Player Matchup

Cerberus
Cerberus
Dimeeh932
Cerberus
Level 25
God Stats
5W - 4L
1,663 SR
Queue Stats
25W - 19L
1,362 Elo+
Party 1
Anubis
Anubis
Slenderman1098
Anubis
Level 28
God Stats
1W - 1L
1,580 SR
Queue Stats
66W - 87L
1,346 Elo+
Party 3
Hercules
Hercules
Sunbird420
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,374 Elo+
Solo
Jing Wei
Jing Wei
halo5729
Jing Wei
Level 28
God Stats
30W - 30L
1,887 SR
Queue Stats
76W - 108L
1,388 Elo+
Party 3
Nemesis
Nemesis
shuraim954
Nemesis
Level 25
God Stats
7W - 4L
1,347 SR
Queue Stats
57W - 54L
1,395 Elo+
Party 1
Team Averages
Level 22
1,595 SR
1,373 Elo+

VS

Team Averages
Level 25
1,525 SR
1,417 Elo+
Kukulkan
Kukulkan
BOT_DoPe
Kukulkan
Level 25
God Stats
25W - 15L
1,677 SR
Queue Stats
49W - 42L
1,423 Elo+
Party 2
Sobek
Sobek
BrutalusCorpus
Sobek
Level 26
God Stats
21W - 15L
1,570 SR
Queue Stats
50W - 49L
1,387 Elo+
Party 2
Fenrir
Fenrir
FAZExJUGS
Fenrir
Level 15
God Stats
3W - 3L
1,315 SR
Queue Stats
15W - 19L
1,310 Elo+
Solo
Merlin
Merlin
Jusskoff
Merlin
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 32L
1,519 Elo+
Party 4
King Arthur
King Arthur
Micolash_cioslaw
King Arthur
Level 43
God Stats
3W - 4L
1,565 SR
Queue Stats
29W - 39L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dimeeh932
Cerberus
20
5 / 9 / 4
13,810
460
14,659
34,467
22,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 6 / 5
11,859
395
14,371
19,904
9,350
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Sunbird420
Hercules
13
1 / 6 / 3
10,176
339
4,303
17,795
10,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
halo5729
Jing Wei
19
3 / 11 / 3
12,707
424
14,300
22,737
8,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
shuraim954
Nemesis
18
4 / 6 / 2
12,636
421
15,754
32,630
14,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BOT_DoPe
Kukulkan
20
11 / 4 / 13
14,840
495
32,275
15,218
10,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 16
15,233
508
11,467
24,843
34,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
FAZExJUGS
Fenrir
18
9 / 3 / 8
14,862
495
13,512
27,204
16,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Jusskoff
Merlin
19
7 / 3 / 7
14,359
479
23,229
14,385
5,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Micolash_cioslaw
King Arthur
20
5 / 3 / 6
15,400
513
20,701
17,264
17,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
15
Kills
38
38
Deaths
16
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BOT_DoPe
Kukulkan
11
4
13
4.38
W
6
3
16
4.67
L
Cerberus
Dimeeh932
Cerberus
5
9
4
0.78
W
Fenrir
FAZExJUGS
Fenrir
9
3
8
4.33
W
Merlin
Jusskoff
Merlin
7
3
7
3.5
W
King Arthur
Micolash_cioslaw
King Arthur
5
3
6
2.67
L
2
6
5
0.75
L
Hercules
Sunbird420
Hercules
1
6
3
0.42
L
Jing Wei
halo5729
Jing Wei
3
11
3
0.41
L
Nemesis
shuraim954
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,387
Damage
101,184
127,533
Taken
98,914
65,303
Mitigated
84,211
31,035
Healing
30,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BOT_DoPe
Kukulkan
32,275
1,561
1,196
3,111
15,218
10,221
1,513
5,522
9,671
101,568
0
W
11,467
759
1,410
10,024
24,843
34,244
1,448
9,008
15,835
53,337
0
L
Cerberus
Dimeeh932
Cerberus
14,659
1,396
0
8,258
34,467
22,618
2,370
15,062
18,786
95,352
0
W
Fenrir
FAZExJUGS
Fenrir
13,512
3,300
267
8,889
27,204
16,130
0
3,924
21,910
0
69,369
W
Merlin
Jusskoff
Merlin
23,229
3,256
534
2,060
14,385
5,697
4,762
4,384
9,826
66,654
0
W
King Arthur
Micolash_cioslaw
King Arthur
20,701
2,038
894
2,392
17,264
17,919
3,654
6,192
11,024
0
89,596
L
14,371
902
402
8,616
19,904
9,350
34
13,290
6,589
79,415
0
L
Hercules
Sunbird420
Hercules
4,303
1,560
0
2,332
17,795
10,769
360
12,209
5,284
0
22,703
L
Jing Wei
halo5729
Jing Wei
14,300
11,626
0
4,710
22,737
8,179
1,169
14,975
7,762
0
61,676
L
Nemesis
shuraim954
Nemesis
15,754
8,635
167
6,550
32,630
14,387
78
11,435
20,542
0
64,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,188
Gold Earned
74,694
573
Minions Killed
552
0
Camps Cleared
0
2,227,668
Distance Traveled
2,611,115
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,840
495
142
5
0
513,685
0
W
Sobek
15,233
508
76
3
0
552,858
2
L
Cerberus
13,810
460
237
8
0
508,306
3
W
Fenrir
14,862
495
87
3
0
538,528
4
W
Merlin
14,359
479
91
3
0
473,971
0
W
King Arthur
15,400
513
156
5
0
532,073
1
L
Anubis
11,859
395
109
4
0
469,665
0
L
Hercules
10,176
339
43
1
0
323,968
0
L
Jing Wei
12,707
424
97
3
0
453,103
0
L
Nemesis
12,636
421
87
3
0
472,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role