Player Matchup

Mercury
Mercury
CptMcCQuillan
Mercury
Level 8
God Stats
8W - 6L
1,940 SR
Queue Stats
36W - 47L
1,486 Elo+
Solo
Jormungandr
Jormungandr
H1GHP1E420
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,558 Elo+
Solo
Sol
Sol
LudexGundyr1
Sol
Level 28
God Stats
3W - 3L
1,690 SR
Queue Stats
234W - 254L
1,415 Elo+
Solo
Odin
Odin
MightyMei
Odin
Level 20
God Stats
0W - 2L
1,344 SR
Queue Stats
157W - 160L
1,503 Elo+
Party 3
Nox
Nox
MightyMythos
Nox
Level 42
God Stats
2W - 3L
1,717 SR
Queue Stats
318W - 282L
1,507 Elo+
Party 3
Team Averages
Level 21
1,638 SR
1,494 Elo+

VS

Team Averages
Level 27
1,611 SR
1,507 Elo+
Cerberus
Cerberus
Kapuchimon
Cerberus
Level 26
God Stats
11W - 5L
1,689 SR
Queue Stats
105W - 90L
1,517 Elo+
Party 1
Olorun
Olorun
Santzyy
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 90L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
SoLaRxGhxsT-
Heimdallr
Level 37
God Stats
39W - 33L
1,608 SR
Queue Stats
56W - 57L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
Wedwedday
Cthulhu
Level 29
God Stats
5W - 6L
1,609 SR
Queue Stats
236W - 229L
1,487 Elo+
Solo
Hun Batz
Hun Batz
slayVNM-
Hun Batz
Level 15
God Stats
2W - 0L
1,648 SR
Queue Stats
19W - 26L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 3 / 5
16,209
540
16,766
28,572
10,771
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
H1GHP1E420
Jormungandr
18
0 / 12 / 2
12,514
417
12,486
22,297
8,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 8 / 4
13,733
458
20,599
18,780
5,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
20
4 / 2 / 6
14,009
467
18,268
30,638
40,044
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 6 / 7
14,084
469
16,877
17,469
6,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kapuchimon
Cerberus
19
3 / 4 / 16
14,797
493
11,787
32,292
31,907
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Santzyy
Olorun
20
12 / 3 / 7
15,352
512
23,982
21,376
9,853
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SoLaRxGhxsT-
Heimdallr
20
4 / 3 / 6
14,829
494
19,795
21,968
11,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Wedwedday
Cthulhu
20
4 / 3 / 5
14,655
489
20,397
27,885
37,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
slayVNM-
Hun Batz
20
8 / 6 / 2
14,556
485
15,296
25,399
10,063
Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
31
31
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
6
3
5
2.83
L
Jormungandr
H1GHP1E420
Jormungandr
0
12
2
0.08
W
Cerberus
Kapuchimon
Cerberus
3
4
16
2.75
L
5
8
4
0.88
L
Odin
4
2
6
3.5
L
3
6
7
1.08
W
Olorun
Santzyy
Olorun
12
3
7
5.17
W
Heimdallr
SoLaRxGhxsT-
Heimdallr
4
3
6
2.33
W
Cthulhu
Wedwedday
Cthulhu
4
3
5
2.17
W
Hun Batz
slayVNM-
Hun Batz
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,996
Damage
91,257
117,756
Taken
128,920
71,331
Mitigated
100,009
26,878
Healing
45,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
16,766
9,471
0
13,850
28,572
10,771
576
7,735
20,812
0
157,910
L
Jormungandr
H1GHP1E420
Jormungandr
12,486
2,448
0
195
22,297
8,256
1,465
9,603
12,694
66,888
0
W
Cerberus
Kapuchimon
Cerberus
11,787
1,010
1,522
7,134
32,292
31,907
589
14,978
17,164
38,008
0
L
20,599
6,739
0
5,109
18,780
5,499
1,548
11,131
7,574
62,968
0
L
Odin
18,268
5,553
0
5,790
30,638
40,044
65
17,911
11,814
1,960
73,034
L
16,877
1,859
231
1,703
17,469
6,761
468
8,743
8,476
78,284
0
W
Olorun
Santzyy
Olorun
23,982
13,757
3,735
13,615
21,376
9,853
2,773
11,054
10,222
102,951
0
W
Heimdallr
SoLaRxGhxsT-
Heimdallr
19,795
7,894
583
4,992
21,968
11,017
2,768
11,247
10,596
0
117,589
W
Cthulhu
Wedwedday
Cthulhu
20,397
2,035
465
7,417
27,885
37,169
1,186
10,091
17,020
93,310
0
W
Hun Batz
slayVNM-
Hun Batz
15,296
5,040
322
5,599
25,399
10,063
0
10,016
15,208
0
100,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,549
Gold Earned
74,189
673
Minions Killed
659
0
Camps Cleared
0
2,723,828
Distance Traveled
2,701,865
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,209
540
198
7
0
672,123
1
L
Jormungandr
12,514
417
108
4
0
485,646
0
W
Cerberus
14,797
493
48
2
0
564,262
5
L
Sol
13,733
458
95
3
0
461,257
0
L
Odin
14,009
467
139
5
0
596,494
1
L
Nox
14,084
469
133
4
0
508,308
2
W
Olorun
15,352
512
162
5
0
530,300
3
W
Heimdallr
14,829
494
184
6
0
545,307
2
W
Cthulhu
14,655
489
149
5
0
553,919
5
W
Hun Batz
14,556
485
116
4
0
508,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role