Player Matchup

Discordia
Discordia
Rosepast
Discordia
Level 27
God Stats
10W - 17L
1,366 SR
Queue Stats
48W - 56L
1,354 Elo+
Party 1
Skadi
Skadi
TanJonatanLOL
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,432 Elo+
Solo
Fenrir
Fenrir
Yakunoo
Fenrir
Level 28
God Stats
1W - 3L
1,454 SR
Queue Stats
60W - 58L
1,411 Elo+
Solo
Cthulhu
Cthulhu
cutechc
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,343 Elo+
Solo
Hades
Hades
mplmassive
Hades
Level 29
God Stats
42W - 34L
1,635 SR
Queue Stats
60W - 64L
1,350 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,378 Elo+

VS

Team Averages
Level 20
1,514 SR
1,353 Elo+
Ra
Ra
HeyItsWoo55
Ra
Level 24
God Stats
3W - 2L
1,422 SR
Queue Stats
37W - 17L
1,449 Elo+
Party 2
Skadi
Skadi
JackRackham90
Skadi
Level 27
God Stats
8W - 8L
1,392 SR
Queue Stats
98W - 108L
1,351 Elo+
Solo
Ganesha
Ganesha
Renz7000
Ganesha
Level 18
God Stats
18W - 5L
1,674 SR
Queue Stats
21W - 8L
1,434 Elo+
Party 2
Arachne
Arachne
SauceBean2000
Arachne
Level 27
God Stats
135W - 86L
1,584 SR
Queue Stats
297W - 246L
1,507 Elo+
Solo
Thor
Thor
bttayhai526
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rosepast
Discordia
15
1 / 6 / 0
8,571
451
5,776
12,793
2,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
1 / 2 / 0
5,940
313
860
2,578
751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Yakunoo
Fenrir
15
4 / 5 / 3
8,947
471
8,999
14,240
5,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cutechc
Cthulhu
14
1 / 6 / 3
8,475
446
4,155
17,470
10,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
16
7 / 7 / 2
10,441
550
17,957
17,116
6,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,267
593
6,983
9,331
3,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 0 / 1
12,564
661
12,658
8,880
3,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Renz7000
Ganesha
15
0 / 2 / 10
10,928
575
7,441
13,361
10,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
18
10 / 1 / 3
12,324
649
16,212
15,733
7,198
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 3
8,942
471
4,338
14,196
4,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
25
26
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
9
0
1
9.5
W
Ganesha
Renz7000
Ganesha
0
2
10
2.5
L
Discordia
Rosepast
Discordia
1
6
0
0.17
W
Arachne
10
1
3
11.5
L
1
2
0
0.5
L
Fenrir
Yakunoo
Fenrir
4
5
3
1.1
W
2
7
3
0.5
L
Cthulhu
cutechc
Cthulhu
1
6
3
0.42
L
Hades
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
47,632
64,197
Taken
61,501
25,965
Mitigated
29,750
14,062
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,983
976
772
3,046
9,331
3,978
284
6,637
2,694
67,439
0
W
12,658
6,659
0
4,918
8,880
3,334
4,323
4,442
4,438
0
90,467
W
Ganesha
Renz7000
Ganesha
7,441
106
210
3,085
13,361
10,712
1,671
6,330
7,031
39,046
0
L
Discordia
Rosepast
Discordia
5,776
437
0
2,966
12,793
2,885
0
1,039
11,754
55,412
0
W
Arachne
16,212
11,127
0
7,828
15,733
7,198
267
3,426
12,307
0
84,857
L
860
345
0
0
2,578
751
160
920
1,658
0
5,114
L
Fenrir
Yakunoo
Fenrir
8,999
2,219
111
5,049
14,240
5,369
0
1,071
13,169
0
55,333
W
4,338
735
0
419
14,196
4,528
174
7,053
7,143
0
24,141
L
Cthulhu
cutechc
Cthulhu
4,155
359
0
1,078
17,470
10,044
248
5,805
11,665
36,143
0
L
Hades
17,957
1,470
0
4,858
17,116
6,916
969
5,589
11,527
60,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
56,025
376
Minions Killed
475
0
Camps Cleared
0
1,256,818
Distance Traveled
1,678,500
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,267
593
125
7
0
348,975
1
W
Skadi
12,564
661
180
9
0
315,072
1
W
Ganesha
10,928
575
23
1
0
327,828
0
L
Discordia
8,571
451
94
5
0
275,424
1
W
Arachne
12,324
649
114
6
0
395,696
3
L
Skadi
5,940
313
10
1
0
92,741
0
L
Fenrir
8,947
471
80
4
0
277,320
1
W
Thor
8,942
471
33
2
0
290,929
0
L
Cthulhu
8,475
446
77
4
0
341,019
0
L
Hades
10,441
550
115
6
0
270,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role