
1,401 Elo+
Solo
Merlin
Merlin
Rickyleroy85
Merlin
Level 107
God Stats
34W - 31L
1,745 SR
Queue Stats
69W - 70L
1,452 Elo+
Solo
Hercules
Hercules
SlyCobra 316
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 17 / 19
17,401
1,088
35,995
33,975
17,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 9 / 9
15,118
945
20,069
20,568
9,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
20
5 / 0 / 16
15,482
968
12,916
20,726
27,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
helloweenPT
Ah Puch
20
14 / 4 / 10
17,735
1,108
34,155
16,014
6,874
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
icyrose
Nemesis
19
1 / 8 / 10
13,304
832
5,554
20,703
9,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dw Cub
The Morrigan
20
11 / 7 / 18
17,089
1,068
23,532
17,377
7,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Noob37191
Scylla
20
7 / 8 / 16
16,048
1,003
12,131
25,321
6,041
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Retschi08
Medusa
20
7 / 9 / 11
14,955
935
19,282
29,582
11,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
20
9 / 5 / 17
16,680
1,043
29,193
17,704
7,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SlyCobra 316
Hercules
20
4 / 4 / 12
14,910
932
14,560
23,696
21,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
112
33
Kills
38
38
Deaths
33
64
Assists
74
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dw Cub
The Morrigan
11
7
18
2.86
W
Scylla
Noob37191
Scylla
7
8
16
1.88
L
9
17
19
1.09
W
Medusa
Retschi08
Medusa
7
9
11
1.39
W
Merlin
9
5
17
3.5
L
4
9
9
0.94
L
Terra
5
0
16
13
W
Hercules
SlyCobra 316
Hercules
4
4
12
2.5
L
Ah Puch
helloweenPT
Ah Puch
14
4
10
4.75
L
Nemesis
icyrose
Nemesis
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,689
Damage
98,698
111,986
Taken
113,680
71,805
Mitigated
53,707
24,333
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dw Cub
The Morrigan
23,532
6,308
0
226
17,377
7,328
0
11,838
5,525
28,027
4,719
W
Scylla
Noob37191
Scylla
12,131
516
442
699
25,321
6,041
0
20,565
4,756
31,573
0
L
35,995
1,190
4,436
4,971
33,975
17,385
0
19,541
14,434
66,093
0
W
Medusa
Retschi08
Medusa
19,282
12,957
616
805
29,582
11,514
0
23,798
5,784
0
46,675
W
Merlin
29,193
423
0
0
17,704
7,051
0
10,897
6,807
72,168
0
L
20,069
11,714
231
729
20,568
9,835
0
11,052
9,516
0
69,151
L
Terra
12,916
1,716
5,914
4,051
20,726
27,990
0
8,207
12,519
30,460
0
W
Hercules
SlyCobra 316
Hercules
14,560
2,339
809
9,252
23,696
21,773
0
15,954
7,742
0
47,992
L
Ah Puch
helloweenPT
Ah Puch
34,155
1,288
0
1,804
16,014
6,874
0
8,085
7,929
62,670
0
L
Nemesis
icyrose
Nemesis
5,554
1,008
486
1,711
20,703
9,721
0
13,252
7,451
0
17,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,040
Gold Earned
79,682
279
Minions Killed
300
4
Camps Cleared
11
1,396,546
Distance Traveled
1,409,945
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
17,089
1,068
25
2
0
273,257
1
W
Scylla
16,048
1,003
55
3
2
285,020
1
L
Ra
17,401
1,088
72
5
0
306,487
0
W
Medusa
14,955
935
59
4
3
288,512
0
W
Merlin
16,680
1,043
83
5
5
288,619
0
L
Artemis
15,118
945
93
6
1
249,196
2
L
Terra
15,482
968
29
2
2
342,162
1
W
Hercules
14,910
932
78
5
1
274,537
0
L
Ah Puch
17,735
1,108
71
4
0
266,243
0
L
Nemesis
13,304
832
14
1
1
232,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role