Player Matchup

Ganesha
Ganesha
GoatMistress
Ganesha
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 48L
1,416 Elo+
Solo
Nox
Nox
ZionScope
Nox
Level 120
God Stats
24W - 23L
1,521 SR
Queue Stats
462W - 517L
1,383 Elo+
Party 1
Heimdallr
Heimdallr
yung Jam24
Heimdallr
Level 65
God Stats
79W - 82L
1,424 SR
Queue Stats
121W - 117L
1,411 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,403 Elo+

VS

Team Averages
Level 60
1,535 SR
1,422 Elo+
Hercules
Hercules
Alextintor737
Hercules
Level 43
God Stats
3W - 2L
1,328 SR
Queue Stats
114W - 139L
1,312 Elo+
Solo
Ganesha
Ganesha
AlphaSnowman14
Ganesha
Level 49
God Stats
22W - 11L
1,605 SR
Queue Stats
89W - 70L
1,443 Elo+
Solo
Neith
Neith
citrusgod
Neith
Level 87
God Stats
21W - 14L
1,673 SR
Queue Stats
138W - 107L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GoatMistress
Ganesha
16
0 / 5 / 23
14,075
704
9,865
28,090
32,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
17 / 5 / 9
16,610
831
30,325
17,269
6,242
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
yung Jam24
Heimdallr
19
12 / 10 / 13
15,606
780
26,600
23,798
10,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alextintor737
Hercules
17
5 / 8 / 10
13,599
680
14,955
29,175
25,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 9 / 14
14,626
731
18,592
30,471
27,201
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
citrusgod
Neith
17
11 / 12 / 4
14,762
738
19,196
20,351
6,397
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
29
Kills
20
20
Deaths
29
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alextintor737
Hercules
5
8
10
1.25
L
4
9
14
1.22
W
Ganesha
GoatMistress
Ganesha
0
5
23
2.3
W
17
5
9
4.3
L
Neith
citrusgod
Neith
11
12
4
1.08
W
Heimdallr
yung Jam24
Heimdallr
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,790
Damage
52,743
69,157
Taken
79,997
48,742
Mitigated
59,446
7,515
Healing
17,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alextintor737
Hercules
14,955
5,714
0
12,405
29,175
25,848
412
13,055
16,120
569
55,372
L
18,592
1,706
118
2,648
30,471
27,201
321
17,234
13,233
46,241
0
W
Ganesha
GoatMistress
Ganesha
9,865
1,092
0
0
28,090
32,370
106
7,534
20,556
30,685
0
W
30,325
358
0
0
17,269
6,242
307
6,290
10,979
64,038
0
L
Neith
citrusgod
Neith
19,196
12,047
0
2,712
20,351
6,397
847
10,392
9,959
0
49,418
W
Heimdallr
yung Jam24
Heimdallr
26,600
13,685
750
6,765
23,798
10,130
2,409
5,666
18,132
0
83,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
42,987
183
Minions Killed
167
0
Camps Cleared
0
1,023,590
Distance Traveled
1,043,475
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,599
680
67
3
0
343,729
0
L
Ganesha
14,626
731
14
1
0
362,220
4
W
Ganesha
14,075
704
5
0
0
385,652
4
W
Nox
16,610
831
66
3
0
343,465
0
L
Neith
14,762
738
86
4
0
337,526
0
W
Heimdallr
15,606
780
112
6
0
294,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role