Player Matchup

Ah Puch
Ah Puch
CRYPTICnorbu
Ah Puch
Level 15
God Stats
0W - 6L
1,500 SR
Queue Stats
222W - 191L
839 Elo+
Party 1
Ares
Ares
OmegaLvLRiot
Ares
Level 23
God Stats
0W - 1L
1,743 SR
Queue Stats
4W - 9L
846 Elo+
Solo
Odin
Odin
forty sins
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 116L
839 Elo+
Party 1
Team Averages
Level 19
1,581 SR
841 Elo+

VS

Team Averages
Level 32
1,545 SR
1,229 Elo+
Cthulhu
Cthulhu
MatheusFarias24
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Arachne
Arachne
Srta_mistery69
Arachne
Level 41
God Stats
20W - 21L
1,530 SR
Queue Stats
153W - 256L
1,143 Elo+
Solo
Apollo
Apollo
bizzldizzle86
Apollo
Level 29
God Stats
9W - 6L
1,604 SR
Queue Stats
42W - 67L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CRYPTICnorbu
Ah Puch
19
9 / 7 / 4
16,687
618
39,073
28,810
16,065
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 8 / 9
15,953
591
13,754
35,421
54,040
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 14 / 6
14,765
547
14,599
28,394
23,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 17
16,186
599
31,355
31,364
28,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
19 / 5 / 7
19,237
712
27,614
30,824
12,341
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 1 / 16
16,026
594
13,716
21,021
11,108
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
13
Kills
29
29
Deaths
13
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CRYPTICnorbu
Ah Puch
9
7
4
1.57
W
4
7
17
1.79
L
2
8
9
0.81
W
19
5
7
4.5
W
6
1
16
14
L
2
14
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,426
Damage
72,685
92,625
Taken
83,209
93,620
Mitigated
51,654
14,462
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CRYPTICnorbu
Ah Puch
39,073
7,071
490
7,655
28,810
16,065
111
11,264
17,146
103,828
0
W
31,355
3,196
1,008
3,531
31,364
28,205
130
20,313
10,683
77,263
0
L
13,754
1,395
713
1,823
35,421
54,040
766
8,752
26,054
23,827
0
W
27,614
20,164
557
11,540
30,824
12,341
2,427
17,838
12,761
0
96,330
W
13,716
7,561
0
1,587
21,021
11,108
306
15,611
5,085
0
37,417
L
14,599
7,637
1,377
2,404
28,394
23,515
249
9,949
18,070
510
50,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
51,449
162
Minions Killed
217
0
Camps Cleared
0
1,148,603
Distance Traveled
1,411,447
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,687
618
92
3
0
355,466
0
W
Cthulhu
16,186
599
65
2
0
475,815
0
L
Ares
15,953
591
8
0
0
421,513
6
W
Arachne
19,237
712
96
4
0
497,044
0
W
Apollo
16,026
594
56
2
0
438,588
5
L
Odin
14,765
547
62
2
0
371,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role