Player Matchup

Izanami
Izanami
DarkW0lf00
Izanami
Level 18
God Stats
5W - 10L
1,432 SR
Queue Stats
32W - 47L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
LennyIS
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 101L
1,288 Elo+
Solo
Chang'e
Chang'e
Palpoule
Chang'e
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
154W - 260L
1,222 Elo+
Solo
Camazotz
Camazotz
ThompsonHB
Camazotz
Level 27
God Stats
22W - 19L
1,475 SR
Queue Stats
57W - 60L
1,269 Elo+
Solo
Yemoja
Yemoja
divanstr13
Yemoja
Level 6
God Stats
0W - 4L
1,229 SR
Queue Stats
15W - 21L
1,047 Elo+
Party 3
Team Averages
Level 21
1,427 SR
1,213 Elo+

VS

Team Averages
Level 17
1,362 SR
1,274 Elo+
Nemesis
Nemesis
BigBartekk
Nemesis
Level 42
God Stats
8W - 14L
1,329 SR
Queue Stats
122W - 125L
1,306 Elo+
Party 1
Thor
Thor
RORIXV3YT
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
djspidiciuciu
Hachiman
Level 15
God Stats
3W - 8L
1,173 SR
Queue Stats
11W - 17L
975 Elo+
Party 1
Merlin
Merlin
stopjohnbird
Merlin
Level 18
God Stats
10W - 17L
1,305 SR
Queue Stats
129W - 259L
1,088 Elo+
Solo
Bakasura
Bakasura
swich_llama-cita
Bakasura
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
124W - 119L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkW0lf00
Izanami
20
6 / 8 / 5
14,185
525
15,957
25,242
10,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
LennyIS
Cthulhu
19
10 / 6 / 5
14,333
531
19,088
23,160
41,349
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Palpoule
Chang'e
18
10 / 11 / 7
14,168
525
15,514
23,696
12,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
ThompsonHB
Camazotz
16
17 / 3 / 5
13,955
517
17,923
20,379
7,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
divanstr13
Yemoja
17
3 / 2 / 15
12,233
453
12,139
17,249
9,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigBartekk
Nemesis
20
21 / 2 / 6
17,816
660
39,766
26,988
10,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
10
0 / 15 / 1
8,750
324
1,165
15,570
4,443
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
djspidiciuciu
Hachiman
20
4 / 2 / 9
13,412
497
13,314
15,686
5,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
2 / 11 / 9
11,907
441
9,341
17,734
6,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 17 / 10
12,710
471
7,736
27,958
10,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
46
Kills
30
30
Deaths
47
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigBartekk
Nemesis
21
2
6
12
L
Izanami
DarkW0lf00
Izanami
6
8
5
1.06
L
Cthulhu
LennyIS
Cthulhu
10
6
5
2.08
L
Chang'e
Palpoule
Chang'e
10
11
7
1.23
W
Thor
0
15
1
0.03
L
Camazotz
ThompsonHB
Camazotz
17
3
5
6.5
L
Yemoja
divanstr13
Yemoja
3
2
15
5.25
W
Hachiman
djspidiciuciu
Hachiman
4
2
9
4.25
W
Merlin
2
11
9
0.59
W
3
17
10
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,621
Damage
71,322
109,726
Taken
103,936
80,848
Mitigated
38,208
34,451
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigBartekk
Nemesis
39,766
23,902
0
7,746
26,988
10,671
1,681
12,481
14,507
0
122,023
L
Izanami
DarkW0lf00
Izanami
15,957
14,367
111
7,386
25,242
10,229
4,265
2,080
23,122
0
120,284
L
Cthulhu
LennyIS
Cthulhu
19,088
1,468
0
582
23,160
41,349
1,040
3,036
19,954
87,367
0
L
Chang'e
Palpoule
Chang'e
15,514
1,208
1,472
6,655
23,696
12,717
1,197
5,753
17,913
77,486
0
W
Thor
1,165
373
0
618
15,570
4,443
0
6,608
8,962
0
10,442
L
Camazotz
ThompsonHB
Camazotz
17,923
7,885
0
14,005
20,379
7,308
2,008
1,803
18,445
0
68,197
L
Yemoja
divanstr13
Yemoja
12,139
1,934
1,169
3,071
17,249
9,245
477
2,274
14,964
65,752
0
W
Hachiman
djspidiciuciu
Hachiman
13,314
6,932
554
4,888
15,686
5,665
4,818
7,767
7,919
0
71,769
W
Merlin
9,341
1,512
0
606
17,734
6,437
271
8,215
9,519
64,676
0
W
7,736
5,624
0
3,918
27,958
10,992
446
12,053
15,905
0
33,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,874
Gold Earned
64,595
614
Minions Killed
412
0
Camps Cleared
0
2,158,757
Distance Traveled
2,349,934
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,816
660
130
5
0
584,506
1
L
Izanami
14,185
525
185
7
0
418,439
0
L
Cthulhu
14,333
531
153
6
0
440,328
0
L
Chang'e
14,168
525
103
4
0
463,165
0
W
Thor
8,750
324
15
1
0
373,983
6
L
Camazotz
13,955
517
96
4
0
339,687
0
L
Yemoja
12,233
453
77
3
0
497,138
4
W
Hachiman
13,412
497
102
4
0
508,563
2
W
Merlin
11,907
441
107
4
0
405,075
2
W
Bakasura
12,710
471
58
2
0
477,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role