Player Matchup

Cthulhu
Cthulhu
JbOi2000
Cthulhu
Level 102
God Stats
5W - 3L
1,760 SR
Queue Stats
63W - 57L
1,530 Elo+
Party 2
Skadi
Skadi
RainbowStruddle
Skadi
Level 125
God Stats
6W - 2L
1,720 SR
Queue Stats
161W - 171L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
XenoGuarded
Baron Samedi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,640 Elo+
Party 2
Team Averages
Level 106
1,660 SR
1,559 Elo+

VS

Team Averages
Level 111
1,506 SR
1,502 Elo+
Arachne
Arachne
BRxTxSH 007
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Chip Trades
Baron Samedi
Level 37
God Stats
2W - 1L
1,519 SR
Queue Stats
20W - 11L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Kumo VII
Cthulhu
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 155L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JbOi2000
Cthulhu
16
4 / 4 / 17
15,005
715
12,063
24,520
23,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
13 / 2 / 8
15,115
720
20,805
14,699
5,481
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
XenoGuarded
Baron Samedi
18
5 / 3 / 13
14,035
668
17,382
14,661
12,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BRxTxSH 007
Arachne
17
6 / 9 / 2
13,982
666
9,138
21,431
12,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Chip Trades
Baron Samedi
16
2 / 5 / 4
12,653
603
13,001
16,525
6,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Kumo VII
Cthulhu
16
1 / 8 / 7
12,228
582
13,272
25,680
26,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
22
Kills
9
9
Deaths
22
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BRxTxSH 007
Arachne
6
9
2
0.78
L
Baron Samedi
Chip Trades
Baron Samedi
2
5
4
0.8
W
Cthulhu
JbOi2000
Cthulhu
4
4
17
3.13
L
Cthulhu
Kumo VII
Cthulhu
1
8
7
0.56
W
13
2
8
8.5
W
Baron Samedi
XenoGuarded
Baron Samedi
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
35,411
53,880
Taken
63,636
42,287
Mitigated
45,590
18,507
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BRxTxSH 007
Arachne
9,138
6,748
0
3,461
21,431
12,834
870
10,010
11,096
0
42,000
L
Baron Samedi
Chip Trades
Baron Samedi
13,001
684
2,894
4,618
16,525
6,200
519
9,636
6,623
65,569
0
W
Cthulhu
JbOi2000
Cthulhu
12,063
605
899
3,983
24,520
23,905
281
11,107
13,413
38,533
0
L
Cthulhu
Kumo VII
Cthulhu
13,272
449
570
872
25,680
26,556
201
8,867
16,308
50,299
0
W
20,805
12,079
0
5,677
14,699
5,481
3,098
7,300
7,399
0
92,904
W
Baron Samedi
XenoGuarded
Baron Samedi
17,382
1,597
2,427
5,521
14,661
12,901
1,136
8,012
6,649
81,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,155
Gold Earned
38,863
256
Minions Killed
205
0
Camps Cleared
0
1,064,013
Distance Traveled
1,114,373
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,982
666
61
3
0
370,110
1
L
Baron Samedi
12,653
603
78
4
0
352,301
3
W
Cthulhu
15,005
715
44
2
0
362,264
3
L
Cthulhu
12,228
582
66
3
0
391,962
3
W
Skadi
15,115
720
105
5
0
360,685
3
W
Baron Samedi
14,035
668
107
5
0
341,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role