Player Matchup

Rama
Rama
ChronicDeath423
Rama
Level 125
God Stats
14W - 35L
1,418 SR
Queue Stats
422W - 415L
1,516 Elo+
Solo
Yemoja
Yemoja
DONDIDIT
Yemoja
Level 64
God Stats
31W - 22L
1,583 SR
Queue Stats
606W - 534L
1,572 Elo+
Party 3
Ra
Ra
Macamy
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MisterConceited
Pele
Level 150
God Stats
2W - 4L
1,357 SR
Queue Stats
350W - 324L
1,684 Elo+
Party 3
Nu Wa
Nu Wa
TheFinalBattle
Nu Wa
Level 160
God Stats
80W - 65L
1,755 SR
Queue Stats
370W - 364L
1,589 Elo+
Party 3
Team Averages
Level 128
1,523 SR
1,572 Elo+

VS

Team Averages
Level 133
1,554 SR
1,544 Elo+
Thoth
Thoth
Cursed_Wookie
Thoth
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
96W - 116L
1,484 Elo+
Party 2
Horus
Horus
Ecliptic_Howl
Horus
Level 139
God Stats
1W - 2L
1,814 SR
Queue Stats
16W - 23L
1,603 Elo+
Party 2
Yemoja
Yemoja
Lugnutt530
Yemoja
Level 150
God Stats
2W - 7L
1,471 SR
Queue Stats
49W - 36L
1,569 Elo+
Party 1
Merlin
Merlin
SoundPsychotic
Merlin
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,472 Elo+
Solo
Izanami
Izanami
Sprockettt530
Izanami
Level 154
God Stats
1W - 7L
1,305 SR
Queue Stats
47W - 33L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,020
1,002
10,338
13,407
5,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
DONDIDIT
Yemoja
17
4 / 0 / 14
10,926
993
7,763
7,930
8,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
2 / 1 / 12
11,170
1,015
10,298
10,764
4,382
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 3 / 9
12,242
1,113
17,022
13,882
5,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 0 / 18
10,924
993
14,508
5,929
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

246

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,792
890
8,201
11,318
3,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 4
9,740
885
8,302
19,385
20,899
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Lugnutt530
Yemoja
15
0 / 4 / 3
9,458
860
12,915
13,987
12,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 1 / 2
10,057
914
9,411
6,051
1,801
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
1 / 6 / 3
10,006
910
9,095
12,801
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
24
Kills
5
5
Deaths
24
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
1
5
4
0.6
W
Yemoja
DONDIDIT
Yemoja
4
0
14
11
L
1
8
4
0.38
L
Yemoja
Lugnutt530
Yemoja
0
4
3
0.38
W
Ra
2
1
12
8
W
11
3
9
5.17
L
2
1
2
3
L
Izanami
1
6
3
0.42
W
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,929
Damage
47,924
51,912
Taken
63,542
26,482
Mitigated
42,393
13,527
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,338
9,555
267
2,635
13,407
5,856
0
7,394
5,911
0
36,440
L
8,201
451
0
771
11,318
3,120
0
5,486
5,832
26,190
0
W
Yemoja
DONDIDIT
Yemoja
7,763
348
4,665
730
7,930
8,531
0
4,531
3,324
12,100
0
L
8,302
3,251
3,262
3,920
19,385
20,899
0
9,399
9,986
0
14,791
L
Yemoja
Lugnutt530
Yemoja
12,915
296
1,813
442
13,987
12,906
0
7,496
6,491
38,448
0
W
Ra
10,298
188
2,168
1,478
10,764
4,382
0
6,699
3,988
51,611
0
W
17,022
3,735
0
1,584
13,882
5,056
0
8,114
5,618
0
24,791
L
9,411
792
0
705
6,051
1,801
0
3,410
2,641
39,499
0
L
Izanami
9,095
6,089
0
329
12,801
3,667
0
6,778
6,023
0
42,863
W
14,508
4,939
0
0
5,929
2,657
0
3,789
2,090
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,282
Gold Earned
49,053
208
Minions Killed
244
10
Camps Cleared
6
1,060,583
Distance Traveled
1,007,278
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,020
1,002
63
6
2
197,154
1
L
Thoth
9,792
890
41
4
4
213,302
0
W
Yemoja
10,926
993
10
1
0
212,705
0
L
Horus
9,740
885
17
2
0
208,250
0
L
Yemoja
9,458
860
43
4
1
179,548
0
W
Ra
11,170
1,015
97
9
4
230,545
3
W
Pele
12,242
1,113
13
1
2
213,052
0
L
Merlin
10,057
914
64
6
1
208,240
0
L
Izanami
10,006
910
79
7
0
197,938
0
W
Nu Wa
10,924
993
25
2
2
207,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role