Player Matchup

Kukulkan
Kukulkan
GRETCHEN33
Kukulkan
Level 18
God Stats
33W - 21L
1,461 SR
Queue Stats
217W - 251L
1,311 Elo+
Solo
Ra
Ra
GuHAB33
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,361 Elo+
Party 1
Thor
Thor
Malacath_titan
Thor
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
78W - 103L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
OcelotMF
Cthulhu
Level 16
God Stats
8W - 18L
1,227 SR
Queue Stats
12W - 21L
1,201 Elo+
Party 2
Merlin
Merlin
Sokzeer
Merlin
Level 25
God Stats
3W - 2L
1,439 SR
Queue Stats
15W - 19L
1,286 Elo+
Party 2
Team Averages
Level 19
1,385 SR
1,294 Elo+

VS

Team Averages
Level 12
1,457 SR
1,422 Elo+
Neith
Neith
BougGroug
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rodspm
Cthulhu
Level 14
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 24L
1,330 Elo+
Solo
Chang'e
Chang'e
StarkSQN
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,714 Elo+
Solo
Cupid
Cupid
ZN NiangBr
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Merlin
Merlin
reus_mage
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GRETCHEN33
Kukulkan
18
2 / 0 / 17
11,126
1,011
17,144
5,926
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
11 / 2 / 21
12,909
1,174
17,794
10,161
5,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
14 / 4 / 13
12,648
1,150
12,766
13,646
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
OcelotMF
Cthulhu
18
4 / 1 / 21
11,163
1,015
13,013
13,558
16,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sokzeer
Merlin
18
12 / 3 / 17
13,038
1,185
22,541
12,322
5,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BougGroug
Neith
16
3 / 9 / 7
10,756
978
13,728
17,827
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Rodspm
Cthulhu
16
4 / 7 / 4
11,767
1,070
12,404
27,034
20,840
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
StarkSQN
Chang'e
15
1 / 7 / 4
9,330
848
4,871
9,574
6,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
16
1 / 7 / 7
9,734
885
4,457
14,976
5,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
reus_mage
Merlin
16
1 / 13 / 7
10,320
938
12,795
19,249
7,720
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
39
43
Kills
10
10
Deaths
43
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
BougGroug
Neith
3
9
7
0.72
W
Kukulkan
GRETCHEN33
Kukulkan
2
0
17
10.5
W
11
2
21
10.75
W
14
4
13
5.13
W
Cthulhu
OcelotMF
Cthulhu
4
1
21
14.5
L
Cthulhu
Rodspm
Cthulhu
4
7
4
0.86
W
Merlin
Sokzeer
Merlin
12
3
17
6.83
L
Chang'e
StarkSQN
Chang'e
1
7
4
0.43
L
Cupid
1
7
7
0.64
L
Merlin
reus_mage
Merlin
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,258
Damage
48,255
55,613
Taken
88,660
38,732
Mitigated
47,756
8,393
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BougGroug
Neith
13,728
7,688
0
756
17,827
6,726
0
14,308
3,519
0
33,253
W
Kukulkan
GRETCHEN33
Kukulkan
17,144
0
0
120
5,926
3,209
0
4,164
1,762
37,733
0
W
17,794
3,751
2,044
2,754
10,161
5,013
0
6,179
3,932
38,111
0
W
12,766
4,858
0
0
13,646
8,482
0
6,362
6,613
0
18,699
W
Cthulhu
OcelotMF
Cthulhu
13,013
1,723
2,091
549
13,558
16,336
0
6,625
6,833
23,459
0
L
Cthulhu
Rodspm
Cthulhu
12,404
540
0
0
27,034
20,840
0
23,177
3,857
32,743
0
W
Merlin
Sokzeer
Merlin
22,541
4,092
0
835
12,322
5,692
0
6,440
5,832
39,901
0
L
Chang'e
StarkSQN
Chang'e
4,871
926
1,920
1,662
9,574
6,892
0
5,783
3,791
12,740
0
L
Cupid
4,457
1,565
925
1,004
14,976
5,578
0
13,078
1,898
0
10,242
L
Merlin
reus_mage
Merlin
12,795
4,559
0
1,038
19,249
7,720
0
14,146
5,103
31,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,884
Gold Earned
51,907
182
Minions Killed
149
3
Camps Cleared
3
933,916
Distance Traveled
804,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,756
978
63
6
1
171,072
0
W
Kukulkan
11,126
1,011
48
4
0
222,218
0
W
Ra
12,909
1,174
63
6
1
183,354
1
W
Thor
12,648
1,150
12
1
0
167,276
0
W
Cthulhu
11,163
1,015
13
1
1
185,218
1
L
Cthulhu
11,767
1,070
32
3
0
213,028
0
W
Merlin
13,038
1,185
46
4
1
175,850
0
L
Chang'e
9,330
848
8
1
1
104,042
1
L
Cupid
9,734
885
12
1
0
164,534
0
L
Merlin
10,320
938
34
3
1
151,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role