Player Matchup

Chang'e
Chang'e
Gold III
JeanMichelThug59
Chang'e
Gold III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,916 MMR
Party 1
Bakasura
Bakasura
Silver IV
Karillo38
Bakasura
Silver IV
Level 124
God Stats
1W - 0L
1,775 SR
Queue Stats
6W - 6L
1,361 MMR
Party 1
Cerberus
Cerberus
Gold V
NoPlunderer
Cerberus
Gold V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,737 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 72
1,592 SR
1,671 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,727 SR
1,683 MMR
Medusa
Medusa
Gold II
PaKiLlO_KiLlEr
Medusa
Gold II
Level 149
God Stats
25W - 15L
1,645 SR
Queue Stats
527W - 465L
1,655 MMR
Party 2
Zeus
Zeus
Bronze III
williammcvicar
Zeus
Bronze III
Level 32
God Stats
0W - 2L
1,724 SR
Queue Stats
17W - 32L
1,829 MMR
Solo
Chaac
Chaac
Silver I
xTiTOz
Chaac
Silver I
Level 129
God Stats
8W - 6L
1,811 SR
Queue Stats
385W - 367L
1,565 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 21
18,276
653
22,910
29,074
23,047
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Karillo38
Bakasura
20
14 / 9 / 9
20,650
738
26,000
32,854
16,160
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
NoPlunderer
Cerberus
20
16 / 8 / 15
20,489
732
27,796
40,957
47,707
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
CthulhuHadesPersephoneAphroditeBacchus

VS

Bans
YemojaHou YiArtemisOdinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 5
19,276
688
31,514
28,738
9,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 16 / 11
16,990
607
23,737
27,006
6,211
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
xTiTOz
Chaac
20
11 / 9 / 7
19,767
706
24,122
38,853
42,452
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
35
Kills
24
24
Deaths
35
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
7
21
2.21
W
Bakasura
Karillo38
Bakasura
14
9
9
2.06
W
Cerberus
NoPlunderer
Cerberus
16
8
15
2.94
L
11
10
5
1.35
L
2
16
11
0.47
L
Chaac
xTiTOz
Chaac
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,706
Damage
79,373
102,885
Taken
94,597
86,914
Mitigated
57,911
36,056
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,910
812
7,965
12,517
29,074
23,047
1,631
8,925
19,899
93,600
0
W
Bakasura
Karillo38
Bakasura
26,000
17,681
0
8,860
32,854
16,160
2,409
5,735
26,844
0
128,232
W
Cerberus
NoPlunderer
Cerberus
27,796
1,421
0
6,714
40,957
47,707
652
10,840
29,817
92,037
0
L
31,514
16,586
0
4,089
28,738
9,248
44
15,851
11,622
0
128,457
L
23,737
1,318
651
5,559
27,006
6,211
0
18,101
8,287
80,276
0
L
Chaac
xTiTOz
Chaac
24,122
5,516
0
11,170
38,853
42,452
2,648
15,893
20,145
1,387
100,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,415
Gold Earned
56,033
389
Minions Killed
332
0
Camps Cleared
0
1,421,862
Distance Traveled
1,236,537
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,276
653
101
4
0
462,102
3
W
Bakasura
20,650
738
155
6
0
527,410
2
W
Cerberus
20,489
732
133
5
0
432,350
3
L
Medusa
19,276
688
126
5
0
427,331
2
L
Zeus
16,990
607
85
3
0
342,668
2
L
Chaac
19,767
706
121
4
0
466,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role