Player Matchup

Hachiman
Hachiman
Merciless_Genius
Hachiman
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,198 Elo+
Party 1
Fenrir
Fenrir
Michalele4
Fenrir
Level 17
God Stats
2W - 1L
1,553 SR
Queue Stats
8W - 8L
1,339 Elo+
Solo
Sylvanus
Sylvanus
xtremjambon
Sylvanus
Level 15
God Stats
8W - 4L
1,606 SR
Queue Stats
34W - 32L
1,272 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,270 Elo+

VS

Team Averages
Level 55
1,352 SR
1,374 Elo+
Chang'e
Chang'e
Oozered_
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
iTz_muenich
Cthulhu
Level 28
God Stats
3W - 1L
1,169 SR
Queue Stats
5W - 6L
1,303 Elo+
Party 2
Neith
Neith
xEDELSCHIMMELx
Neith
Level 121
God Stats
2W - 2L
1,388 SR
Queue Stats
39W - 37L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
11,334
708
12,111
10,936
4,584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Michalele4
Fenrir
14
10 / 2 / 6
11,996
750
9,102
16,221
12,372
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
xtremjambon
Sylvanus
15
5 / 2 / 4
10,767
673
8,847
17,347
10,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Oozered_
Chang'e
8
1 / 7 / 3
8,580
536
2,337
6,034
1,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
iTz_muenich
Cthulhu
14
5 / 4 / 1
11,557
722
13,708
14,846
15,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 5
9,583
599
11,609
12,534
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
6
6
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Fenrir
Michalele4
Fenrir
10
2
6
6.5
L
Chang'e
Oozered_
Chang'e
1
7
3
0.36
L
Cthulhu
iTz_muenich
Cthulhu
5
4
1
1.38
L
0
8
5
0.31
W
Sylvanus
xtremjambon
Sylvanus
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
27,654
44,504
Taken
33,414
27,700
Mitigated
21,823
20,589
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,111
8,336
0
4,093
10,936
4,584
2,670
4,331
6,605
0
59,779
W
Fenrir
Michalele4
Fenrir
9,102
3,947
0
4,154
16,221
12,372
56
5,612
10,475
0
40,498
L
Chang'e
Oozered_
Chang'e
2,337
1,045
50
132
6,034
1,696
13
672
5,362
5,658
0
L
Cthulhu
iTz_muenich
Cthulhu
13,708
337
403
231
14,846
15,818
90
5,673
9,173
34,466
0
L
11,609
5,575
0
1,319
12,534
4,309
1,239
2,566
9,968
0
42,258
W
Sylvanus
xtremjambon
Sylvanus
8,847
3,879
3,130
9,212
17,347
10,744
704
6,456
10,891
34,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,097
Gold Earned
29,720
162
Minions Killed
123
0
Camps Cleared
0
788,349
Distance Traveled
600,107
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,334
708
73
5
0
243,028
1
W
Fenrir
11,996
750
53
3
0
306,790
0
L
Chang'e
8,580
536
4
0
0
122,732
0
L
Cthulhu
11,557
722
44
3
0
245,431
6
L
Neith
9,583
599
75
5
0
231,944
2
W
Sylvanus
10,767
673
36
2
0
238,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role